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Весь контент Грустный Динозаврик Хаоса
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Dark Apostles It's correct in how they are purchased and that they confer abilities to the unit they're in. They universally confer fearless(because they are fearless) and furious charge. Beyond those two, the abilities that they add to the unit are not as good as the ones you have posted, and in some cases not even remotely similar. Dark Apostles's are more along the lines of watered down cult troops, but if added to a cult unit they still "bolster" the cult units effects. i.e. Dark Apostle in a Plague Marine unit get FnP 4+ instead of 5+, or confers a 5+ to a unit of marines or cultists. Let me be frank though and clarify that there is no unit that gets rampage that is not limited to 3 models. It's reserved for independent characters, walkers, monstrous creatures and some multi-wound, small number units. Your unit of 8 khorne berserkers doesn't potentially double in effectiveness by taking less of them. Daemon Princes Daemon Princes are exalted CSM's, not Daemon's (though they have the Daemon rules), so they are not the same as from the Daemon codex. They have clear heritage as space marines.
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via Faeit 212 (Anonymous) the chaos space marine daemon prince being increased by 40pts! & having the lash ability taken away for good (apparently to cheesy) the daemon prince will have to pay the same points for wings as a daemons prince from the chaos daemons codex so it is is more balanced. dark Apostles will be the same as the blood angels sangunary priest (can have up to 3 & they count as 1 elite) the apostle will only give you abilities depending on the mark it has taken. the list is as follows : Undivided : unit becomes fearless & relentless and gain feel no pain khorne : unit gains rage , furious charge & rampage nurgle: unit gains feel no pain , it will not die and slow and purposeful (if it joins a unit with feel no pain already then the feel no pain roll is one lower than normal) tzeench: units gains a 5+ invulnerable save that can be re rolled if failed (unit and apostle can re roll once per game) slannesh: unit gains fleet , + 1 initiative and rending Like Wolf Guard, they will be purchased as a unit that can be divided into squad leaders; 1 per squad max. They will not be independent characters.
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А где это в патчноутах то сказанно ? Ибо про ачивки видел, а про репы - нет.
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у него Mark of Chaos Ancendant уточнений что считаются обязательно Mark of Chaos со стр. 25 и ни с какой другой нигде вроде нет, плюс "...because of the Mark of Tzeentch, the invulnerable save provided by his armour is increased to 4+" ЗЫ я в общем не то чтобы сильно спорить, я логики просто некоторой понять не могу :(
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Page 93 – Daemon Weapons, Daemon Weapon (Lords with no Mark of Chaos). И как это понимать ? почему через запятую ? Они имели ввиду отдельно Daemon Weapons и Daemon Weapon для (Lords with no marks) или как ? А если "только для лордов без марки" то абба в пролете - он лорд с маркой, и по факу его оружие - повервипон. Потому что для других именных статы оружия прописаны отдельно - а для аббы - нет. я чета риальне запутался и туплю походу
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Фак ХаосСпейсМаринз 1.1
Грустный Динозаврик Хаоса опубликовал тема в Тактика и спорные моменты правил
http://www.games-workshop.com/MEDIA_Custom...arines_v1.1.pdf Page 85 – Special Equipment, Wings. Replace this entry with ”Infantry models equipped with wings add ‘Jump’ to their unit type. Daemon Princes with wings add ‘Flying’ to their unit type.” !!!!!!!! Всем летающих ДП посоны ! Плюс почти все Daemon Weapon стали AP2 ! -
скорее всего речь о том, что гик сам себя видит замечательным и удивительным, а со стороны его видят как немытого бородатого великовозрастного балбеса