Дабы подрастолкать тред немного. Тред с суммарным спойлером: http://privateerpressforums.com/showthread...nowledge-thread
Father Lucant: FM: Shield Guard, Apogee: Stall, Steady
Clockwork Vessel
Repairable
Axis, The Harmonic Enforcer:
SPD 5 STR 7 MAT 7 RAT 2 DEF 14 ARM 17 CMD 8
Field Marshal : Countercharge
Focus 6
Feat: Circumpotence: All enemies currently in control -2spd -2str, All friend models currently within +2spd +2 str.
Beatback , Doublestrike
Action: PS 14 hammer Non magical
Re-Action : ps 14 hammer non magical
Not a construct
Spells: Onslaught, Unstoppable Force.
Iron Mother Directrix & Exponent Servitors: 18 boxes
SPD6, STR7, MAT5, RAT5, DEF15, ARM16, CMD 10
Focus 8
Warcaster unit, FM Arc node, Construct
Aperture Blast:RNG 11 AOE 4 POW 15
Cloak of Blades: PS 11 Reach Thresher
Clockwork Vessel: Still has a soul
Creates Exponent Servitors when less then 2 are in play
Repairable
WJ +4
Forge Master Syntherion: Swiss army armed model
The runes around his Cyriss cutey mark thing says Technological Superiority.
Aurora, Numen of Aerogenisis: True Flight, Alive
Stats Still unknown except Speed 7
Focus 7
Elite Cadre: Clockwork Angels : CMA
Flank: Clockwork Angels
Spells : Transference, True Path, Flashing Blade
Feat, Eleventh Hour: friendly faction models get Refuge.
Light Vectors: Have unique grid layouts, 360 vision, 20 boxes
Induction Node: Once per turn when it spends a focus it may send said focus to another Vector. Unknown if Gained or allocated.Unknown range
Interface Node: Uses controlling warcaster Mat/Rate
Galvanizer: Repairs models, 3 points
SPD 5, STR 7, DEF 12, ARM 16
Metal Saw: PS 12 melee
Diffuser: Marks Targets increasing mobility of Vectors (Like blackclad?)
Mitigator: Razor Bola: Rng 7 AoE 3 Pow - Puncture(any target hit takes 1 damage point) Quake
Heavy Vectors: Induction node, Interface node, Unique grid layout, 32 Boxes
Cipher: 2x ps 18, Servipod mortar: rof2 aoe 4 with ammo types.(Yowsa!!)
SPD 4, STR 12, DEF 10, ARM 19
Inverter: Macropummler PS 20 Knockdown, Discharge(only one use per round), Meteor Hammer
Monitor: ellipsaw flinger,True Sight(!!!)
Hover Heavy Vectors: Pathfider, Higher Speed than walker heavies.
Assimilator: Rendering Claw: Repairs self when it destroys enemy construct
Modulator: 6 Points, Emitter surge:wrecks havoc on infantry , Plasma Nimbus: pow 10 electric damage roll vs any model hitting it with melee (!!!)
Conservator: Pair of Buclkers, Highest ARM of vectors, Hand of Vengece (See blood of Martyrs), Shield Guard
Infantry: Weapon Modes
Obstructors: Chain weapons, Shield, Shieldwall(video has shieldwall token in play)
Heavy Infantry Unit : Spd 5 mode 1: Set defense, Mode 2 Empower (magic weapon)
Reciprocaters: Spd 5 Only named Heavy infantry unit. May possibly be the same unit as above, Shieldwall
Clockwork Angels: 3 model unit. FA:3, Binomial Beams, Binomial Blades.
Speed 7 Defense 14 Arm 12 1 wound
Flight, Reform, Advanced Deployment, Magic Weapons
Blade Shield: +2 defense vs ranged attacks (total defense 16)
Unnamed Unit: Arm blade, What looks to be a gun arm (tentative)
Unnamed UA: Can attach to multiple units
Optifex Directive: Repair 8, All Terrain(Most likely a * action to give a model pathfinder). Grants magic weapon advantage, Iron Sentinel , 3 man unit
Solos: Cheap, Pathfinder
Accretion: Bodge, Strip(deal 1 point of damage to a warjack. choose column)
Elimination: Puncture
Attunement: 4" aoe Flare
Reflex: Countercharge, Detonation(pow 14 AoE4 blast), Dig in
Algorithmic Dispersion Optifex: Iron Sentinel, subharmonic tuning apparatus: Arc node if withing 5" of a Vector, FA: 4 PC 1
До кучи говорят что вот эта вот дама и Axis это кастеры-человеки у Convergence:
Вообще с Авророй забавно получается - летающая пехота с SPD 9...