
w1zzard
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Warseer: righto, tonight i was chatting to the local GW boss, when i asked about a future Necron codex stating that i didnt want to spend £400 on an army if the new codex is coming out this year, he promply stated "There are no necrons this year, its dark eldar" to which i replied "excuse me?" he promptly shut up and tried his best to change the subject but i persisted... and got nothing out of him, now usually i would dismiss this as GW staff "foging the truth" but i know this guy personally and would know if it was untrue(i.e he was lieing) also as a manager i believe he would know what at least some of the line up is in the coming year, so take from this what you will ladies and gents, just passing on the tiny bit of info
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Имхо дред с двумя ццв не особо тематичен для ТС, как впрочем и облитераторы. Я бы взял хищник с лазспонсонами вместо облей. Правильно ты все видел. Персонажи, имеющие марку Тзинча, кастуют две психосилы за ход. Можно кастовать одну и ту же силу дважды, если она не стрелковая. Агриман может кастовать 3 силы за ход.
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After speaking with a contact at Black Library it seems that the next HH book tasked to Abnett, after he's finally written Prospero Burns, will be regarding the White Scars.
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Latest FW tidbits from Marshal Anomamo(My source) The new Eldar Super Heavy is ready to be cast Eldar will appear in IA9 Eldar Titan will make appearence FW are doing Webway gate terrain FW are doing a Eldar landing pad HL Valkyrie is to be released on Open Day, along with a few suprises(Ahem big Ork., SM ...(Now that would be spoiling it!)
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Видео спруй:
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Варсир: According to the guys at my local store we'll see two additional codexes in May. They are due to get two black boxes (one per codex) but they've not been told which codexes they'll be.
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There are 33 missions in the book, 30 army-specific and 3 universal, although there is the capacity of being able to use any army for any of the 33 total missions. The missions are quite varied, using lots of deployment variants and one or two simple special rules. Each army gets eight pages: two pages of background and two pages for each of their three missions. Each mission has a graphic of the battlefield showing deployment zones, etc, along with mission description and special rules, and also how you can play the mission with different armies. Determining which mission you fight can be done a number of different ways: - Each player rolls a D6, the winner gets to use one of his army's three missions, chosen at random. - Roll 1D66. - Roll 1D6 on a table, giving you three choices (standard rulebook, method #1, method #2). Army-specific Missions Chaos Marines * Pillage * Black Crusade * Scorched Earth Chaos Daemons * Night Fight * Invasion * Fight to the Death Dark Eldar - All Dark Eldar missions have the Dark Eldar player going first on a 2+. * Dawn Raid - Night Fight rules apply and stay in effect unless a 6 is rolled at the end of the turn. * Slave Raid - Whenever an enemy loses or is killed in an assault, they count up the models lost and a tally is made of prisoners taken. * Feigned Retreat Eldar * Pre-emptive Strike * Flank Attack - Any unit can Outflank. * Mobile Defence Imperial Guard * Prepared Assault * War of Attrition - All troops on both sides have Without Number. * Trench Warfare - Guard player gets to place a certain amount of terrain (6" long obstacles, razor wire, tank traps) within his deployment zone. - Guard infantry that do not move from their starting point get a 4+ cover save. As soon as they move, it is lost for good. Necrons * Ambush * Reconnaissance in Force * Implaccable Advance Orks * Blitzkrieg * Waaagh! * Cut & Run Space Marines * Vanguard - Marines deploy by Thunderhawk (and/or Drop Pod I think). - Thunderhawk costs 900 points and takes up one each of Elite, Fast Attack and Heavy Support slots. Arrives automatically on Turn 1 and takes off again on Turn 3. If it is destroyed, Space Marines lose the mission automatically. - All Marine infantry are scoring. * Surprise Attack * All-round Defence - Marines are deployed in a square in the middle of the table, holding one objective. - Any model within 3" of the objective is Fearless. - Enemy deploys on all sides, whoever controls the objective in the last turn wins. Tau * Vertical Envelopment * Counter-Attack * Fighting Withdrawal Tyranids * First Contact - Table is divided into six equal squares. All Tyranid units start in reserve and come in on a table edge determined by a D6 (corresponding to each square). - Possibly all non-vehicle units are scoring. * Wave Assault - Tyranid player divides his army into thee waves. Enemy sets up in the centre of one table edge. - One wave comes in per turn from any of the three remaining table edges. May not come in on one used by a previous wave. * Infestation - All area terrain counts as dangerous terrain. - All Tyranid models gain Stealth, while the enemy gains Preferred Enemy. Universal Missions * Kill Team - 200 points max. - Special FOC: 0-1 Elite, 1-2 Troops, 0-1 Fast Attack. - All models act independently. - You may select three models in your army to designate as specialists, to give any USR from the book. None of the specialists may be given the same rule. * Linebreaker - One side fields a normal 1500 pt army, the other... 3 Baneblades. * Clash of Heroes - Only characters are allowed to kill off other characters.
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С Варсира: I heard last week from an excellent internal source that the following new figures are currently at the moulding room at GW’s manufacturing facility at Lenton. The models are currently being scanned/digitally edited in preparation for tooling, have had / are having the moulds tooled, or first sprues have been produced: • Eldar Night Spinner (first production sprues). Supposedly this is an add-on sprue to the Falcon kit with a turret similar to the FW kits. • Re-cut Vyper (mould tooled). Don’t know if the pilot or gunner have been resculpted. • Dark Eldar Ravager (digital editing). Weaponry very much of Eldar aesthetic, a few spikes and what appears to be a sail similar in fashion to a multi-strutted, slightly spiky Eldar BFG wraithship feel.
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Неси. Я наверное приду глянуть такую интересность. Видел в каком-то блоге, как можно затемнять белый. Брали обычный карандаш проводили им в стыках брони, выпуклостях и углублениях, по типу высветления. Смотрится отлично.
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Сейчас даже заказ с сайта недоступен - нет в наличии.
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Жесть =) Прогрессивный подход к хранению моделей :D
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! Предупреждение: Хватит уже ссылки на варез давать. Ресурс NoName сплошь из него только и состоит.
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Только созданные мной. За последние 4 месяца точно. Раз уж это столь неприемлемо, то буду только закрывать. Не думал, что отсутствие комментария к редактированию кого-то заденет. Содержания постов я НИКОГДА не менял. Причины по которым я когда-либо редактировал пост: 1) Варез (Дима Буслаев, Антон) 2) Нецензурная лексика (Антон, Дима Буслаев) 3) Оффтоп (Айвен, Дима Селищев) 4) Орфография и грамматика (Дима Буслаев, Алексей) 5) Спам (Антон) К вынесению предов спокойно относишься только ты и Лекс.
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Нет, для постера это мало, надо больше. У меня конечно есть пара картинок 5500х7500, но они по Риддику.
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Тогда арт нужен 2000х3000 примерно. По Вахе мне такой ни разу не попадался.
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Эти были в Игромании. Они у меня стену уже украшают. Еще хочу :) Много пластика.
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У тебя еще там плакатов не завалялось?
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В послании от Марка (гл. 5, ст. 2—9) сказано, что когда высадился Иисус в стране Гадаринской, то встретился с человеком, одержимым демонами и «нечистым духом», и тот человек «имел жилище в гробах и ...всегда, ночью и днем, в горах и гробах кричал он и бился о камни». И когда человек поприветствовал Иисуса, тот заговорил с демоном, вселившимся в него: «Выйди, дух нечистый, из сего человека». И спросил его: «Как тебе имя?» И он сказал в ответ: «Легион имя мне, потому что нас много».
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Dies Irae (лат. "день гнева") :)