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Monique

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Весь контент Monique

  1. У него на ноге 7-конечная перевёрнутая звезда, а на груди - крылатые львы. Это Астральный Коготь в чистом виде.
  2. Надо сбросить Абнетту на почту ту ссылку из Хумористики, которая, кхм, проверяет на эпилепсию :rolleyes: Устроим пенную вечеринку :rolleyes: Ради такого дела я даже её нашла ^_^ http://www.staggeringbeauty.com/
  3. Обязательна, ещё как обязательна! Нарек, отстреливающий своих, чтобы не дать Грамматикусу убить Вулкана, Конрад, сбрасывающий на Макрагг 400 капсул с Тёмными Ангелами, Вулкан, сошедший с ума и посаженный в клетку!!! Какие нахрен гарпуны размером с небоскрёб?!
  4. Гадес, я ведь никогда тебя ни о чём важном не просила, пожалуйста, РАЗРЕШИ В ЭТОЙ ТЕМЕ МАТ :image030: "СПОЙЛЕР!!!"vulkan lives. but he's insane and confined to a cell. i think curze actually broke him eldrad visits john g, who is against the plans of the cabal. he's implanted knowledge in john's mind to help him though john's mission seems to be to kill vulkan with the fulgrite spear, but is obviously having doubts the cabal despatched damon prytanis to make sure john carries out this task, and to complete it if he fails another legion has arrived on macragge. some word bearers from vulkan lives, the sniper and 2 of erebus' posse. the sniper takes them out so it seems we have a loyal word bearer who is against the path his legion is walking, and his mission appears to be to stop john g roboute and the lion have a nice chat about imperium secundus roboute has a table with 21 spaces. 18 with banners for each legion, 2 blank, and one for daddy they blame the heresy on the warp and not just petty rivalries or flawed chaaracter again, roboute insists he does not want this, and is not usurping, it's just keeping the flag flying roboute knows the lion has his secrets, but seems willing to name him regent the lion hasn't mentioned curze was on the invincible reason, but admits he has sevatar & co curze is pissed. he wants a primarch to kill him and he has now got to a flight deck and unleashed a full 400 drop pod assault on macragge that the lion had waiting in reserve, as he did not know roboute's intentions all hell is about to break loose, roboute thinks he's been betrayed again, and is screaming at the lion who is protesting his innocence and pleading they don't shoot down all 400 drop pods full of dark angels (and i'm assuming curze has stowed away on one of them) no mention of sevatar and the other prisoners yet no sign of sanguinius and the blood angels yet
  5. Со знаком Бадабского Тирана на ноге, ага. Астральный Коготь же.
  6. Если бы что-то было, я бы это указала =)
  7. x = min; y = ? Я точно знаю, что это будет самая упоротая книга по Ереси, но ещё не могу судить, хорошая она будет или плохая.
  8. Я представляю себе это в виде графика:
  9. Увы, она не сможет продать перевод =) Упоротость не может быть хорошей или плохой. Есть хорошо-плохо, есть упорото-адекватно =|
  10. Кстати, переводить книгу кто-нибудь собирается?
  11. Переплюнет только так. * * * Дантиох работает на горе Фарос :rolleyes: Даёшь Фаросский Маяк!
  12. Прочитала эти 2 главы. Это ВОИСТИНУ новый уровень упоротости. Лол, пошутила, а там действительно Macragge City :image030:
  13. Кстати, по сети должны ходить список действующих лиц и две первые главы, ищите, ищите их! You can download a sample of the Unremembered Empire. It includes the cast list at the beginning. I got it off iBooks. First two chapters.
  14. Видимо, кружил по орбите как искусственный спутник, пока не сгорел в атмосфере :image030:
  15. Он пытал его с Исствана-5 до начала Трамасского Похода :rolleyes:
  16. Вулкан падает именно на Макрагг :image030: Ну и немного спойлеров: "+ 18"i've not heard censure, so is there some alpha legion interaction? as i;d not heard of them operating near calth 11 chapters in and i've counted 10 legions and 4 primarchs so far and going off the cover art, sanguinius and his boys show up too another thing is that's from RG's point of view, he talks about 18 primarchs, so would that indicate the missing 2 were dealt with before he was found? he also thinks about the primarch project and wonders if the big E planned for the scattering the biggest concern is he's revoked the nikea edict, as they're at war, and he's very aware that the wolves will act at the slightest hint of provocation now that some key players have responded to the beacon, i'm sure he'll get the bigger picture, but it looks like he's going to declare anyway, albeit very very relunctantly. he does not want this responsibility at all it's all going to kick off anyway. curze and his boys will surely escape and cause havoc. there's also the cabal vs vulkan plot. add the mistrust between polux and dantioch. plus the lion won't be happy with anything the lion has already taught one a lesson, when he personally handles that champion's duel thing dantioch is back, but it's not explained the how and when. vulkan enters where we last left him, falling onto a planet (macragge) space wolf takes a swing, and the lion cuffs him. he pulls the punch, which is a shame, because the wolves are getting on my nerves and i was hoping he'd take his head clean off the thramas crusade is done and dusted. the lion has sevatar and co held captive. and curze is trapped in the bowels of the ship. and as noted in the imperial truth, corswain has taken an element of the fleet to try and find find russ, but then heads to caliban Они упоролись, они все упоролись!
  17. Кстати, а как нам получше обозвать Storm Walkers, будущих Железноруких?
  18. Не знаю, куда именно это вбросить, и потому вброшу сюда: Book 3: c.Easter of next year with RG, IF, AL, and IW. Rules for the fire raptor and sicaran venator. IF will get their full list including dorn and sigismund covers: the second half of Istvaan 5, Phall, and the first battle of Paramar Over the Horizon: next trilogy: prosper, signus, and calth. Late 2014 loose date for the prospero, provisionally named "inferno". dark angels will appear in signus, custodes and sisters of silence in "inferno", imperial army in the calth along with ultras and more word bearers Book 2: Lorgar december/ january release Horus is after lorgar Mortarion either six or seven Much larger mechanicum list new characters, units, and rites of war for all the betrayal legions Night Lords: Terror Squad Cause Fear Preferred Enemy (Infantry) 5 man squad, upgradable to 10 BP and CCW All can take Bolters, Heavy Chainblade, Volkite Charger Can take 1 Rotor Cannon or Flamer Headsman (sarge) can take a power weapon, nostraman chainglaive, power fist or lightning claw Night Raptors Up to 15 Can all take the Nostraman Chainglaives(!) Onslaught: +D3 attacks when they charge instead of +1 Kurze: Night Vision, Acute Senses Can elect to have Night Fighting Grants Fear to all units (-1 LD penalty if they already cause fear) He causes fear at -3 to LD Causes fear to enemy units within 12" and forces a morale check when a he destroys a unit in CC AP2 Shred weapons with murderous strike Assault3 weapon S4 AP5 that cause precision strikes on a to hit rill of 4+ wound rolls of 6 ignore armour and invuns! Iron Hands: Ferrus: T7 Shooting attacks against him suffer -1 to their S Grants FNP 6+ to all Iron Hands Is a Battlesmith and repairs things on a 3+ All vehicles with at least one AV13 gets It Will Not Die 2+ 3++, Nuncio-Vox His Servo harness let's him shoot 2 weapons a turn: plasma blaster, graviton gun, grenade harness, heavy Flamer Forge breaker x2S AP1 Concussive, Strikedown Immortals: Up to 20 Special weapon per 5 FNP 6+ Instead of carrying out a Sweeping Advance can pass a LD test to gun down the fleeing unit Gorgons: I3 Upto 10 Sergeant has a thunder hammer as standard Everyone else gets power axes Sergeant can take a Cyber Familiar Gorgon Pattern Armour: On a D6 roll of 4+ causes blind after a successful armour/invun save Word Bearers: Legiones Astartes (Word Bearers) True Believers: Roll 3d6 for all morale checks an must pick the lowest two dice Cut Them Down: Must always make sweeping advances as must re-roll sweeping advance rolls of 1 Charismatic Leadership: WB Primary Detatchments must take a 2nd Compulsory HQ choice this must always be a Centurion or a Chaplain Consul Erebus Has the Intimidating Presence Warlord Trait Unlocks Chaos Daemons as allies Iron Halo, Master Crafted Power Maul He is also a Level 1 Psyker with access to Biomancy or Telepathy Kor Phaeron Gives all WBs +1 leadership as long as he is the warlord Must be the warlord unless Lorgar is around Feel No Pain 6+ 1 use flamer Unlocks Daemon allies Lorgar: pretty much sixes across the board While he is in the table all WBs may use his leadership Units that can draw line of sight to him get +1 charge distance, immunity to fear and +1 to their combat resolution Once per game you can force a single enemy model to reroll 5s and 6s to hit and to wound Lorgar Lvl 2 Psyker may roll on Telepathy or Telekinesis but takes psychic tests on 3d6 picking the highest two 2+ 4++ (3++ against psychic attacks) +2 Str AP2 MC concussive mace (can Smash) Can upgrade to a lvl 3 Psyker as pick powers from telepathy and telekinesis, still rolls 3d6 but picks the lowest this time Gal Vorbak: Up to 10 man squad.They have the Daemon special rule, Stubborn, Bulky, Rage, Rending (CC only), Deep Strike, Cannot be a scoring unit, Special Weapons per 5 guys Ashen Circle: Up to 10 man squad Axe-Rake special (melee) +1S AP6 -1 to enemy's fall back distance Cannot be joined by friendly ICs May always use Hammer of Wrath at S5 classed as Flamer type attacks If Deep Striking all models within D6" take a S3 AP5 hit​ Salamanders: Vulkan: T7 Gives all Salamanders +1 to LD and Adamantium Will Re-roll failed It Will Nit Die and Deny the Witch rolls 2+ 3++ Flamers, Fusion, Volkite, Melta and Plasma weapons half their Str(!!) against him S10 AP1 Warhammer, Concussive, Armourbane, instant Death Can place a small blast anywhere in base to base causing S8 AP3 hit instead of normal attacks S6 AP2 rending 18" line of effect gun Firedrakes: 2 wounds Not particularly shooty, they all get power weapons Sergeant gets a master crafted one They can take proto storm shields that grant +1 to invun saves Scoring Can form a bodyguard for a termie praetor or Vulkan himself Pyroclasts: These guys sound awesome Two mode Flamer: Template S5 AP5 or Assault 1 Melta 6" range S6 AP1 5++ against Flamer, plasma Melta and Volkite weapons Legiones Astartes (Salamanders): Strength of Will: Auto pass fear tests, must reroll 1d6 on failed morale and pinning checks, Promethean Gift: All Flamers get +1S all enemy Flamers count as -1S when used against Salamanders, Nocturne Born: Do not add their Initiative to sweeping advance score reduce Run and Charge distances by -1" to a minimum of 1" ​ the salamanders have a newly created high chaplain character who is quite good. their second character is the heresy era inhabitant of bray'arth ashmantles dreadnought body. and i can describe him in a single word 'invincible' Death Guard: Rite of War: you can take veteran tactical squads and heavy support squads as non-compulsory troop choices they all gain 'move through cover' and any character (independent or otherwise) may take rad-grenades for 10pts the 'limitations' is that no model may run or move flat out, no deep striking and only a single fast attack slot. Grave Wardens: their grenade launcher comes with krak and 'toxin' grenades. the toxin grendes are assault2, blast and you take strength tests instead of rolling to wound. they also have the 'death cloud' which means that any unit with a toughness value that charge them can only make a disordered charge, and the death cloud can be used by all models as a template weapon with toxin (overwatch!!!!!) they all come with power fists and any of those can be upgraded into chainfists. one in five wardens and upgrade their grenade launcher to a heavy flamer with chem-muntions. Emperor's Children: Phoenix Guard: Base 5 man squad, can be upgraded to 10 man WS4, Champion is WS5. They get +1 initiative if they charge, they can also take Sonic Shriekers so when they charge they'll be I6! Drawn Combats within 6" (including the one the Phoenix guard are in) are resolved as wins for the Emperor's Children Their Spears are +1S and AP on the charge S as user and AP3 if not charging. Sons of Horus: Catulan Reavers: They are standard marines (starline wise) with 2 attacks (3 for the chief) they come as 5 man units and can buy an additional 10, they have outflank and have a special rule called Assassin's eye which gives them precision shots/strikes. They come with BP an CCW one in every five can have a special weapon, the whole squad can get jump packs for 50 points. Close combat weapons can be upgraded by anyone in the unit Maloghurst: new character, not a great fighter (only 2 attacks) but is more of a booster, as he carries a legion standard and makes reaver and veteran tactical squads troops. Rite of War: reavers as troops, any non-vehicle unit that enters from a board edge gains fleet for that turn. in addition any SoH unit that charges into an existing combat gains rage. justaerin termies can deep strike. now the bad bits, you must take a master of signals as your second HQ (praetor to unlock the rite being your first), you have 3 complusary troop choices to be filled, must have more fast attack choices than heavy support and no fortications World Eaters: Kharn: 7,5,4,4,3,5,4,9,2+ is the stats. If you dont have Angron in the same list Kharn may change "the Cutter" STR User AP3, rending for "Gore Child" STR +1 AP2 Amrourbane, Murderous Strike. Kharn's warlord trait, grants him +1 to random roles And Seize the Initiative. Red Butchers: 5 man can be 10 man Cataphractii Armour Power Axes and Combi-Bolter They can swap their Combi-Bolter for a 2nd Power Axe One guy can take a pair of lightning claws Can take power fist, chainfist or thunder hammers Can take Combi-Bolters Ravening Madmen: They don't care about defending themselves so opponents always hit them on 3s in CC They can never be a scoring unit Can Reroll their charge distance Mechanicum: Castellax Robots Atomantic Shielding Cybernetica Cortex Reactor Blast Rage Mauler Pattern Bolter Cannon (you'll like this) S6 AP3 Heavy3, Pinning The whole Mechanicum section has a lot of special rules and wargear options it looks a hell of a lot more expanded than the one in Betrayal. The Magos Dominus has some funky special rules to do with taking a leadership test in the shooting phase and applying modifiers depending what "power" you want to use, it even has a little "perils" table Warlord Traits: 1. Master of Mechanisms Select 1 MC, Vehicle Squadron with at least AV12+ They get It Will Not Die 2. Perfected Targetting Pick any one heavy weapon in 6" (including in the warlord) it gets to be twin-linked this turn 3. Predictive Augury Warlord and his unit hit on 5+ for overwatch 4. The Death of Flesh Preferred Enemy (Infantry - All Types) within 3" of an objective for all units I the detatchment 5. Dread Rites Causes Fear, immune to fear and Adamantium Will 6. Battlefield Analysis -1 to a piece of terrain's cover save in the enemy employment zone
  19. А ещё интересно, чем у ТА занимается Dreadwing :rolleyes:
  20. Он был капелланом, к тому же отправленным на важное задание в другой легион. Он в страшном сне не мог представить, что Коракс выживет и вернётся, иначе смотался бы на первом улетающем корабле. Когда припекло, он начал строить из себя подставленного дурачка-лоялиста, однако с Кораксом это не прокатило :rolleyes: Одно дело - ноунейм-снайпер, у капелланов с этим строго...
  21. Игнорируется. Что поделать - единственный случай лоялизма головного мозга на целый легион. Вон Сорот Чур - Лоргара втайне презирал, а не служить не мог. Люциэля изо всех сил предупреждал - но всё равно застрелил. Геносемя взяло своё.
  22. Нет, он всё это время скучал по поклонению Императору, а новую веру втайне презирал. И когда представился удобный случай - сбежал. В конце концов, если среди Несунов были Ультраморяки, почему бы среди Ультры не быть Несуну?
  23. Нарек даже отказался стрелять ЖР-снайперу в спину - мол, личный кодекс чести. Макрагг-сити, военкомат: - Сержант Керан, команда снайперов, 158-ая рота, 5-ый орден, клан Сорргол, X легион. Служил снайпером, стаж 120 лет. Личные документы, военный билет и медкнижку потерял на Исстване...
  24. Собственно, ссылка: http://www.bolterandchainsword.com/topic/2...-any-more-info/ Apparently Salamanders were known as the legion that would take on the hardest circumstances such as forlorn hope or drastic boarding actions and sell themselves dearly to achieve it. Also it mentions the Vth legion which would be the White Scars, it describes them at this time as quixotic which after doing a search means "Exceedingly idealistic; unrealistic and impractical"...which doesn't sound like what the 5th legion would become imo.
  25. До воссоединения с Феррусом X легион назывался Storm Walkers :rolleyes: They were nearly called it, it wasn't official, it was based on their Storm and Hammer concept where they'd weather everything the enemy could throw at them until they were tired out and then blitz them in a single hammer stroke, kind of like a prolonged hammer and anvil tactic. The origin of the tactic is said to be from Old Albia as well.
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