Что обещано ушастым по поводу рулбучных психосил:
Divination
Prescience - within 12, target unit rerolls failed hits
Foreboding - psyker and unit gain counter attack and get full BS for overwatch
Forewarning - within 12", a 4+ invulnerable
Endurance - target unit must reroll passed armor saves
Perfect Timing - psyker and unit ignore cover
Precognition - psyker rerolls failed failed hits, wounds and armor saves
6. Scrier's Gaze - Scrier's Gaze is a blessing that targets the Psyker. psyker roll 3 dicechoose the result you want when rolling for reserves, outflank and mysterious terrain
Telepathy
Psyhic Shriek (primary) - Roll 3D6, unit suffers, target leadership wounds to target unit
Dominte - within 24", target unit has to make leadrship roll or do nothing
x - target freindly stops falling back and gets fearless
Puppet Master - of 24", hostile model makes an attack as if it owned by psyker
Terrify - target hostile losses fearless and treats all units as fear causing
Invisibility - within 24", gains shrouding and stealth, hostiles charged by this unit lose counter attack and fight at WS 1
6. Hallucination - is a malediction that targets a single enemy unit within 24". Roll immediately to determine the manner of hallucinations the target is suffering from (roll once for the whole unit).
D6 Result
1-2 Bugs! I Hate Bugs! Something unspeakable has gotten under the victims armour and has begun to crawl around. The unit is automatically Pinned, unless it would normally automatically pass Pinning tests or is locked in close combat, in which case there is no effect.
3-4 Ermmm? All sense of urgency is lost, and the befuddled warrior just stare listlessly into space. The unit cannot shoot, Run, declare charges or strike blows in close combat whilst the power is in effect.
5-6 You! You're a Traitor! Paranoia set in and the panicked warriors lash out at thei comrades. Every model in the unit immediately inflicts a single hit on his own unit, resolved at that model's own Strengths, but using the Strength bonuses, AP values and special rules of their most powerful close combat weapons (if they have any).