Passing will be separated from agility like in the old days
4 different pass results, accurate, inaccurate ( 1 scatter?), wildly inaccurate, fumble.
A bunch of new passing skills. cannoneer (long pass, long bomb), cloud burster(reroll successful interceptions), running pass (move after pass).
Skaven thrower gets 2+ passing, Gutter runner 4+, ghoul 4+, wight 5+, Halfling hefty is 3+!
Kick-off 7 changed to brilliant coaching. Weather on 8.
Throw rock replaced by officious ref. Chance for a player to be stunned or sent off (on a 1)
Blitz, quick snap, perfect defense changed to D3+3.
Pitch invasion changed to d3 stunned on the team losing a roll off.
Pro changed to 3+ (yay)
Injury table is d16. Badly hurt on 1-6. (doh)
Iron hard skin skill makes to counter claw.
Claw is 8+, before modifiers
New skill fumblerooskie allow you to leave in a square the ball without causing a turn over on blitz and move.
A new team with imperial retainer lineman, imperial thrower, noble something, body guard, one more position
Shadowing 1 dice. +you MA -other MA. Follow on 6+ or natural 6.