Говорил об этом в другой теме, но посчитал что такая вещь заслуживает отдельного поста. В общем все вы знаете, что порой разрабы не успевают или есть другие причины, но в итоге они убирают часть локаций, квестов из игры. По разным причинам, порой необоснованным. Вспомните Котор2. Разрабы из-за издателя капитально порезали игру. В итоге она вышла сырой. Но все наработки всегда остаются в файлах игры. Это дело муторное, сложное и жрет очень много времени. Например группа фанатом смогла "воскресить" только одну планету и часть квестов и забило на это дело, так как слишком долго и сложно. Но не таков был наш герой. Он два года копался в пациенте под именем Fallout 2. И он добился своего!
Версия 1.0 включает в себя -
Version 1.0 includes:
New Locations:
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• EPA
• Primitive Tribe
• Abbey
• Vault Village
• Slaver's Camp
• Hubologist Stash
• Den Residential Area
• Enclave Vertibird Landing Pad
• Ranger Safe Houses
New Karma title:
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• New title given at the start of the game. Can be lost depending on the choices you make.
Changes To Old Locations:
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Arroyo:
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• Stealing from the Elder's chest, Hakunin chest, or Aunt Morlis' vase will result in a karma drop.
• Ability to plant new seeds obtained from the EPA.
The Den:
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• New Area: Den Residential
• New Character: Petey - A druggie who lives in the alley
• New Quest: Orphanage - get the children of The Den off the streets
• New Item: Anna's diary
• Learn more about the whereabouts of Sulik's sister
• An extended gang war quest. Now involves going to the party Tyler is at.
Klamath:
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• There is now another way of killing Keeng Ra'at. Be observant of the scenery.
• Extended Cattle Rustling Quest.
• Extended dialogue for Maida Buckner - before neither she nor her mother would give you info about the town (would send you in a wild goose chase - ask Mom, ask daughter, ask mom, etc)
• Unlocked voice dialogue for Sulik regarding his sister (won't notice until Primitive Tribe area)
Redding:
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• It is now possible to cure Fannie of her jet addiction.
• It is now possible to make Fannie OD on jet.
• Support beams in the mines are now destructible.
• Killing all the miners prevents there from being a good ending for Redding.
Modoc:
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• It is now possible when falling down in the Ghost Caves or being expelled from the Modoc toilet to break a limb. (Party members are affected too)
New Reno:
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• New Character: Three Card Monte and his bodyguard
• The ability to tell jokes as a male or dance as a female at one of the casinos
• A more involved find Lloyd quest
-New Character: Nikki
• New Character: The Barking Man
-Connected to the EPA
• An extended way of getting into the Stables as a woman
-before if you went to the Stables (as a hooker) you would just be dropped off at the main gate and nothing really new happened.
• Unlocked voice dialogue for Myron regarding the location of the EPA
Sierra Army Depot:
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• Trip Wire now works as intended.
Vault City:
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• New Location: Village Outside Vault City
-New characters involved as well as several others modified to fit the quest.
• Learn some info about the Vault Experiments from Vault City's Vault.
Gecko:
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• Mess with the Enclave on the Gecko computer and feel the wrath of the verti assault encounter.
• Lenny now glows in the dark when you use a radioactive drink on him.
• Ability to become addicted to the game of Tragic.
• Lenny now carries a Zip gun when you first encounter him.
Broken Hills:
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• New Quest: Money Skimming Quest
-New characters involved as well as several others modified to fit the quest.
-Unlocked voice dialogue from Marcus
Raiders:
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• Nonviolent end to Raiders. (Shadow Who Walks)
NCR:
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• Ability to attack Ranger safe houses as a Slaver.
• Ability to attack Slaver Camp as a Ranger.
Vault 13:
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• Find out the real truth behind the Vault Experiments.
San Francisco:
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• Return the missing Shi biology corpse
• New location obtained: Hubologist stash
Navarro:
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• Ability to fly to Enclave in a vertibird.
Enclave:
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• Ability to set off the nuke found on the Presidential level.
Random Encounters:
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• Ability to get location of EPA from Random Traveler
• 5 Kaga encounters (he was the previous Chosen One and is now trying to kill you)
• Shaman and Chieftain now found in Nomad encounters.
• Ability to save Homesteaders and then receive a reward for your service.
• Homesteader encounters now contain children.
• Space shuttle special encounter now has the Phazer.
Версия 1.1
Release 1.1: - Released JAN/13/2008
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Unofficial Patch Fixes:
• Trappers no longer charge you the price of silver gecko pelts when you choose to buy golden gecko pelts.
• Added another check for the San Fran fights to make sure it is impossible to knock out an opponent and get stuck.
• The door in the north-eastern part of Flick's room in the Den can now be lock picked. It was missing a script by the original devs.
• Fixed a bug in Metzger's dialogue that would cause him to yell about Vic still needing to fix the radio despite it already being fixed.
• Hopefully fixed issue of townspeople in the Den becoming unresponsive.
• Fixed issue of Bess in Modoc still following you around (after first leaving and reentering Modoc) despite you having sold her for meat.
• Fixed issue of "ERROR" appearing after killing all the dogs attack the brahmin in Modoc.
• Fixed issue of there being two Laddies when bring Jonny back to Modoc and having initially gotten Laddie from Grisham.
• Fixed issue of being unable to get Sulik as a dumb character.
• Fixed issue of Merk's guards scripts locking up on the Carlson NCR map.
• Fixed issue of Myron freezing when leaving the Stables.
• Fixed issue of Frankie asking you to destroy Becky's still despite you having already done so and telling him about this.
• Swapped how the player obtains sexpert and gigolo. Sexpert is now based on skill and gigolo is based on number of times having sex. This better fits the description given for each trait.
Expansion Fixes:
• Fixed/added AI code for all the new locations. NPCs in these locations will now be on the correct teams.
• Fixed tons of holes, walking through solid objects, using items through walls, etc, in all the new locations.
• Cleaned up gang war code in the Den. Should work correctly now.
• Fixed issue of Sulik's Sister existing at both the Slaver Camp and her village when you bring her home.
• Fixed issue of Horrigan's encounter no longer occurring.
• Hopefully fixed issue of random forced empty encounters occurring.
• Fixed issues with the money skimming quest in Broken Hills.
• Fixed crash when delivering guns to the Vault Village.
• Fixed various crashes and issues associated with the EPA. Should be a better experience now.
• Tweaked how the cattle rustle quest in Klamath is done.
• Fixed issue of Sulik wandering off the Primitive Tribe map.
• Kaga's encounters should be less buggy.
• Fixed issue of there being no background environment when speaking with Goris.
• Giving Dogmeat the dog food found at the EPA now does something.
• Corrected various instances of "ERROR" being displayed in the message window or being said by NPCs.
• The Abbey computer is no longer accessible at any moment of use. It now correctly requires a passkey.
• Nikki, who was accidently forgotten in the first release, can now be found in New Reno.
• The car no longer appears inside one of the Ranger safe houses.
• Fixed dialogue error when speaking with the NCR rangers in NCR after having already wiped out the slaver camp.
• Redid the new alternate method of killing Keeng Ra'at.
• Tons of general bug fixes. Should be much more stable and bug free.
Последняя на данный момент версия 1.2
Release 1.2: - Released JUNE/9/2008
======================================
New Content/Game Changes:
• There is now a diplomatic way to end the Kaga encounters.
• New dialogue for Flick after setting up the orphanage in the Den.
• Primitive Tribe now has its own unique music.
• Contaminating the SAD is now reflected in the New Reno ending.
• Harold's desk now has the yellow pass key which opens the doors in the Gecko Power Plant.
• The Cult of Personality and Karma Beacon perks have now been fully implemented.
• Robots that are destroyed at the SAD are now replaced - only on the Repair Level.
-It is possible to prevent the robots from being replaced.
• Solar Scorcher is no longer obtainable from the Guardian Portal encounter. Instead, it is found at the EPA.
• Changed weapon placement at the EPA to improve overall game balance.
• Hubologists in random encounters are now hostile if you killed the Hubologists in San Fran.
Bug Fixes:
• Corrected numerous typos
• Fixed issue with Hakunin's locked chest.
• Planting normal seeds in Arroyo no longer crashes the game.
• It is no longer possible to get the "Figure out who's rustling the brahmin" quest after the Dunton's are dead.
• Cleaned up code involved in the Den gang war questline.
• Fixed bug with Harry not going to jail after you turn him in for giving guns to the Vault Village.
• Heavy clean up to the Vault Village questline.
• Fixed typo in the description of the Collect Food quest for the Vault Village.
• Removed debug code from the Brain's script which caused everyone to think the reactor was fixed after looking at his description.
• It is no longer possible to administer the jet antidote to Fannie in Redding yourself. It is only possible to cure Fannie through Lou.
• Fixed bug where leaving the map right after giving Fannie money would make it impossible for Fannie to OD on jet.
• Fixed dialogue scripting bug in Nikki's dialogue.
• Cleaned up Ranger code and how they react to the Slaver's camp quest.
• It's finally possible to fly the Vertibird from Navarro to the Enclave - was accidently not included in 1.1
• Gas mask now works inside the Broken Hills mine.
• Using the elevators at the EPA should no longer crash the game.
• Doors that use the ABRE password are no longer bugged.
• Killing the plants outside the EPA with the plant spray should no longer cause the quest to kill them to become unresolved.
• Fixed day/night lighting problems at the EPA. Only the botanical (green) level has a day/night cycle.
• Fixed some bugs with the Doctor at the EPA.
• The warrior at the Primitive Tribe will accept either regular or sharpened spears.
-Fixed all bugs associated with this quest.
• Fixed the bug with fixing the well at the Primitive Tribe.
• Serin should no longer be found stuck inside walls or not show up in places he should.
• Removed the explodable rocks near the water at the Abbey.
• The quest "Inform brother Thomas and father Tully about the whereabouts of each other" is miss-named. It should be Samuel and not Thomas. This has been corrected.
• Failing to steal from the Slavers at the Slaver camp should cause them to become hostile.
• Your car will no longer be left at the Slaver camp when you bring Sulik's sister back to the Primitive Tribe.
• The guards at the Hubologist stash are no longer unarmed.
• Restored the missing graphic to the watch at the Hubologist stash.
• Numerous other bug fixes/code optimizations not worth mentioning in detail.
Но самое интересное- работа продолжается! на данный момент наш герой работает на китайцами. Обнаружена та самая знаменитая субмарина!
Вот ссылка на последню версию и хот-фиксы http://www.nma-fallout.com/forum/viewtopic.php?t=42776
Кстати RP прекрасно встало на версию от 1с, правда местами слетел перевод =)