Ты опять не внимательно читаешь. Не это, не ок.
А вот это, ок.
When a Super-heavy vehicle makes a shooting attack, it is always treated as if
it had remained stationary in the Movement phase (even if it actually moved), and
it may fire each of its weapons at different targets if desired. In addition, firing
Ordnance weapons has no effect on a Super-heavy vehicle's ability to fire other weapons.
Unless specified differently in the vehicle's entry, a single
passenger can fire out of each Fire Point and the other
transported models cannot fire. Ranges and line of sight
are measured from the Fire Point itself. If an embarked model
fires a Template weapon from a Fire Point, discount the hit
scored against the vehicle - we assume the weapon has been
fired in a sufficient arc to clear the Transport's hull. Note that
the passengers can shoot at a different target to the vehicle
itself. Models firing out of a vehicle that moved at Combat
Speed count as having moved that rum. Models firing out of a
vehicle that moved at Cruising Speed can only fire Snap Shots
that turn. They cannot fire if the vehicle moves Flat Out or uses
smoke launchers that turn.
А теперь разберем по слогам:
it is always treated as if it had remained stationary in the Movement phase
Для пассажиров СХ продолжает быть stationary in the Movement phase - ALWAYS