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Новости и слухи прошлых лет (2008-2011)


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От себя замечу, что как раз, кого будут издавать третим - интрига.

Поскольку ДЭ, которых раньше планировали быстро переиздать, по слухам, задвинули очень далеко, но обещали все-таки издать в этом году.

Также ходят слухи, что в подпольях ГВ топится новый кодекс Некронов без Ктанов - но это слухи большей частью фанатов.

Все это можно почерпнуть на Бсоле в обсуждениях и на Варсире.

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Слухи с Колокола

So we have been hearing rumblings of plastic Grey Knights as a possibility for a bit now, but along come 2 fellows with a picture of a glorious Grey Knight assault, and a snippet from the artist that he was retained by Games Workshop to produce imagery having to do with the final assault during the 1st War for Armageddon.

Artist's quote"

"heya guys final piece for the grey knights GW project been working. was asked to do a realy big piece ie compositionaly for a banner/ poster for games day. the brief was to depict the first war of armageddon when the final assault on the inner hive to find and destroy the deamon primrich aragorn and his 12 greater deamons. 200 hundred grey knights space marines went in but only 2 came out. anyway enough with the talk. thanks for looking theo"

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Релизы ИГ намеченные на май:

Codex: Imperial Guard

f68c2a7d6eaet.jpg

Cadian Command Squad

Cadian Shock Troops

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Catachan Command Squad

Catachan Jungle Fighters

e067bd7d1f83t.jpg

Imperial Guard Valkyrie

Imperial Guard Sentinel

Imperial Guard Ratlings

Imperial Guard Primaris Psyker

Imperial Guard Regimental Advisors

Imperial Guard Lord Commissar

Imperial Guard Cadian Battleforce

Imperial Guard Catachan Battleforce

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Кое-что о ИГ.

» Нажмите, для отображения текста «
Release Summary:

The new Codex is designed around the Imperial Guard Infantry Company - a rank upon rank of soldiers supported by a huge array of armoured vehicles and battle tanks. The range is well supported with plastic box sets for two famous Imperial Guard regiments - the Catachan Jungle Fighters and Cadian Shock Troops - as well as a number of vehicles including battle tanks, troop transports and scout walkers.

The key themes of the Imperial Guard army - lots of men, lots of tanks - are highlighted in this Codex. Infantry Platoon squads can be deployed together as a single scoring unit of up to fifty men can (sic), and tanks can be chosen in squadrons of up to three vehicles: this brutal mass of bodies and armour is what the Imperial Guard is all about.

The Codex includes a number of special characters, including famous officers such as Captain Al'Rahem of the Tallarn Desert Raiders, Commander Chenkov of Valhalla and Colonel 'Iron Hand' Straken of Catachan. Each of these characters has a unique rule or set of orders that conveys the character of his home regiment. In addition, legends such as Commissar Yarrick and Ursarkar Creed are brought up to date, and new characters such as Knight Commander Pask of Cadia and the Catachan Devil Gunnery Sergeant Harker are presented.

Features & Benefits of Codex: Imperial Guard:

- Reduced points costs and Infantry Platoon special rules allow Imperial Guard armies to rival even Ork and Tyranid hordes for huge units. Plastic box sets and the two Battleforce sets allow customers to build such an army quickly and conveniently.

- Chimera fighting vehicles are now the standard Transport upgrade for Imperial Guard squads, and can be chosen without need for special rules or variant army organisation: any Imperial Guard army can be fielded as Mechanised Infantry.

- Command Squads can now influence nearby Infantry Squads through the use of the orders rules. These range from allowing nearby Guardsmen an extra shot with their lasguns, benefiting from improved cover saves, or receiving a bonus to their anti-tank shooting. These rules make the Command Squads more important than ever before, and introduce a new dynamic into the Imperial Guard army.

- Tanks can be fielded in squadrons of up to three vehicles as a single choice on the Force Organisation chart, allowing players to include more than ever in their armies.

- The expanded army list includes several tank designs available from Forge World, such as the Medusa, Hydra Flak Tank and Leman Russ Vanquisher.

- This book revisits many of the Imperial themes of the Guard army, including new character types like Astropaths, Primaris Psykers and Lord Commissars. Touches like these firmly place these human soldiers in the grim darkness of the 41st Millennium."

- Leman Russ special rule: "Lumbering Behemoth" - a Leman Russ that remained stationary or moved up to 6" can fire its turret weapon in addition to any other weapons it may fire - even if the turret weapon is ordnance.

Models

May 2nd

-Cadian Shock Troops (box of 10 plastic guardsmen). "Can be used to build Infantry Squads and Conscript Squads, and more exotic squads such as Veteran Squads and Penal Legion squads. Repackaged box set offers an Infantry Squad in a single purchase, and includes options for flamers, grenade launchers, vox-caster and Sergeant. Vox-casters are more useful than ever before as they allow officers to re-roll the Leadership test to determine whether their orders are issued successfully or not.

-Catachan Jungle Fighters (box of 10 plastic guardsmen). Same info as above.

-Imperial Guard Command Squad (5 figure plastic box set). "79 components on sprue, including plasma gun, meltagun sniper rifle, heavy flamer, respirators, power weapon and power fist."

-Catachan Command Squad (5 figure plastic box set). "81 components on sprue, including plasma gun, meltagun, sniper rifle, heavy flamer, power weapon and power fist."

-Primaris Psyker (1 figure blister). HQ choice Psyker Lord. Lightning Arc: Assault 2D6 Strength 6 psychic attack. Nightshroud: enemy units must pass a Leadership test to shoot the Psyker or his squad.

-Imperial Guard Sentinel (1 figure box set). Can build a single Armoured Sentinel or Scout Sentinel from the Imperial Guard Codex. Armoured Sentinels have Front Armour 12, Scout Sentinels are open-topped but have the Scouts and Move Through Cover special rules. Weapon options include multi-laser, autocannon, lascannon, heavy flamer, plasma cannon, and missile launcher. Replaces all existing Sentinel box sets in range. Can be upgraded with hunter-killer missiles, searchlights, camo netting and smoke launchers.

-Imperial Guard Ratlings (5 figure blister). Abhuman snipers with Stealth and Infiltrate special rules. Characteristic snacks modelled onto bases. Sculpted by Dave Thomas.

-Imperial Guard Valkyrie (1 plastic model kit). Includes multi-laser and lascannon weapon options, multiple rocket pods and Hellstrike missiles, plus optional heavy bolter sponsons. Includes new clear plastic flying stand for Warhammer 40,000 vehicles. Can be fielded in squadrons of 1-3 Valkyrie Assault Carriers per Fast Attack choice. Transport capacity of 12 models. Grav Chute Insertion: embarked squads can deep strike over any point the Valkyrie moves over in its Movement phase, taking dangerous terrain tests as they land.

May 16

-Imperial Guard Cadian Battleforce. - Imperial Guard Cadian Command Squad, 20 Imperial Guard Cadian Shock Troops, 3 Imperial Guard Cadian Heavy Weapons Teams, 1 Imperial Guard Sentinel.

-Imperial Guard Catachan Battleforce. -Imperial Guard Catachan Command Squad, 20 Imperial Guard Catachan Jungle Fighters, 3 Imperial Guard Catachan Heavy Weapons Teams, 1 Imperial Guard Sentinel.

-Imperial Guard Regimental Advisors (3 figure blister). Includes Officer of the Fleet, Astropath and Master of Ordnance. Can be added to Imperial Guard Command Company HQ Squad. Whilst the Officer of the Fleet is alive, your opponent must subtract 1 from all his reserves rolls. Add +1 to all reserves rolls whilst the Astropath is alive. Master of Ordnance can unleash a Strength 9, AP3 Ordnance Barrage with unlimited range if he does not move.

-Imperial Guard Lord Commissar (1 figure blister). HQ choice: leader-commissar who inspires his troops by leading from the front.

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Planet Strike will supposedly come sooner than expected. I’m told July at the latest.

Rumoured rules:

In a game of Planet Strike, the Attacker/Defender split will be very important, with them possibly getting different FOCs.

Defender

Gets to place all terrain on the battlefield and picks his table edge.

He can declare Terrain to be dangerous if he wants (Mined for example) although it’s not clear how much he can do this for.

There will be buildings with mounted weapons, like armed bunkers etc. Probably, the defender will have to place all of his army.

Attacker

May place some Craters to get some cover.

May move in from his table edge, Deep Strike and Outflank, similar to a "Dawn of War" Scenario.

May also get some goodies like a prepared Artillery fire on the defending units, special equipment etc.

Will most likely get first Turn.

Releases:

New terrain such as a multipart plastic kit similar to the Cities of Death ruins. With enough of those you will possibly be able to build fortresses, defensive structures for tanks, or control towers, outposts etc. Also some new craters and other stuff that wasn’t expanded on.

Plastic Thunderhawk is again mentioned.

so other rumours to possibly add RE: models

Plastic Grey Knights (especially for teleporting squads as an attacking force)

Plastic Stormtroopers/Arbites Riot Squad (ST as an attacking unit, Arbites as a definate defending unit)

Rumoured early 2nd wave of IG stuff (Hydra, Leman Russ recut kit)

2nd Wave of Daemons (makes sense as they have DS as part of their deployment rules)

Land Speeder Storm (pushed up from the 2nd wave of SM)

Eldar Jetbikes

IG Vendetta conversion Kit (via Direct - as the plastic frames we have seen don't have enough weapons to make it and the Valkyrie instructions don't seem to include it)

Вот такие пироги с котятами.)

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» Нажмите, для отображения текста «
HEADQUARTERS

Chenkov

-Is a Special Character Infantry Platoon commander

- Can upgrade the conscript squad in his platoon to allow him to use the order ‘Send in the next wave’ for 75 points.

- ‘Send in the next wave’: The squad is immediately removed and next turn comes from the table edge (like reserves) at full starting strength.

Al'Rahem

Allows a unit to Fire in the shooting phase and still run.

Instakills on a roll of a 6 in combat

Mogul Kamir

He and his unit are subject to Rage.

Sly Marbo

Deploys similar to a Callidus Assassin. Has a Demo Charge and always wound on 2+'s in assault. He also retains his Sniper Pistol.

There is a Tank Commander upgrade, called Sergeant (?) Pasc, he gives the tank a BS of 4 and has an additional special ability against tanks and Monsterous Creatures, he costs around 50pts.

Order Rules:

- HQ Commanders must order first, then Platoon Commanders, then Squad commanders (if they can)

- Done at the start of the shooting phase. If a unit does any action in the shooting phase before orders are given, they cant benefit from any order

- Vox allows a unit to reroll failed Ld tests for orders

- Company Officer can give 2 orders and may order any squad with a vox or within 12”

- Platoon officers can give 1 order and may order any squad in their platoons with a vox or within 6”

- Some squad leaders can order their own squad (Veterans?)

- Unit must pass a Ld test, Double one means they understand and can take another Order, passed Ld means 1 order, failed Ld means no Order and Double 6 means no Order and unit does nothing this turn.

- A double 6 on a Ld test will prevent any further orders in that turn.

List of Orders:

-Tank!: +1 AP against vehicles (possibly Tank Hunter)

-Fire in ranks: All weapons may fire 1 extra shot (May only be Lasguns)

-Down!: A unit which goes to ground gains an additional +1 Cover Save bonus

- Move!: A unit rolls 2D6 when running and picks the highest

- (HQ Commander only): Bring it down! Twin links weapons shooting at tanks, MC’s etc.

- Rally: Instantly rallies a unit, can be used to lose the downside of using ‘Down!’

-Basic Company Commanders are around 50pts.

-Officers are NO LONGER Independent Characters.

-The new Advisors, Officer of the Fleet, Master of Ordnance and Astropath are around 30pts each, Sanctioned Pyskers are no longer Advisor upgrades.

-Bodyguards are around 15pts and allow you to allocate two wounds which would affect their officer against them instead.

-Medics now give the unit the Feel No Pain USR.

ELITES

Stormtroopers are 16pts each, you may pick one of three missions, Behind Enemy Lines which grants the USR Move Though Cover, Recon which grants Out Flank or Arial Assualt which gives them a reroll of scatter dice for deep strike and Valkyrie disembarks.

-Sanctioned Psykers - Have a number of powers:

- The Psykers may drop 1 Ld from an enemy unit for every sanctioned psyker alive at the time. - Soulstorm is range:36 SX AP:d6 Heavy1, Blast. Gains +1 Strength per psyker in the unit.

- Comes as a Sanctioned Psyker unit, of 4-9 Psykers and a Commissar Handler.

-The Pysker Chior starts at around 60pts for an Overseer and 4 Pyskers.

- On any perils of the warp the Commissar will shoot D3 Psykers.

TROOPS

-Infantry Platoons consist of, Command Section, 2-5 Infantry Squads, 0-5 Heavy Weapons Squads, 0-3 Special Weapons Squads, 0-1 Conscript Platoons

-The 2-5 Infantry Squads can be marged into a single unit.

-Infantry Squad come in at 50pts, weapons options come in at 5pts for Mortars, 10pts for Heavy Bolters and Autocannon, 15pts for Missile Launchers, 20pts for Lascannon, 5pts for Grenade Launchers and Flamers, 10pts for Meltaguns and 15pts for Plasma Guns.

-Heavy Weapons Squads start at 60pts with 3 Mortars, and each weapon can be upgraded as follows, 5pts for Heavy Bolters and Autocannon, 10pts for Missile Launchers, 15pts for Lascannon.

-Special Weapons Squads are able to take 3 Demo Charges.

-Conscripts are Lasgun only units.

-Commissars come in at about 35pts basic.

-Veterans Squads may take Carapace.

Fast Attack:

- Fast Tanks Squadron:

- You may choose any of the following tanks in a 1-3 tank squadron.

- Hellhound: 130 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.

- Banewolf: 130 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.

- Devil Dog: 120 pts. Tank, fast. You can change the heavy bolter by a flamer for free or by a multi-melta by 15 pts. Extra armour 15 pts, searchlight 1 pts, heavy stubborn 10 pts, hunter-killer missile 10 pts, dozer blade 10 pts.

The entire squadron can buy smoke launchers for 5 pts/mini or camo-netting for 20 pts/mini.

- Sentinel Squadron:

- Scout Sentinel: 35 pts, open-topped, scouts, move through cover, multilaser. Auto-cannon 5 pts, heavy flamer 5 pts, missile launcher 10 pts, laser cannon 15 pts. Searchlight 1 pt, hunter-killer missile 10 pts, the entire squadron can buy smoke launcher for 5 pts/mini and/or camo-netting for 10 pts / mini.

- Valkyrie: 100 pts.. Armour: 12-12-10

Skimmer, fast, scout, may deep strike

Equipment and weapons: extra armour, searchlight, 2 hellstrike missiles, multilaser

Options: change multilaser to laser-cannon +15 pts, change hellstrike missile for 2 multiple rockets pods for +30 pts, heavy bolters for +10 pts.

Can be bought in a 1-3 squadron.

Transport 12 models, they have the ”grav chute insertion” (deep strike from the valk)

- Vendetta: 130 pts.. Armour: 12-12-10

Skimmer, fast, scout, may deep strike

Equipment and weapons: extra armour, searchlight, 3 twin-linked las-cannons

Options: change 2 las-cannon for 2 hellfury missiles for free, heavy bolters for +10 pts.

Can be bought in a 1-3 squadron.

Transport 12 models, they have the ”grav chute insertion” rule.

Heavy Support:

Lemas Russ Squadron

Composition:vehicle squadron composed of 1-3 Leman Russ or Leman Russ Demolishers in any combination.

- Leman Russ Battle Tank. 150 pts Hull Heavy Bolter. May change it for a lascannon for 15 pts, may have sponsons with: heavy bolters 20 pts, multi-melta 30 pts, plasma cannons 40 pts.

LR may have Heavy stubborn for 10 pts, dozer blade 10 pts, h-k missile 10 pts, extra armour 15 pts. Entire squadron with camo-netting for 20 pts/model. One of the squadron tanks can be the squadron leader for 50 pts.

Same options for the next tanks:

- Leman Russ Exterminator: 150 pts.

- Leman Russ Vanquiser: 155 pts.

- Leman Russ Eradicator: 160 pts.

- Leman Russ Demolisher: 165 pts.

- Leman Russ Punisher: 180 pts.

- Leman Russ Executioner: 190 pts.

Artillery Squadron, 1-3 models in a squadron. Same options as the LR’s. Can be topped for 15 pts / model, the camo-netting cost 30 pts /model.

- Basilisk: 125 pts.

- Medusa: 135 pts. Can buy siege bombs for 5 pts.

- Colossus: 140 pts.

- Griffon: 75 pts.

- Hydra: 75 pts. Camo-netting cost 20 pts for it.

The following vehicles cannot be bought in a squadron:

- Manticore: 160 pts.

- Deathstrike: 160 pts.

Колокол.

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C Колокола:

Games Workshop has kicked out 2 new 40k Apocalypse formations for the new plastic Shadowsword in the latest White Dwarf. They should be making thier way to the website in due time:

Shadowsword Domination Force

1 Shadowsword, 3-6 Leman Russ, optional other vehicles like Sentinels. In a nutshell, if the Shadowsword loses a structure point it can pass it off as a destroyed result on a Leman Russ. If a Sentinel is available in the formation, it can take the destroyed for the Russ.

Iron Saint

It has 5 special crewmen and costs 850 points! Basically, each crewman gives the vehicle a special ability or strategic asset which is lost when he is killed. Each time the tank would lose a structure point, roll a D6, on a 6 one of the special crew is killed instead of losing the structure point.

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http://www.games-workshop.com/gws/catalog/...GameStyle=wh40k

Командники,валькирия,кодекс и прочее доступны для пред.заказа.

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К нам новость не относится никак, но, имхо, следует призадуматься и знать об этом.

С Колокола:

Hi all,

We've been hearing all kinds of news from across the country regarding Games Workshop stores and reorganizations. In no particular order:

North America HQ Re-organization

Apparently in a major re-shuffle the GW-US and GW-Canada groups have been integrated, with many folks getting pink slips as part of the corporate re-shuffling. There is now reportedly one new GW-North America group with responsibility for both US and Canadian operations.

Store Closings

We have heard word of multiple stores being shuttered in the Southern California region, and the shutdown of the Memphis TN, Battle Bunker, along with associated layoffs. There are also reports of sporadic layoffs across the country at GW stores in various locations.

Изменено пользователем Darog
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Кое-что о планетстрайке. Колокол:

» Нажмите, для отображения текста «
Hi guys, here is the latest talk about town regarding Planetstrike, the next 40K release after Imperial Guard.

Planet Strike will supposedly come sooner than expected. I’m told July at the latest.

RULES

In a game of Planet Strike, the Attacker/Defender split will be very important, with them possibly getting different FOCs.

Defender

-Gets to place all terrain on the battlefield and picks his table edge.

-He can declare Terrain to be dangerous if he wants (Mined for example) although it’s not clear how much he can do this for.

-There will be buildings with mounted weapons, like armed bunkers etc. Probably, the defender will have to place all of his army.

Attacker

-May place some Craters to get some cover.

-May move in from his table edge, Deep Strike and Outflank, similar to a "Dawn of War" Scenario.

-May also get some goodies like a prepared Artillery fire on the defending units, special equipment etc.

-Will most likely get first Turn.

MINIS

New multipart plastic terrain kit similar to the Cities of Death ruins. With enough of those you will possibly be able to build fortresses, defensive structures for tanks, or control towers, outposts etc. These are believed to be seen on p.81 (bastion), p.230 (bastion, barricades, autocannon AA turret), p.243 (bastion) in the 40K rulebook.

-Aircraft landing pad

-New craters

-Ironclad Dreadnaught

-Land Speeder Storm

-Vulkan Hes'tan

-Plastic Thunderhawk is again mentioned.

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И, в дополнении к перечисленным в предыдущем посте, следующие миньки возможны(с варсира):

Plastic Grey Knights (especially for teleporting squads as an attacking force)

Plastic Stormtroopers/Arbites Riot Squad (ST as an attacking unit, Arbites as a definate defending unit)

Rumoured early 2nd wave of IG stuff (Hydra, Leman Russ recut kit)

2nd Wave of Daemons (makes sense as they have DS as part of their deployment rules)

Land Speeder Storm (pushed up from the 2nd wave of SM)

Eldar Jetbikes

IG Vendetta conversion Kit (via Direct - as the plastic frames we have seen don't have enough weapons to make it and the Valkyrie instructions don't seem to include it)

Other possibilities (based on nothing but 'they would fit the release')

Plastic CSM Havocs

Plastic CSM Raptors

Wazzdakka

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MWU гласит:

- October/ November Launch (Confirmed but maybe earlier)

- 2+ New Special Characters (probably Kjarl and Bjorn again. I think those were the 2 removed) (Bjorn Confirmed)

- 2+ New Units. One is possibly the 13th Company Wulfen Guard as an Elite.

- Long Fang's may get Slow and Purposeful Special Rule

- Full sized Codex (Confirmed)

- Possible removal of True Grit Army Special Rule. (80% Confirmed. Grey Hunters may have 2 attacks standard now)

- Possible removal of Leman Russ "Exterminator" (80% Confirmed)

- Blood Claws lose Berserk Charge (+2 charging attacks instead of +1) but gain Furious Charge (+1 I and S) [1/6/09]

- Rune Priest gains psychic powers but not the same as Librarian [1/6/09] (50/50. Apparently they get Storm Caller and Librarian powers)

- Fenris Wolf Packs count as Fast Attack Choice[1/6/09] (80% Confirmed. May not add to force org chart)

- Minor reduction to Long Fang points [1/6/09]

- Frost Blade unchanged [1/6/09] {False. According to sources its now the same as the Relic Blade}

- Iron Priest may get Full-Servo Option [1/6/09]

- Grey Hunters may get Heavy Weapons added to squad [1/26/09] (50% Confirmed because notes currently suggest higher point costs)

- Get Ironclad option but Venerable is going to be cheaper like currently [1/26/09]

- Standard Space Marine Wargear: Frag and Krak Nades, Bolt Pistol, Bolter

Standard Chaos Wargear: Bolt Pistol, Bolter, CCW

Standard Space Wolves Wargear: CCW, Bolt Pistol, Frag and Krak Nades [1/26/09]

- Gain Land Raider Crusader and Redeemer but do not get Thunderfire Cannon [2/9/09]

- Removal of Wolf Guard Battle Leader [2/9/09]

- Wulfen Rune Priest may be available but can only have The Gate power. [2/9/09]

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Важная новость!

Все те, кто не смогли купить рарного СМ сержанта, у Вас будет еще один шанс.

A quick one guys. The old Games Workshop-Canada website has quietly sunk beneath the waves, to be reborn as the new-style GW Website. There are now only a few countries left with the old-style sites (we're looking at you Australia, Italy, and Japan), as the slow web-transition continues.

As with other web-site rollouts, Games Workshop is offering the Web Exclusive Space Marine Sergeant for those who order over $100 from the new Canada site.

Коротко:

Нужно заказать на канадском сайте на 100 баков и вам пришлют рарного сержата в подарок. Я думаю акция будет длиться несколько месяцев. Серж ничего так, разница в стоимости доставки из канады и США - не очень большая, поэтому это может быть приятным подарком самому себе)

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Один товарищ на BOLS сконвертил и покрасил Warlord титана.

Лично я в шоке. Любуемся:

Favorite003.jpg

Остальные картинки по ссылке выше

Изменено пользователем Loneshade aka Scope
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На Колоколе, появились фотки очередного мега скретчбилда - титана варлорда.... Детализация - потрясающая!

ТЕКСТ:

Why Did I Do It?

I built the Warlord simply because I wanted titans in my games of Apocalypse, but couldn’t really afford the Forge World Warhounds or Reavers, well I could… but I’m married with kids after all. At first, I was going to make a Warhound, but figured that GW would eventually make a plastic kit in the future, and I might as well make something big if I was going to go through the effort of scratch building.

Тут можно посмотреть все фотки

Project Overview

I started with the Epic mini and I scaled it from that. A lot of people think this thing should be huge… like six feet tall, but I’m used to the epic scale and I based it off that. I like the size and it will play well with existing Reavers. My Warlord is about 28 inches tall. Basically, I compared the mini to other epic minis like Leman Russes and Land Raiders and built it from there. Actually, its scale is a little bigger than Epic comparatively.

I roughed the whole thing out in foam board and was too lazy to snap pics of it after that. I layered thin sheets of styrene plastic ”armor” on top of the foam board to tighten up corners and to build in the ”crevices” between armor plates. It’s equipped with two Volcano Cannons which can be separated from the arm if I choose to add a different gun, but nothing else is built at this time.

I used a lot of bits from my Leman Russ Battle Company, but even that wasn’t enough. I cast a bunch of bits from the Imperial Sector and Space marine kits—mainly skulls, eagles, and engine pieces. I also used Forge World brass etched eagles. All the styrene, bits, and paint added up to be about $200 bucks in materials. I kept running out of styrene and had to buy more. Don’t cheap out if you build one of these things, it’s worth it in the end.

Originally, I wasn’t planning on using a base, but the upper body was so top heavy, that I felt I had no choice. My only regret is that the ankles are a bit ”wobbly”. I should have been more careful and reinforced them with wood or something. When I started, they felt firm.

I used Photoshop for my banners. I scanned in Baneblade decals to start with and added from there.

Big tip: I used wood glue for my foam board and strips of cut-up Bristol board (thick art paper) to cover the foam. Also, get ”The Chopper”, a styrene cutter; it works great and is worth the cost.

Eventually, I will add a crew to the cockpit and LED lights, but that’s another project. I want a Reaver crew, but Forge World doesn’t sell them separately. If anyone can help me get a crew, let me know. I fielded this baby in a huge Apoc game at the LA Battle Bunker where it was finally destroyed by four Necron Pylons. It is on display there, so check it out if you are in the area. I also play Epic at the bunker on the last Saturday of every month, so stop by or join the club.

Изменено пользователем Darog
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С колокола о новом спейсхалке!!!

Hi guys,

More whispers regarding the best Warhammer 40k boardgame ever made, Space Hulk.

Talk about the tubes is that when Games Workshop sets their mind on something they go all the way. Space Hulk is being described as a full bore rework with all the bells and whistles you could ever want.

Sources say to expect it in Q3 2009, and we have heard tales of modular plastic boards, an extensive set of large scale sprues with all the termys and genestealers you can shake a stick it, and all new fancy elements such as sliding doors and the like. There might even be a need for batteries (perhaps). Expect a full sized boxed game that will make all you cry with tears of joy.

Обсуждаем тут [space Hulk] он возвращается

Изменено пользователем Darog
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Забавный баг в магазине ГВ

Заходите во по этой ссылке и справа видите Space Marine Megaforce. Тока он пустой, и в корзину не кладётся. Что бы это значило?

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Всех с 1-ым апреля ;)

Но Это не шутки)) Первые слухи по Космоволкам тут (думали новая ИГ павеР? Вы еще е видели павера от СМ) - ЭТО ЗНАК

С Колокола:

08cc5b4b7fe5t.jpg

So we have been hearing for months and months that the Sons of Russ are in the pipeline. First it was last holiday season, then it got bounced to the back half of this year and the latest we hear is Q4 of this year.

A sharp-eyed reader has noticed that Games Workshop has just removed the Space Wolves Codex from their website. The rest of the Space Wolves range is here, but no codex! It stands out as a clear contrast to other old armies such as the Dark Eldar who still have their codices up for sale.

Also note the Collectors Range Wolf Guard with Lighting Claws that was just released. Hmmm, the plot thickens...

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Новое письмо от Форджа:

Death Rider Commissar

Forge Worlds Events Only Model 2009

I can unveil our events only model for this year`s show season, which is our Death Rider Commissar for the Death Korps of Krieg, designed by Mark Bedford. This fantastic model, which comes with alternate arms, will be available only from Games Days and other shows we attend this year, along with some of our previous Show Only models while stocks last.

Mars Pattern Reaver Titan Power Fist & Melta Cannon

New to pre-order for release the week commencing Monday the 27th of April are two fantastic new weapon arms for our Reaver Titan. The Melta Cannon and the Power Fist. Designed by Will Hayes, these are multi-part weapon arms and look suitably menacing and impressive on the model as you can see Here in an example painted by Phil Stutchinskas in the colours of the Legio Astorum from the Siege of Vraks.

Forge World Open Day 2009

bshead.jpg

Forge World will be holding it`s annual Open Day at Warhammer World in Nottingham on Sunday the 5th of April and admission is free. All of Forge World will be present including our sales and customer service team, and our designers to answer your questions and show off what we have in store for you over the next few months. This will include a pre-production copy of Imperial Armour Volume Seven, The Siege of Vraks Part 3, new Daemon Engines for Khorne and Nurgle, a new Daemon Prince and Herald, some future Ork models and more. We may even have a few of the new models for sale on the day in very limited quantities. So in order to further whet your appetite here is a sneaky preview shot of one of the new models that you`ll be able to see, and perhaps buy on the day!

We’ll also have some great participation games for Apocalypse and our always popular ‘40k’ scale Aeronautica Imperialis, and we will of course have our sales stand with lots of stock!

Our charity raffle this year will be for no less than a massive Warhammer 40,000 scale Mars Pattern Reaver Titan. Tickets will be £1 each and all proceeds will be donated to Children In Need, so one lucky customer will get to walk away with a brand new titan for the price of a ticket!

We will also be holding a painting competition; bring along your painted Forge World models, and the one we select will win a Forge World trophy for you to take home. Entries will be judged based on quality and interest, rather than size, and if you enter a converted model, it should primarily be made from Forge World parts.

You can find more information about the Open Day on our events page Here.

Изменено пользователем Cтепaн.
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Парень с Колокола: предложил офигенский способок конверсии поз... нам больше не нужны ножи, скальпели и штифты... нам понадобится только СОЛЬ.

Да, да, вы все правильно прочитали - СОЛЬ!

ТЫРК!

Обсуждаем тут

Изменено пользователем Cтепaн.
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