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Lopendrik

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  1. http://www.kino-govno.com/comments/36297/p_1#comments Можно сказать, Homefront дождалась своей экранизации =). Хотя данное творение - ремейк одноименного фильма 84-го года. Жаль, а я уже хотел встать и запеть "Нааааааш Совееееетский Соююююз покарааааает...." :image195:
  2. Демонетка Слаанеш, однако :image155:
  3. Трейлер без цензуры. Мясокровища и Фамке Янссен в наличии :) http://www.kino-govno.com/comments/36932
  4. Посмотрел коротенький премиумный ролик выходящего в декабре DLC Aftermath. Понимаю, что в дальнейшем будет и трейлер, и что-нибудь еще, но пока непонятна "фишка" (как городские бои в BtK или бои в помещениях в CQ) нового дополнения - несколько секунд показали землетрясение в Тегеране, которое было в сингле, и руины после него. И все.
  5. Досмотрел "Хижину в лесу". В восторге :thumbup: :image104:
  6. http://www.adme.ru/vdohnovenie-919705/raku...ous_discussions
  7. :image030: :crazy: http://www.adme.ru/hudozhniki-i-art-proekt...-rossii-357955/ На картинке "Изумрудное сердце" НЕЧТО явно с эльдарской руной :).
  8. Квест на невидимых монстров дается в каком-то из кучи DLC за какую-то из версий, предзаказанных где-то у кого-то :D. Выдают талисман, который позволяет видеть этих тварей, и заказ на них. А про 2 пустых слота для скиллов я тоже в непонятках :?.
  9. http://news.rambler.ru/15637187/ Туда ему и дорога =|.
  10. http://top.rbc.ru/politics/21/09/2012/670847.shtml "Женщина также намерена интегрировать национальные меньшинства в общество, создать условия для социальной мобильности и выстроить новые социальные лифты для приезжих" :crazy: "Ничему их Брейвик не научил..." (с)
  11. Патч 1.7 выходит сегодня, вместе с новым DLC "Danse Macabre" (Сандроо!!11). Изменений в патче, мягко говоря, дофига :) "Очень многа букаф"Patch 1.7 release notes • Adventure Pack “Danse Macabre” Compatibility: o Campaign  Two new campaign maps  New neutral building 'Magic Menagerie'  Unique End Boss 'Dragonwraith'  New Dynasty Traits  New Hero 'Sandro'  New Heroes available for purchase in the Altar of Wishes  New Dynasty Weapon 'Staff of the Netherworld'  New Artifact Set  New Achievements  New Player Portraits available for purchase in the Altar of Wishes  New Dynasty Pet o New available multi-player maps:  Warlords of Xeen  Coast of Intrigue  The Lost City  The Conquest of Enroth • Community bug requests fixes : o Campaign  In “Pirates of the Savage Seas” campaign, the secondary hero Falagar receives blood and tears reputation points.  In “Pirates of the Save Seas” campaign, the secondary hero Falagar has no specialization.  The secondary Stronghold Campaign hero Akamas does not have the First Blood level specialization during battle.  Magic Sanctuary hero Himiko has Might heroic strike animation and damage instead of water magic animation and damage.  Magic Stronghold campaign hero Airini as Might heroic strike animation and damage instead of magic animation and damage.  Magic Inferno campaign hero Xana has not heroic strike animation.  Crag Hack’s “Plunder” (+1 gem per week) effect and the All-Seeing Crown artifact effect do not work. o Dynasty Weapons/Artifacts  When two or more heroes the Artifact seller building on Adventure map with one of them, you can buy artifacts and scrolls to a remote hero by clicking on his portrait.  Artifacts that award bonuses to creature damage do not function correctly.  The "Winterwind Peace Circlet" Artifact doesn't work (already fixed in 1.5.2 patch).  The "Flamegold Shield" artifact does not award fire resistance (already fixed in 1.5.2 patch).  The "Gauntlets of the Khan" artifact's second ability (+1 to friendly creatures might damage) doesn't work (already fixed in 1.5.2 patch).  The "Frozen Chrysanthemum" Artifact doesn't work (already fixed in 1.5.2 patch).  The level 3 ability (Sephiel’s Voice) of the Heartrending Song takes effect on 5x5 area instead of 3x3.  The Perfect Silksword’s buff is not enough powerful. (Now gives +30%damage dealt and +40 Luck).  Missing icon for staff of Cleansing "Tainted Mist" ability in the Spellbook.  Staff of the Tides level 5 "Ice Barrier" ability does not absorb damage in retaliations.  Asha's Staff of Eightfold totally refills mana each day instead of the +10 mana.  The description of the Arachne's level 5 ability contains the value 0.  The level 3 (Sephiel's Voice) ability of the Heartrending Song gives too little heal.  Will of Urgash “Burning Fire” ability fire damage can be healed.  Will of Urgash “Firestorm” damage is not influenced by the Hero's level and Magic Power.  The number of summoned Juggernauts by the Blade of Binding is not influenced by the Hero’s level.  Level 5 Staff of the Tides "Ice Barrier" ability was too powerful. It now disappears after the stack is dealt more than 393 damages.  The "Warping Pendant" artifact will be effective against enemies even if the hero does not have 10 might attack power.  Different items are present in the Artifact Merchant after loading a game. o Achievements  "Some Rotten Forever" achievement cannot be unlocked.  A fight won without engaging in close combat is not counted for the "Marksman" achievement. o Abilities/Spells/Traits  The "Mentoring" ability gives the hero 75% experience instead of 50% as indicated  The bonus to the "Diplomat" ability awarded by the "Master Diplomat" specialization is too small to make a difference.  Vampires and Vampire Lords cannot be attacked when they have the "Out of Time" buff.  The animation of the "Inner Eye" ability can be seen on units that are in the army of a Might hero.  The "Cleave" skill will trigger for every stack that destroys an enemy stack rather than just the first one.  Damage dealt by any spell is doubled if the user casts Pressed Attack.  Demographist II dynasty trait increases elite creature by 1 instead of 2.  The "Assailant I, II, III" abilities receive the same amount of points on both Tears and Blood reputation.  Stronghold campaign secondary hero Airini’s first class tears ability cannot be used in combat.  The Meditation skill will restore 50% of the hero's mana even though the description states it should restore 15%.  The "Magic Affinity III" skill does not work.  The Fire Elemental "Cremation" ability does not work.  Dynasty trait Artifact Finder does not work.  Level 1 Sanctuary reputation ability for Might heroes is not displayed in the spell book.  The Lich's "Drain Life" ability doesn't work if the stack that is attacked dies.  A stack doesn't retaliate when is attacked by an enemy stack affected by "Taunt" ability. o Localizatio/Text error fixes  Incorrect message is displayed when the player loses a battle in the arena  Incorrect description of Movement points for a unit affected by "Haste" spell.  Incorrect description in the "Vampire Palace" structure tooltip regarding the creature growth. o Miscellaneous  The user won't be able to zoom or move the camera using the scroll after he uses the "Statue of Revelation" Haven building  You can move the portrait of your hero while visiting an Arena or an Arcane Library.  The combat music effect continues playing after visiting an Arena until an action that triggers another music effect is made.  In Custom Game, there is not a Chose random enemy faction or/and hero on all slots.  The "Lightning Bolt,Fire Bolt and Agony" spells have no special effects when killing an enemy stack.  Loading an autosave creates a new autosave.  Attacking a hero that is outside the town (a few steps outside) starts a town battle with the defender inside the castle.  Player is not warned when one or several of his heroes have movement points left when he ends a turn. Now a popup window appears near the hourglass to warn the player.  The scrollbar does not reset after switching between tabs in the spellbook.  In the Diving Attack's tooltip there is no information about the special ability's cooldown.  Right clic info window disappears for no reason. It disappears now at a new right click press.  There is not a “Lock Dynasty weapon” button in MP lobby.  The Frost Miya does not increase population by 2 as described, but by 1.  Low resolution picture for Azkaal in the Bestiary.  Combat hotkeys are not functional when the user is attacked on passive turn.  The level bar of a Dynasty Weapon shows a constant value.  Special Offers (such as 10 crystals for 10 ore, or get 3000 gold for 10 woods etc.) from the Advanced Market changed on Save/Load. • Bug fixes : o Localization/Text error fixes :  The tooltip for the last achievements tab was not localized  Wrong tooltip for the "Fire Ball" ability.  In game lobby menu, the number of creatures in your army are shown at the 10th than the number of creatures that you actually have in combat  Wrong description displayed when opening the fort screen.  Incorrect description of movement points for a unit affected by "Slow" spell.  Incorrect description in the "Raging Kennels" structure tooltip regarding the creature growth.  Incorrect description in the "War Pavilion" structure tooltip regarding the creature growth.  Incorrect description in the "Harpy Colony" structure tooltip regarding the creature growth.  Incorrect description in the "Hall of Agony" structure tooltip regarding the creature growth.  Incorrect description in the "Pen of Chaos" structure tooltip regarding the creature growth.  Incorrect description in the "Haunted Tower" structure tooltip regarding the creature growth.  The intermissions and cinematics are not audio translated for "Pirates of the Savage Sea" campaign on Spanish, French and German localizations.  Inconsistency between tooltip and behavior  In “A Princess of Varn” scenario map, primary Quest marker is not displayed on the in game map menu. o Abilities / spells  The might defense bonus received from Stone Skin spell is shown with a minus instead of a plus on friendly creatures.  The town portal spells are present in the spell book even if the town portal and advanced town portal are not built.  Curse of the netherworld will heal friendly stacks when the enemy is undead.  Despair increases the morale of the enemy instead of decreasing it  Siege master II has the same base damage for blood and tears reputation  The heroism, mass ability gives the creatures within your army 13% damage instead of 12%  Eternal winter ability last only one turn instead of 2 turns  Duck and cover still has 40% cover defense instead of 50%  The seraph has the Blade of Mercy ability instead of the Blade of Epiphany ability.  The celestial has the Blade of Epiphany ability instead of the Blade of Mercy ability. o Dynasty weapons  Thunder staff - The +5 air magic bonus points given by the passive ability of the weapon are not received.  Staff of tides - The +5 water magic bonus points given by the passive ability of the weapon are not received.  Heartrending song - The +5 light magic bonus points given by the passive ability of the weapon are not received. o Miscellaneous  Missing icon for the passive abilities given by the Amulet of thunder, Evercold Icicle, Brythigga Amber, Rune of flame, Sun cross and Heart of Darkness  The maps created with the editor do not appear in the multiplayer game lobby.  Incorrect functionality for the creature dismiss hotkey  No autosave is generated for a hotseat session in offline mode.  The HUD is not visible for the first player in his first turn playing hotseat.  The quick save feature is not functional on hotseat mode.  Team options should be grayed out on 2 player maps .  The end turn hotkey doesn't work while on water.  The autosaves are not made daily for the first 4 days, for several campaign maps  The autosaves are not made daily for a period of 3 to 7 days after starting the map, for several skirmsh maps  The same hero is available twice for the user, ingame on the same map.  The perfectionist trait does not work as stated in the description.  Maniac weekly growth increased to 8 units instead of 9  The game crashes if the user enters a town before a dialogue box is triggered and tries to change anything in the town screen.  The final boss, Mother Namtaru, has no animation when she dies.  Wrong deployment area for creatures in combat map.  The game crashes if the user tries to load a game from the "End Screen".  The game crashes when the user confirms the Disconnected from Conflux message.  The Load Game shortcut does not have any functionality in-game.  After creating 44 heroes the 'Create New Hero' button is grayed out and no additional heroes can be created.  The game crashes when loading the first autosave made on any campaign map.  In “The Lost City” map, the user cannot pick the spell scroll after defeating the stack that guards the area.  In the 4th map of the Inferno Campaign, there is Wrong deployment area for creatures in combat map.  The "End Turn" button is functional only after it is pressed a second time. • Complete Balancing list: o Ability  “Fire Vulnerability” (Fire damages taken +20%) effect is now considered as “Might Vulnerability” (Might damages taken +20%).  “Chilled” and “Frozen” effects now add “Might Vulnerability” effect.  Circle of Winter ability damage increased to 700/800/900.  Assailant ability is now based on Blood reputation.  Defender and Arcane Ward abilities are now based on Tears reputation.  Assailant, Defender and Arcane Ward abilities give modifiers based on reputation: • Reputation 0 o Tier I: 2 o Tier II: 3 o Tier III: 4 • Reputation 1 o Tier I: 3 o Tier II: 4 o Tier III: 5 • Reputation 2 o Tier I: 4 o Tier II: 5 o Tier III: 6 • Opposite reputation o Tier I: 2 o Tier II: 3 o Tier III: 4 o Creature Abilities  Haven • Guardian Angel IV healing power decreased to 23% (-5%). • Marksman “Piercing Bolt” passive ability is now an Active ability. • Crossbowman health decreased to 20 (-2). • Marksman health decreased to 24 (-2). • Sentinel Health increased to 25 (+4). • Praetorian health increased to 32 (+32). • Praetorian growth rate decreased to 14 (-1). • Praetorian movement increased to 5 (+1). • Sun Rider movement increased to 6 (+1)  Inferno • Juggernaut movement increased to 6 (+1). • Juggernaut Minimum Melee Damage decreased to 17 (-1). • Juggernaut Maximum Melee Damage decreased to 20 (-1). • Breeder and Mother Breeder “Mana leach” ability decreased to 4% (-1%). • Breeder morale decreased to 4 (-6). • Breeder luck decreased to 8 (-4). • Mother Breeder has now “Mobile Shooter” ability. • Mother Breeder cost increased to 550 (+55). • Mother Breeder morale decreased to 4 (-6). • Mother Breeder Luck decreased to 10 (-5).  Necropolis • Ravenous Ghoul growth rate increased to 10 (+1). • Ghost growth rate increased to 7 (+1). • Specter growth rate increased to 10 (+2). • Vampire’s “Out of Time” passive ability is now an Active ability with a 2 turns cooldown. • Vampire “Embrace” ability power increased by 5% (20% drain). • Vampire Lord “Grasp” ability power increased by 5% (25% drain).  Sanctuary • Spring Spirits and Mizu-Kamis have now the passive Ability “Water Strike”.  Stronghold • First Blood ability movement boost decreased to 1 (-1). • Crusher Minimum Melee Damage decreased to 4 (-1). • Crusher Maximum Melee Damage decreased to 8 (-1). • Crusher health decreased to 34 (-2). • Crusher growth rate decreased to 9 (-1).
  12. Трейлер кина. Смотреть исключительно фуллскрин и фуллэйчди - качество картинки изумительнейшее. Пейзажи, как и в ЛОТРе, красивейшие. Голлум шикарен. Радагаст очень прикольный. Торин внушает, как фактурой, так и голосом, хотя похож на Джигурду еще больше :). Намечается масштабный эпик. Хотеть
  13. Собственно, вот http://lenta.ru/news/2012/09/18/youtube/ http://news.rambler.ru/15566151/
  14. А ничего так :) http://www.kino-govno.com/games/maxpayne3/...y/production/21
  15. Меня пугает вон тот трактор у немцев, который Agrimotor =) P.S. Какие же бритты красавцы... :love:
  16. Стесняюсь сказать... Мб капелланы со своими крозиусами? :)
  17. КГ негодует :D http://www.kino-govno.com/comments/36748
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