Нет, это выглядит именно так, что тебе лень прочитать книгу правил и ты включаешь мод "АнтиАтэц".
Стр. 93 "Occupying Buildings": All of the normal rules apply, so only one Infantry unit, plus any Independent Characters that have joined them, may occupy a bUilding at one time. The Transport Capacity of a small bunker is ten models, while a large bastion can hold up to thirty. This can vary according to what you and your opponent agree on before the game begins, but otherwise, all the rules for Transport Capacity apply (see page 78). Models entering a building are removed from the table - either note down where they are on a piece of paper or use another suitable reminder.
Стр. 78 "Transport Capacity": Each Transport vehicle has a maximum passenger capacity that can never be exceeded. A Transport can carry a single Infantry unit and/or any number of Independent Characters (as long as they are also Infantry), up to a total number of models equal to the vehicle's Transport Capacity. The entire unit must be embarked on the Transport if any part of it is - a unit cannot be partially embarked or be spread across multiple Transports. Only' Infantry models can embark upon Transports (this does not include Jump or Jet Pack Infantry), unless specifically stated otherwise. Some larger Infantry models count as more than one model for the purposes of Transport Capacity, and this will be specified in the model's rules. Sometimes, there will be constraints on which types of models can embark upon a particular vehicle, and this will be specified in the unit's entry. Space Marine Terminators, for example, cannot embark upon a Rhino or Razorback, although they can be transported by a Land Raider.