"Демоны"
I didn't see a Chaos Daemon thread so here's the DAEMON PRINCE OF CHAOS RULES! WOOOOO
M8" WS2+ BS2+ S7 T6 W10 A4 Ld9 Sv3+
Armed with Hellforged Sword and Malefic Talons
Wargear Statlines:
Warp Bolter: 24" Assault 2 S4 AP-1 Damage 2
Daemonic Axe: Melee Melee S+1 AP-3 Damage 3 -1 T Hit
Hellforged Sword: Melee Melee S:User AP-2 Damage 3
Malefic Talons: Melee Melee S:User AP-2 Damage 2 +1A OR +3A if used in a pair.
May replace Sword with Axe or Talons
May take Warp Bolter
May have Wings. If it takes wings M changes to 12" and gains Fly keyword.
Abilities:
Daemonic, Daemonic Ritual
Daemonic Allegiance: When this model is in your army you must choose which of the four Chaos gods it owes its allegiance to. Khorne, Tzeentch, Nurgle or Slaanesh. It then gains the appropriate keyword. Khorne Daemon Princes gain the Unstoppable Ferocity ability, Tzeentch Daemon Pronces gain the Ephemeral Form ability, Nurgle Daemon Princes gain the Disgustingly Resilient ability, Slaanesh Daemon Princes gain the Quicksilver Swiftness ability.
Prince of Chaos: You can reroll hit rolls of 1 made for friendly Daemon units within 6", but only if they owe allegiance to the same Chaos god.
Might Over Magic: Khorne Daemon Princes increase their Attacks characteristic by 1.
Daemon Princes of Tzeentch, Nurgle or Slaanesh gain the Psyker keyword. It can attempt to manifest one psychic power in each friendly psychic phase and attempt to deny one psychic power in each enemy Psychic phase. It knows the Smite power and one power from the appropriate Chaos Daemon discipline.
Faction Keywords: Chaos, Daemon
Keywords: Character, Monster, Daemon Prince of Chaos