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Horus Heresy by Forgeworld


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Дорна зарэжет сотня Сынов Гор из Легиона Чёрных в цикле АДБ про Абаддона.

Это не пророчество, это спойлер.

чет где прочитал мельком,а можно по-подробнее или спойлер? :)

а по-поводу мини импи,да будет по-любому!вопрос времени не более.

как в свое время ФВ говорили про мини примархов мол не будет,так и про импи.

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Дорна зарэжет сотня Сынов Гор из Легиона Чёрных в цикле АДБ про Абаддона.

АДБ и раньше был моим любимым автором, но если он это сочно опишет, я начну сбор средств на памятник ему. Ну, после того, как закуплю весь мерчандайз по Ереси.

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From a Hobbyist with the book (did not want name mentioned)

Eagle-eyed readers of the new white dwarf may have noticed on page 149 Paul Rudge has a loyalist heresy era death guard army. One of the last comments refers to a Contemptor Talon, a squadron of Contemptors. I can confirm the rules allow a unit of Contemptors 1-3 as well as regular dreadnoughts (1-3 separate unit). Apothecaries (each must be attached permanently to a separate viable unit) and Techmarines can also be taken as one unit of 1-3. All of those are elite choices. Iron Warriors fans rejoice because each techmarine acts independently and can EACH take a squad of servitors basically (no independent character status)

Force organisation chart is recommended to 1500-3000 point games and allows 4 elite choices to squeeze the goodies in. No slots have been shortened but HQ allows 3.

There are some Mechanicum rules in the book and the rough guide of Primarch restrictions is 2000 point minimum game but may not be more than one (unless apocalypse) and a Primarch may not be more than a quarter of the points of your army. That quarter (or fourth, sorry English here :P) is also for new super heavies and titans as they take up a special slot called gods of war. Most expensive Primarch so far is Horus, 500 points, but others aren't far off.

New heavy option, can mix types... Land raider squadron

The Book has it's own allies table called 'Allies in the Age of Darkness'

Listed armies are:

- Dark Angels

- Emperor's Children

- Iron Warriors

- White Scars

- Space Wolves

- Imperial Fists

- Night Lords

- Blood Angels

- Iron Hands

- World Eaters

- Ultramarines

- Death Guard

- Thousand Sons

- Sons of Horus

- Word Bearers

- Salamanders

- Raven Guard

- Alpha Legion

- Mechanicum

- Imperial Army

(not saying xenos can't happen, but suggests not)

There are FOUR levels of alliance: Sworn Brothers (can positively affect allies but can't share transports)

Fellow Warriors (No positive or negative effects to each other)

Distrusted Allies (same as fellow warriors but allies may never be scoring)

By the Emperor's (or Warmaster's) Command (same as distrusted but unengaged allies within 6" roll d6 in movement phase, on 1 they are distracted so no action this turn)

An extra paragraph labelled Agents follows. It basically states that in future books in addition to forces shown, some units (exact word) will be described as agents of the emperor/warmaster and are treated as sworn brothers to their respective alliance.

Garro is NOT in the book unfortunately. Loken and Saul Tarvitz are though. Purely speculating, but the note about agents suggests to me that he may appear later in conjunction with his mission from Malcador (for the loyalists obviously) which would be cool for an elite squad of heroes although they'd have to be a Lords Of War option (I may have mistakenly called them gods of war in a previous email, getting confused with a similarly named Horus rule)

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Дааа, всё больше радостных известий.

Garro is NOT in the book unfortunately.

Учитывая, про что 1-я книга это неудивительно.

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Интересно, после 2К будет доступен удвоенный ФОК или нет? Просто на тех фото страниц, что засветились употребляется фраза, аналогичная наличествующей в рульбуке про праймари детачмент. В общем и целом достаточно много даже простейших вопросов к правилам, которые конечно со временем прояснятся - например, как ведут себя сквадроны дредноутов, делятся ли сквады маринов на части и т.д. и т.п.

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немного недопонял. В книжке ереси четыре листа Легионов. Или Лист один, но куча модификаций под свой Легион?

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An extra paragraph labelled Agents follows. It basically states that in future books in addition to forces shown, some units (exact word) will be described as agents of the emperor/warmaster and are treated as sworn brothers to their respective alliance.

Все, все как в ПДФке от ТФ!

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http://darogscompany.blogspot.com/2012/09/...part-three.html

"Тытс"
I was at gamesday yesterday, but unfortunately i was also at work last night so this is the first chance i have had to post.

1. The horus heresy book is amazing. Leather bound with metal corner clasps. By far the largest and heaviest single book GW or FW have ever done.

2. Despite the crazy rush and massive queue they never sold out (at least not by noon) so they either had thousands in stock or the massive queues i saw were not all for that book.

3. I spoke to alan bligh, and he said they already have ideas about the second and third books but would give any more info.

4. He also told me he had no plans for an emperor model or rules as he believes some things are best left untouched.

5. The books will be written in the order they want to do them in, not to follow the novels or the time frame of the heresy.

6. Work in progress models for abandon and more than 1 legion praetor was on display.

7. Work in progress models for chaos dwarf destroyer was on display, it was still pretty early though. Walks on 4 legs, armoured.

8. Something like a massive wraith called a morngul was shown, the model was ripping apart a horse and had long arms and no legs.

9. Forgeworld were also showing a video with artwork for the new blackfire pass book. Lots of artwork for units not currently in any book, including shaman like human wizards, and some sort of huge orc bezerker thing.

10. New knightly order on foot.

11. New Land raider variant on show, ive not confirmed it yet but im pretty sure its one of the ones in the HH book.

Overall, GW was very disappointing with the lack of concept art and WIP's on show, but FW really made the show this year. There were also some very interesting participation games on the go. my favorite by far being the huge space ship that could spin on its axis with all the models being magnetized to its hull.

[ Добавлено спустя 2 минуты 30 секунд ]

Интересно, после 2К будет доступен удвоенный ФОК или нет? Просто на тех фото страниц, что засветились употребляется фраза, аналогичная наличествующей в рульбуке про праймари детачмент. В общем и целом достаточно много даже простейших вопросов к правилам, которые конечно со временем прояснятся - например, как ведут себя сквадроны дредноутов, делятся ли сквады маринов на части и т.д. и т.п.

Да, будет. Причем, судя по тому что 25% от листа может быть всякими Примархами и суперхеви, то тов. примарха можно взять от 2000-2500 очков уже...

+ союзыники.

Скоро все будет) придут книги и узнаем)

[ Добавлено спустя ]

Интересно, после 2К будет доступен удвоенный ФОК или нет? Просто на тех фото страниц, что засветились употребляется фраза, аналогичная наличествующей в рульбуке про праймари детачмент. В общем и целом достаточно много даже простейших вопросов к правилам, которые конечно со временем прояснятся - например, как ведут себя сквадроны дредноутов, делятся ли сквады маринов на части и т.д. и т.п.

Да, будет. Причем, судя по тому что 25% от листа может быть всякими Примархами и суперхеви, то тов. примарха можно взять от 2000-2500 очков уже...

+ союзыники.

Скоро все будет) придут книги и узнаем)

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Ну пока выйдут ожидаемые примархи, можно будет построить Феллблейд и развлекаться :) Конечно не все легионы сразу смогут свои "плюшки" получить фирменные, а по мере выхода книг. Но основу, базу т.сказать можно будет уже собирать и искать таких же фанатов, чтобы вывести Легионы Астартес на стол :)

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http://darogscompany.blogspot.com/2012/09/...-post_2173.html - новости

"тытс"

From a Hobbyist with the book (did not want name mentioned)

Legiones Astartes

- units with this rule may ALWAYS attempt to regroup

- (legion specific rules go here too basically)

Battlesmith

- can attempts repairs on vehicles on 5+ with usual restrictions (can be enhanced with servo-arms)

Master of the Legion

- only one per 1000 point

- can take a command squad as part of the same selection on the FOC

- if a unit is the warlord, they gain master of the legion

- can roll twice on one warlord trait chart (rerolling doubles) and select which one to use

- have the option of using one of the Rites of War (recommended for experienced players though)

Rites of War

- alter some options and limiting others

- only affect Primary Detachment

- Allies can have rites of war too but do so independently of primary detachment (same/different/none)

- eg, orbital assault: units that can take rhinos can instead take drop pods as dedicated transports, Dreadnoughts can take dedicated drop pods, Contemptors can take dreadclaw drop pods, terminator armoured units may deepstrike, may not take ANY units that can't gain access to drop pods or deep strike rule, no fortifications

There is a Legion Specific Warlord Trait table but you can of course use the main rulebook ones.

1. Warlord and all Legiones Astartes cause Fear

2. After both forces are deployed but before turn order is decided, may redeploy one unit. Included option to put a unit into reserve or take one out

3. D3 units in primary force may have shred rules added to any blast or template weapons they use

4. Warlord is fearless, plus warlord and any unit of Legiones Astartes within 6" add +1 to wound score when calculating if they win combat in an assault

5. Warlord gains Adamantium Will and one nominated infantry unit gains Deep Strike

6. Warlord and any Legiones Astartes they join may reroll failed rolls of 1 to wound, close combat only

One of the HQ options, called a Legion Centurion, can be upgraded to a specific role for additional points such as chaplain for 35 points to gain Crozius Arcanum wargear and zealot special rule. There are plenty of options here though, like Primus Medicae. Lots of wargear upgrade options. Some roles will limit which wargear can be taken while others give more options, like Forge Lord may also take any techmarine options for the same cost.

Above a Centurion is a Praetor. Again, lots of wargear options. Role changing unique to Centurion though.

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Судя по слегка охаосевшему СМу на баннере, нам наконец-то внятно объяснят, откуда взялись эти растопыренные бэкпаки.

http://www.forgeworld.co.uk/Images/FW/uk20...ry/IMG_6856.jpg

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Новые подробности о примархах из книги ФВ:

Fulgrim the Illuminator - 380 points

WS 8

BS 6

S 6

T 6

W 6

I 8

A 5

Ld 10

Sv 2+

Unit Type: Infantry (Character)

Unit Character: 1 (Unique)

Wargear:

The Gilded Panoply

2+ Armour, 5+ Invun (this increases to 3+ in combat)

Should Fulgrim pass an Armour or Invun save on a 6, the unit that inflicted the wound must pass an initiative test or be Blinded

The Blade of the Laer

Str - As User

AP 2

Type

Melee, Rending, Specialist Weapon, Two Handed

Fire Brand

Master Crafted Volkite Charger which also has Shred

Krak and Plasma Grenades

Special Rules:

Primarch

Sire of the Emperor's Children

Fulgrim has Crusader, and must always issue and accept challenges if there is someone in combat with WS 5 or higher

Whilst Fulgrim is on the board, all units with Legiones Astartes (Emperor's Children) gain +2 to combat res, and reserve rolls may be re-rolled

Sublime Swordsman

His invun is increased to 3+

He gains more attacks equal to how much his Initiative is better than his opponents

Strategic Planning

A single Warlord Trait from any table may be CHOSEN for Fulgrim

Mortarion the Reaper - 425 points

WS 7

BS 5

S 6

T 7

W 7

I 5

A 5

Ld 10

Sv 2+

Unit Type: Infantry (Character)

Unit Character: 1 (Unique)

Wargear:

The Barberan Plate

2+ Armour Save, 4+ Invun

Silence

Str +1

AP 2

Type

Melee, Instant Death, Sunder (may re-roll armour pen rolls), Unwieldy, Two Handed, Sweep Attack (may exchange all attacks to attack every model in base contact)

The Lantern

Range

18"

Str 8

AP 2

Type

Assault 1, Sunder

Frag Grenades

Phospex Bombs (unlimited) - his have a range of 12"

Special Rules

Primarch

Sire of the Death Guard

All Death Guard have Stubborn

All of their Frag Grenades, Frag Missiles, and Havoc Launchers have Poisoned (4+)

Shadow of the Reaper

Leadership against Fear tests caused by Mortarion suffer a -1

If he isn't in combat or a vehicle in the player's shooting phase, Mortarion may redeploy him (not deep strike) by passing a Ld test

Must be within 10" of starting position, may not finish within 3" of an enemy

May not be placed in a vehicle, building, or impassable terrain

If he was part of a unit he leaves it (obviously)

He may declare charges after performing this move, but it counts as disordered

Preternatural Resilience

Mortarion re-rolls failed Toughness tests and "It Will Not Die!" rolls

Automatically passes any dangerous terrain

Any weapon that wounds on a flat dice roll (for example poison) will only hurt Mortarion on a 6

Witch Spite

Deny the Witch on a 4+

Very Bulky

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новые пикчи http://trollistes.forumactif.com/t316p300-...s-et-rumeurs-fw

ну это было

legion praetor ( equivilant of chapter master , can take rites of war which change how army functions , armoured spearhead , orbital assault, angels wrath or pride of the legion )

legion centurion ( a catch all hq choice , 50 pts basic , but can be upgraded to one of NINE different specialisations . chaplain , master of signals , legion champion , vigilator , librarian , forge lord , primus medicae , siege breaker or moritat )

legion command squad ( pretty much same , 3 man strong with able to add 2 more)

veteran tactical squad ( ten strong only , can add one of a list: fearless , sniper , furious charge, outflank or tank hunters )

legion destroyer squad (uses proscribed weapons , Rad missiles , phosphex bombs )

legion terminator squad ( can count as scoring units)

techmarine covenant (1-3 techmarines as a single elite choice, each can have 4 servitors with them )

apothecarion detatchment ( 1-3 apothecaries ,each MUST be attatched to a squad)

legion dreadnought talon (1-3 dreads )

contemptor dreadnought talon (1-3 contemptors )

legion rapier battery ( 1-3 rapier destroyers , can be upgraded to thudd gun or graviton cannon)

legion tactical squad ( 10-20 marines , fury of the legion special rule )

legion assault squad ( yes , troops choice lol , 10-20 marines , 1 in every 5 marines can take power wep orhand flamer / plasma pistol )

legion siege breaker squad ( 10-20 marines , boarding shields , 1 in every 5 can take a special wep , graviton gun , lascutter etc, all have void hardened armour )

legion tactical support squad (5-10 marines , all marines except sergeant , yes all 9, have flamers , can be upgraded a different special wep. squad cant be used to fill compulsory troops choices )

legion recon squad ( 5-10 marines in power armour , scout , outflank and acute senses , may have sniper rifles . can remove power armour for scout armour and gain move through cover and infiltrate )

rhino ( as before but can take pintle mounted h. bolter , h. flamer or havoc launcher )

drop pod ( unchanged )

а это вроде нет

legion seeker squad ( headhunters , designed to take out enemy command elements , 5-10 strong , special issue ammo ' marked for death' special rule , gain preffered enemy against one enemy unit or independant character )

legion outrider squad ( 3-10 bike squad , scout special rule , all bikes have twin linked bolters.. ALL marines can swap these out for twin linked flamers , melta guns or plasma guns, 1 in 3 can have power weapon , hand flamer or plasma pistol )

legion attack bike squadron (1-5 strong h. bolter can be swapped out for h. flamer, autocannon or multi-melta )

legion jetbike sky-hunter squadron (3-10 strong , 1 in 3 can replace jetbike mounted h.bolter with multi-melta , volkite cannon or plasma cannon , deep strike special rule )

legion land speeder squadron (1-5 strong , and speeder may replace h. bolter with h. flamer or multi-melta . any speeder can add a havoc launcher , h. bolter , PLASMA CANNON! or graviton gun in addition. any speeder can also take upto 2 H.K.M's )

legion storm eagle gunship ( as before )

legion heavy support squad (5-10 strong all marines in squad ( including sergeant! have a h. bolter . all may swap out for a different weapon , but MUST all take the same kind of weapon . H. flamer , autocannon , missile launcher ( may be upgraded to carry flakk) multi-melta , plasma cannon , volkite culverin or lascannon. entire squad may have hardened armour )

legion predator strike squadron ( 1-3 predators , includes all the forgeworld options EXCEPT twinlinked lascannon. predator turret autocannon is now heavy 4)

legion land raider battle squadron ( 1-3 landraiders any of which may be phobos or proteus , but only one of which may be an achilles )

0-1 legion artillery tank squadron ( 1-3 of a whirlwind , basilisk or medusa. ww may be upgraded to anti-air )

legion vindicator ( as before , but can take pintle mounted h.bolter / h. flamer or havoc launcher )

legion spartan assault tank (25 troop carry capacity , quad lascannons may be swapped for rapier destroyers , may take frag launchers. assault vehicle , 5 hull points )

legion caestus assault ram ( largely unchanged )

gods of war

legion fellblade super heavy tank (turret mounted twin ' accelerator cannon' high explosive round - 100" range , strength 8 ap 3 ord 1 , 7" blast , primary weapon

armour piercing shell - 100" range ,heavy 1, strength 9 ap 2, armourbane ,3" blast

legion typhon heavy siege tank ( basically a ****** huge vindicator , no transport capacity. dreadhammer siege cannon. 24" if moving , 48" if stationary, strength 10 ap 1, ord 1 , 7" blast no cover saves . has crushing weight special rule . auto passes difficult or dangerous terrain tests for rubble ,barricades , walls , ruined buildings or wreckage.

auto inflicts strength 10 ap 2 ram damage NO MATTER HOW FAR IT HAS MOVED ! )

legion thunderhawk gunship ( largely unchanged)

legion thunderhawk transporter ( largely unchanged )

legion cerberus heavy tank destroyer (super heavy land raider , twin linked neutron destroyer laser battery)

legion malcador assault tank ( largley unchanged , may only take battlecannon and twin linked lascannon turrets )

bear in mind this is the briefest glimpse , not counting all the different weapon options , new weapons , legion specific squads and mechanicus units

еще

Forgeworld - Warhammer 40K

Imperial Armour, Volume 1, Second Edition: Imperial Guard.

Aiming for Christmas. Imperial Navy is removed from the book and moved to the Imperial Aeronautica entirely. The new book will cover the entire Forgeworld Imperial Guard vehicles range and include updated rules for all of them for 6th edition. Much of the artwork and pictures will be existing ones, but it will provide a single location for everything!

Imperial Armour 12: "Fall of Orpheus".

Necrons, Minotaurs, Death Korps of Kreig.

Models shown:

Necron Sentry Pylon - still work in progress, but a much smaller pylon than the current one

Necron Tesseract Ark - mock up shown. "Some sort of tank thing"

Necron Night Shroud Bomber - mock up shown, will be based on the existing flier plastic kit

There will be a new Lightning Fighter sculpted by Darren, replacing the old one. If you like the old one, buy it now. It will be resin, not plastic as speculated entirely randomly and without any support whatsover by a poster on a forum somewhere.

Horus Heresy Book 1: "Betrayal"

They decided to start with Istvaan III rather than going any earlier.

Models shown:

Legion Heavy Support Squads - two squads shown, one with Heavy Bolters and one with Autocannons. Five men with heavy weapons in each squad.

Death Guard Relic Contemptor Dreadnought

World Eaters Relic Contemptor Dreadnought

Also shown were some Legion specialist models - including one with a hand flamer and another with lightning claws. They also intend to do some legion specific models.

Legion Champion

Legion Master of Signal

Some early work was also shown for some Mechanicum Thallax, which are about Ogryn sized, and Alan Bligh described as "Mechanical Killer Ogryns with Giant Ray Guns". How can that go wrong? This was very early work - the sculpting for a main body and maybe head and that was about it.

Then came the good stuff. They showed the picture for the Sons of Horus Justaerin Terminators. They were absolutely gorgeous and there were actually involuntary noises from the room, even after all the awesome stuff shown before.

The bodies will come separately, and will be compatible with the Cataphract arms, but will come with a few of their own special arms, such as a power axe and a Multi-melta arm.

They are working on a duel model for Ezekyle Abaddon vs Garviel Loken. Loken is not done yet and there was a stand in figure in place for him, hence the focus on Abaddon, who was mostly done.

Horus Heresy Book 2: "Massacre"

This will cover the first part of the Istvaan V campaign - but they noted that this was so big that they are going to have to cover it in two books!

It will have 4 legions in it, and Mechanicum forces. There will be new vehicles and more characters (which is, admittedly, like saying it will have pages, but Tony said it so I wrote it).

Legions covered will be the Iron Hands Legion, the Night Lords Legion, the Word Bearers Legion and the Salamanders Legion. The other 3 Legions involved won't be in Book 2, but a future one.

Question and Answer section

We then moved on to the question and answer session. Rather than cover the questions verbatim, I noted down broad strokes of what was asked, as we're mostly interested in the answers!

Robots?

They do exist in the Mechanicum and some Marine Legions. They probably won't be made available to all Legions, but some legions, such as (I believe he said Thousand Sons) are known to have them.

Custodes & Sisters of Silence?

They will do them eventually. They know they will need them for Prospero.

Primarchs?

They will do all the Primarchs at least once. Apart from possibly Leman Russ just to wind up the Space Wolves players. He then corrected to say all KNOWN Primarchs. Alan Bligh chipped in to say that where Primarchs significantly change over the course of the Heresy, they would look to do multiple models.

Was doing the Primarchs scary?

They were very fussy when doing Angron to make sure he was done right. They were super careful. They had long discussions about every flourish of armour and detail - it took months to do!

Will you do Mechanicum and the Battle for Mars?

They can't avoid it! A huge number of things happen over a very short time frame in canon, so it will take a while to cover it all.

They will not completely mirror the Black Library, but rather focus on the battles, which is where the focus of the models is likely to be.

Will the Heresy books mean less of other things?

They are dedicating some people to the Horus Heresy specifically, and are expanding the Design Team. They are still on the look out for more staff to make sure they don't neglect a particular area. They know they would probably have Imperial Armour 12 and / or Black Fire Pass done now if not for the Horus Heresy.

Obligatory paranoid question about Finecast

Diplomatic answer saying that they will use the best resins and processes for the job in question, with different resins and techniques for different jobs / types of model. In short, no, they aren't going to move over to Finecast, they're going to continue to do whatever Tony wants as long as they make money.

What are Forgeworld doing for Xenos?

Alan stepped in and said that they are focussing on Necrons for Imperial Armour 12. The Necrons turn off a sun in it. Its about an entire sector being under atttack. They want to make sure that each of the Xenos have their own Forgeworld book, but it takes a lot of resource for each and they want to do them properly.

(Editor's Note: Last year, Tony mentioned that the organic and curved shapes of the Dark Eldar were very hard work to do and took a disproportionate amount of time compared to, say, an Imperial tank).

They went on to say that they have been working on Horus Heresy for over a year. (Which does mean they outright lied last year when they said there were no plans whatsoever, but that's fine, he does announce he's going to lie at the start of these things. I think a year of them planning with no visible models would have driven the entire internet completely and utterly insane!)

What about doing more obscure stuff?

They want Forge World to add depth to what's already there. They don't want to do totally new stuff. There may be things already mentioned in the background that they feel now should have their time in the limelight, but they won't be creating something new whole cloth. (This was a bit of a question side step given the original question covered some pretty specific bits of fluff. Unsure if this was avoiding the question, or covering for a lack of encyclopedic knowledge of that particular bit of obscure background.)

What about the rest of the Mournival?

Loken and Abaddon are in the first Horus Heresy book, but it will be possible that they'll look to do the rest at some point.

Alan pointed out that they will also be adding some other new characters as well as the ones from the novels. They need to do so to address some lopsided areas. They want to take their time over this in order to do it justice.

Have they discontinued Epic?

They aren't planning on doing any more in the imminent future. They're at or slightly beyond their capacity already, and they won't add anything new to that range at present.

Dark Elves for Warhammer Forge?

Don't hold your breath, but they do intend to do them at some point in the future.

Bran Redmaw?

No plans at present. They didn't like the draft model. He's on the schedule but keeps slipping down it due to Other Things. The Space Wolves might get Leman Russ first! Tony then mentioned Mark Wells, the CEO, is a Space Wolves player, so perhaps he'll not do Leman Russ to wind up Mark. If Tony gets fired, this is probably why!

Imperial Army for Horus Heresy?

More than possible. They will probably focus on a specific slice of it rather than the wider setting - so they will probably look at specific regiments or warzones.

Stormbird?

After discussions with the Black Library writers, there seems to be agreement that "Stormbird" is more a class of assault lander rather than a specific transport.

There was then a small diversion where they talked about how they try and work with Black Library to make their works complementary rather than in isolation. There were only a few plagiarism jokes from Alan.

New Titan variants?

Tony said that the original idea for Titans was that there were a huge number of variants - not the 3 or 4 which have ended up remaining - the Warhound, Reaver, Warlord and, peripherally, the Emporer class. He would definitely like to do it, but as Epic never managed to expand that far, and Forge World still haven't done the Warlord yet, there's probably still a good way to go.

Horus Heresy models for Malcador, Grammaticus & Malagast?

They've discussed this and may do them as event only models, as they don't have much battlefield presence. They think this would probably suit the level of demand and mean that no-one was too badly disadvantaged by not having one if they couldn't make an event.

Any chance of Mechanicus Knights for Horus Heresy?

They have their place, but that probably isn't the next book.

Warhammer - Kislev?

Possibly, but there's a ton of more major stuff they would want to do first. They hope to do it one day but won't be for a while.

Daemon Primarchs?

They will come later. There's a lot in the early phases, so they won't come out for a long while yet.

Terrain?

Blake is now making terrain full time. He's just done the 4 cityscape boards, and will be working on a Necron board next. He will be using the new hollow cast process they've been using on new terrain pieces.

Will Horus Heresy use the Gothic Range for space battles?

Like Epic, unlikely for a good while yet - they need a good excuse.

The Emperor and Thunder Warriors?

The Thunder Warriors are not an army and are not key to the time period. They can't keep going back in history, or they'll get to the point where they hit World War II! The Emperor is not unfeasible, as eventually he needs to have a bit of a fight with this Horus chap.

Can you do a Lascannon and Twin-linked plasma gun Razorback turret?

"Go talk to Will Hayes. We know its missing."

And with that, the seminar was over. Hope this is helpful!

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Фулгрим, похоже, будет адским нарезатором. У меня аж от души отлегло, что любимый примарх не оказался статистом. Хотя, конечно, надо сравнивать с остальными.

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Подробности о легионной тактичке:

Раскрывающийся текст

1348702257388.jpg

via a Hobbyist now with the book (who wishes to not have his name published)

Legion Tactical Squad – 150 points

Space marine stats (Ld 8/9)

Unit Composition:

9 Marines/1 Sergeant

Wargear:

Power Armor

Bolter

Bolt Pistol

Frag and Krak Grenades

Special Rules:

Legiones Astartes

Fury of the Legion

Dedicated Transport:

May choose a rhino

- Note that if an army contains a character that has one of the Rites of War special rules, other Dedicated Transport options may be available for the squad

Options:

Add up to 10 additional Legion Space marines (10 pts each)

The entire tactical squad can do ONE one the following:

- Exchange their bolter for a combat blade or chainsword (Free)

- Take an additional combat blade or chainsword (2 pts per model)

One marine can take a Nuncio-vox (10 pts)

One marine may carry a Legion Vexilla (10 pts)

The Legion’s sergeant may exchange their bolter for one of the following (this seems like an oversight because if the squad switches to being an assault marine it means that you can’t upgrade the sergeant)

- combi weapon (10 pts)

- plasma pistol (15 pts)

- heavy chainsword (5 pts)

- power weapon (10 pts)

- power fist or single lightning claw (15 pts)

The sergeant may take melta bombs (5 pts)

The sergeant can upgrade to artificer armor (10 pts)

Fury of the Legion:

While at least five models remain in the unit armed with bolters, or bolt pistols, the squad can elect to make a Fury of the Legion attack in the Shooting phase so long as they did not move, arrive via deepstrike or disembark rom a vehicle earlier in the player turn. Models making a fury of the legion attack may fire twice with their bolters or bolt pistols against a single target (note that in the case of a combi-weapon, only the bolter part may fire twice).

Owing to the massive expenditure of ammunition involved, once a squad has made a fury of the Legion attack it may not use Overwatch fire later that turn or fire in the shooting phase of their next player turn. Fury of the legion may not be used for snap shots and models joining the unit do not benefit from this rule and must fire normally as does any non-bolter weapon used by the squad at the same time as the Fury of the Legion attack is made.

Изменено пользователем Corvinvs
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Лол, легионная тактичка может в блейдсторм.

Император все же будет, Штормберда не будет. Честный обмен.

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У легионной тактички нет доступа к спец/тяж оружию. Так может и слотов ФОКа не хватить даже с учетом их некоторого расширения :)

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Зато сверхдешевые марины, всего за 10 очков.

Это так, но только в случае, если раскачивать отряд более 10. А пустой отряд на 20 очков меньше стоит, чем "пустая" нынешняя тактичка, у которой флеймер-ракета (в большинстве случаев такая комбинация) присутствуют. Что лучше - пока не очень ясно. Но уже из описания тактички, можно сделать предположение, что для 30К армий надо будет несколько иначе смотреть на формирование/роль каждого отряда.

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Это так, но только в случае, если раскачивать отряд более 10.

А можно же.

Написано 9 маринов + сержант и в опциях еще максимум 10 маринов по 10 очков за лицо.

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Тактичка может быть ХТХшной, это огромный плюс. ванильная тактичка так не сможет. Ведро атак с чарджа за 20ти рыльник на Спартанце смотится бодро Если я ни чего не напутал!?

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Написано 9 маринов + сержант и в опциях еще максимум 10 маринов по 10 очков за лицо.

Можно конечно, т.е. можно до 20 увеличить (250 очков в сумме). Тут скорее будет вопрос в размещении на поле/эффективности такого пятна, у которого достаточно странный файрпавер. Хотя оставаясь стационарым, выдать по 4 выстрела с рапиды может быть интересным, даже с учетом невозможности стрелять в следующий свой ход. Ну и опция дополнительного ЦЦВ за +2 очка/модель выглядит на первый взгляд интересной.

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Вы учитываете что в первую очередь эти тактички будут месить такие же тактички друго цвета в качестве противника? Т.е. конечно там могут быть и эльдар с тиранидами, но в основном это будут тематичные зарубы лоялистов против предателей.

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