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Lastman

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Весь контент Lastman

  1. Антон, у тебя копий от эльфов- не осталось? мне шутчки 3-4 надо. желательно о нелюбимых тобой дарковских копейщиков))
  2. Гульельмо Марко́ни недоумевает. Дрога с фб будет в воскр.
  3. 9-го ты провеедешь в ворлд оф танкс?)) там будет парад?
  4. господа, как играем в выхи? тут дрогер жаждет поиграцца
  5. давно не играл в 40к. вернулся. а тут меня и радуют... скимер огребший имммобилайз на флетауте--- уничтожен. стр 47 после флетаута высаживаться нельзя. модели уничтожены-- стр 67 мне утверждают что модели выжили--- кто прав? может я фак или тлкование какое упустил?
  6. дернул дрогу)) через выходные обещался. надо бы дарка тоже шевельнуть
  7. пустяки. к сожалению орки зафейлили всё что могли, включая весьма злую магию. но это не повод расстраиваться. просто надо придумать что-то интересное с манглер сквигами и летающими памп вагонами. и вообще, ажага надо попробовать)) ниразу не играл виверной))
  8. Кольца власти! учите матчасть))
  9. задумался вот над снаглой... сколько пауков ему брать? и еще.. он дает паукерам дев.чаж. по 68 стр рульбука-- это+1 атака модели. тоесть+1 и паукам и наездникам?
  10. буду в воскр. с фб принесу дредов- для вовы. всетаки собирание фб щас для мну-- приоритетней.
  11. хммм... и что он по итогам раздает 10-й? надо будит перечитать книжку. ИМХО чоркам нужнее баннер огненных атак. для гидр итп.
  12. бланш как бе старый любительзапретных веществ... на его арты сложно орентироваться...
  13. а я все туплю вот у гримгора 9 лд. он его дает иморталам. с которыми и тусит баннер также дает имморталам 9 лд. 8 базовый +1 за баннер Так зачем такой баннер нужен-то??
  14. неудивительно что они вымерли)) с такой-то цветовой схемой....
  15. так всегда же прописываешь... я в январе вроде отправлял.. писал стоимость 1 рубль))
  16. к. Это без сомнения происки белорусского КГБ.
  17. BORDER PRINCES Once the land currently called the Border Princes was home to one of the oldest Human civilizations in the Old World. The ancient kingdoms were obliterated by the same invading horde of Orcs and Goblins that brought the Classical Age of Tilea to an end. The passage of time has erased all surface traces of these ancient city-states except for the occasional odd ruin. The people themselves were scattered, many of whom fled westward into Tilea. The land of the Border Princes is fairly infertile when compared to the Empire in the north. Some scholars believe this has as much to do with the relatively low amounts of precipitation that fall in much of the region as it does with the bands of Orcs and Goblins that roam across the land. The presence of the Dwarfhold of Barak Varr in the hilly region along Blood River and the barrier posed by the Black Gulf have done much to limit the expansion of the greenskins from the Badlands. In time, Humans from other lands settled the region south of the Black Mountains. Many came from the Empire as they fled the wars raging across that land. A number emigrated from Bretonnia in hopes of escaping oppression in that realm, while others were of Gospodar origin who decided to escape both invading Ungols and unforgiving Talabeclanders. Among this mix were a group of people of unknown origin commonly referred to as gypsies. There are even unconfirmed reports of a small colony of Wood Elves in the Forest of Gloom to the northeast. Given the mix of people, numerous dialects of Old Worlder are spoken in the Border Princes. The most common are Reikspiel (parts of the northern and north-eastern areas), Tilean (western and south-western portions), and Slavic (in the central and eastern regions). The gypsies have their own language, Strigani, which differs greatly from the Old Worlder dialects. Warfare, feuding, and general lawlessness are prevalent features of life in the Border Princes. Self-styled adventurers find this quality rather appealing. Border Princes Timeline Imperial Calendar c-500 Founding of the towns of Achaes, Myrmidens, and Solania along the shores of the Lagoon of Tears. Dwarfs of Barak Varr begin limited trading with the Humans. Bands of Strigany (Gypsies) arrive from the Badlands. Most settle in the lands along the River Starnek, while others roam the Old World in their wagons. -469 Except for Karak Azul, the lands between Mad Dog Pass and Fire Mountain are dominated by the Goblins. -234 Allied armies from the Daric League (Achaes, Myrmidens and Solania) defeat Orc tribes along the coast of the Black Gulf. c-130 Civil strife in Myrmidens among the ruling class forces Lucan and Luccina to lead their supporters and followers into exile in the west. -20 Raids across the borders between Luccini and the Daric League leads to war. -10 Western border of the Daric League set at the River Capelli. -1 Remnants of defeated Orc and Goblin army escape the Empire through Black Fire Pass. Many continue on to the Dark Lands, but some warbands settle in the central plains. 110 The Daric League establishes settlements along the Black Gulf towards Barak Varr. 160 Strife between Myrmidens and Solania results in the breakdown of the Daric League. Myrmidens expels the cult of Solkan. 225 Warfare between Solania and the allied forces of Achaes and Myrmidens erupts and continues for intermittently for the next ten years. 236 Humiliating defeat inflicted on Achaes and Myrmidens at the Battle of Thessos. King Terius of Solania proclaims himself Emperor. The Ecclesiastium of the Cult of Myrmidia relocates to Magritta. 288 Overthrow of the Solania Emperor by the High Priest of Solkan leads to a revolt by the subjugated cities of Achaes, Myrmidens, Vуlrisa, and Thessos. Within seven years, the Solania Empire fragments into a number of independent, though weakened, city-states. 376 Achaes, Myrmidens, and Vуlrisa ally together to end the military ambitions and threat of Solania. The city is left a ruin after three years of war and its surviving population enslaved and dispersed. The temple of Solkan is obliterated. 449 The increasing boldness of raiding greenskins forces the Daric city-states to reform the Daric League. 474 Huge horde of greenskins cross the Howling River, by-pass Barak Varr and swarm across the land. The cities of the Daric League are obliterated in an orgy of violence. Survivors flee northward into the shadow of the mountains, others westward into Tilea. 1022 Escaping the King's forces, some of Bretonnia's nobility and their retinue invade the Border Princes from the west and carve out their own petty realms. Native rulers resist and are overwhelmed. 1111 Devastating outbreak of Black Plague begins in the Empire and spreads throughout Old World over the next five years. 1152 Over the next 200 years, refugees escaping the Imperial Age of Wars settle in the northern regions. 1235 Last of Bretonnian noble families absorbed in the local ruling families. 1350 Human settlements expand along the coast of the Black Gulf. 1583 Those Strigany (Gypsies) that lived in the eastern lands along the River Starnek disperse into the rest of the Old World as a result of pressure from Orc predations in the region. 1681 Night of Restless Dead. Many people die as the dead inexplicable rise from their graves and attack the living. 1775 Gospodars from the north begin their immigration into the central lands. 1902 Cult of Sigmar establishes a mission in Akendorf near Thunder River. 1981 Imperial "Wizard's War" spills into the Border Princes. 1991 "Wizard's War" ends in the banishment and execution of a number of Daemonologists and Necromancers. Cults across the Old World emerge greatly strengthened and violently suppress sorcerous activity. Many secret societies of wizards are formed to protect ancient learning. 1992 Mortensholm founded by the Norse pirate-trader Morten One-Eye. 2200 Cult of Sigmar gains a following in Mortensholm. 2401 Large Orc invasion sweeps through the southern regions in order to invade Tilea. Many towns are sacked as their residents preferred flight to fight. 2404 Orc invasion of the Black Mountains region near the Yetzin River valley. Mortensholm withstands several attacks, but takes considerable damage. 2417 Bretonnian knights cross over the Nuvolone Pass to northeastern Tilea where they make their way to Miragliano and Remas. For a considerable sum, the navies of the two Tilean cities transport the Bretonnians to the Border Princes. 2420 Bretonnian knights win a huge victory against Orcs at Blood River. 2423 Sven Mortenson sells Mortensholm to Edric Steinkuhler, a landless noble from Middenland. Steinkuhler adopts the title of Graf of Mortensholm. 2442 Baron Philippe Gaston du Grunйre leads a successful coup against the ruler of the town of Zenres. Subsequent rioting by townsfolk violently suppressed. 2469 Bretonnian knights hold the daughter of the Duke of Brasov hostage until he pays them tribute for “protecting” the town. 2482 Morale of Bretonnian army sinks as their stay in the Border Princes begin to wear on them. Some of the foot soldiers have already deserted and returned home. 2488 Orc army in the Battle of Death Pass defeats the demoralized Bretonnian army. 2490 Last of the Bretonnian forces leave the Border Princes. 2498 Orc incursions across the Blood River increases. 2504 Spectres and mysterious lights are reported in the Forest of Gloom. Some travellers are said to have disappeared. 2512 Increase in sightings of Chaos Beastmen in the Black Mountains and nearby forests. Travel on the Old Dwarf Road between Black Fire Pass and the Worlds Edge Mountains becomes extremely hazardous. [ Добавлено спустя 8 минут 11 секунду ] Вообще, рекомендую откопать старинную игрушку-- тень рогатой крысы. большая часть происходит именно в пограничье А для отыгрыша ролевиками-- я бы подумал над мечниками гюнтера шепке (относительно просто намутить подобные доспехи в массовом количестве в т.ч. у историчников) или отрядов свена карлсона
  18. хотелось бы ссылочку на правила. страницу абзац книги правил и соотв в армибуке гномов. буду очень признателен, а пока ловите +
  19. может ли дварфовский инженер при вармашине кидать Челленж? ПО НОВОЙ РЕДАКЦИИ.
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