Warthrone. Что скажут доны? Альтернатива фб?
Tercios of Castria 9 pts.
Base size 20x20 / 16 or more miniatures per regiment
WEAPONS
• Pike (One row beyond those allowed by the formation may attack enemies on the front
face. When receiving a charge from the front, attack first.
Bonus to Def. Penalty to Ag)
• Musket (F! Range 13+1d6". St 3+. Up to two rows may shoot. Penetrates shields.
Penetrates armor. Slow fire)
ARMOR
• Light armor (Arm -1)
COMMAND OPTIONS
•For 5 pts. you can convert one miniature into a Musician (Roll one extra OD for ”change
formation” orders)
•For 26 pts. you can convert one miniature into a Captain of the Tercio (Gain 1 OD)
•For 14 pts. you can convert one miniature into a Second Lieutenant (standard bearer)
(Add 2" to the range of orders)
•For 28 pts. you can convert one miniature into a Sergeant of the Tercio (Gain 1 OD)
FORMATIONS
• Square ()
•For 1 pt/miniature can train the formation Ram ()
ORDERS
• [C]Pike combat (The unit and any enemy unit locked in its front face suffer ONE penalty
to At)
•For 1 pt/miniature can train the order
[T]Weather the Charge! (Each enemy that charged the unit this turn suffers ONE penalty
to their Critical Hit)
•For 1 pt/miniature can train the order
[C]Close formation (The unit gains ONE point to their Arm, up to a maximum of two
points)
• Mustket Combat (The unit uses their mustkets against an enemy in melee
They may now shoot, against the enemy unit locked in combat on their front face, with
ONE row.
Select the rows to shoot starting with the back row.)
War machines 9
Mov Ag St Mi Com At Def Sh Arm OD Val
5 4+ 5+ 5+ 4+ 3@5+ 5+ 4+ -2 2 1
Cirlean Cannon 70 pts.
Base size 50x10
WEAPONS
• Hand weapon ()
COMMAND OPTIONS
•For 15 pts. you can convert one miniature into a Chief Artillerist (Gain 1 OD. Bonus to
Com)
FORMATIONS
• Crew (3)
ORDERS
• Fire Cannon (Guess the distance of the shot's target between 10 and 50".
Make ONE Sh check: with 0 successes, a misfire! Occurs. With 1 success, the cannon ball
scatters 1d6" from the point guessed. With 2 successes, it scatters 1d3". With 3 successes, it
hits the point guessed. Place the teardrop template on the impact point. Each miniature
touched by the templated suffers a hit at St 2+.
Disaster! 1- The cannon explodes, remove it and its crew from play. 2- The cannon ball
moves 2d6" from the mouth of the cannon, in a random direction, and explodes. 3 or 4-
Serious error, the cannon cannot shoot this turn or next. 5 or 6- Slight error, the cannon
cannot shoot this turn)
SPECIAL RULES
• Loner (No one may join this unit)
• Saving throw (5+)
• Dig In! (4+)
•For 15 pts. can have the special rule Driving Group (This unit is drawn by light cavalry. It
can make a steady advance of 6")
Не понимаю о чем спор. Миней навалом, рулов всяких вот тут http://www.wargamevault.com. Что вы здесь разводите? Людей нет, понимаете, вот главное.
Посмотрел тут мини мантика почитал королей войну. Нет, лучше уж сигмаринами играть на круглых.