Keep it non-commercial. This is the big one. Whatever you are doing should be produced simply for the enjoyment of you and other hobbyists. No money should change hands! If you are receiving payment from these activities, paying someone else for them, or using them to promote a business or product, then this will likely be an infringement of one or more of our IP rights.
No professional distribution. Please do not professionally distribute (whether free of charge or for payment) anything you have produced which contains our IP.
Do not damage our brands. Please avoid anything which may be prejudicial to the goodwill, reputation, image or prestige of our IP.
Make it clear that what you are doing is entirely unofficial. Whether it’s your club or tournament name, a domain name or the title of some fan-fiction, please make it clear from the naming, content and manner of presentation that it is unofficial. To that end, please do not exclusively use Games Workshop’s logos or marks on any of the things you are devising, and please do include the word ‘unofficial’ prominently on your website, poster or other materials. For example, don’t use ‘The Warhammer Club’ or ‘spacehulk.com’. Instead, create your own names, such as ‘The Hellfire Hunters’ or ‘cleanseandburn.com’ or other far more creative names!
Use trademarks appropriately. We spend a lot of time getting our trademarks to look how we want them. Please do not stretch or alter our trademarks.
Copyright. Don’t use material protected by copyright. Please don’t use images from our website, chunks of text lifted from our publications or any of our artwork. We’d encourage you instead to write your own descriptions and maybe even draw your own pictures and maps. Never distribute copies of our publications or other protected material for free.
Derivative works. Be aware that if you use our copyright protected material to make something else then the thing you make will be a derivative work and you should not claim that anyone other than Games Workshop owns copyright over Games workshop-owned IP or derivatives of it. So if you draw a picture or write a story and it includes Blood Angels fighting Tyranids, our Gotrek and Felix characters, or any other protected elements, then Games Workshop owns rights in those works and therefore you cannot go off and sell prints of your picture or copies of your story.
Don’t share unreleased material. We love people talking about our products once they have been announced. Discussing rumours is great too, but leaking material is not. We have the right to first release of our copyrighted material. If you receive any material before we announce it, keep it secret, keep it safe and we’ll tell people about it when we are ready. We would also ask that you report any leaked material to us at infringements@gwplc.com, so that we can identify where this material originated from.
Non-commercial recasting and 3D printing. Do not cast or scan any materials based on Games Workshop’s IP. Reproduction for personal use is not an automatic exemption from copyright protection in many territories worldwide. Likewise, do not produce and distribute designs which substantially copy Games Workshop’s products (see ‘Imitations’ below).
Please do not contact us asking for specific permissions. We do not give express permissions except in respect of licences (see ‘Licensing’ below) but as long as you’re celebrating the hobby in accordance with this policy, we are unlikely to object to your use of our intellectual property.
Если он все это соблюдает - он полностью морален