Page 34-35 – Using Nehekharan Incantantions
Change the first paragraph to “Liche Priests and Liche High
Priests are treated as Wizards, with a Wizard Level of 1 and 3
respectively. However they don’t have the ability of channeling
power dice in their own Magic phase. They channel dispel dice
as normal in the enemy Magic phase.
Change the fourth & fight paragraphs to “The Incantation
chosen is automatically cast, without using any power dice from
the pool. The casting result for the opponent to dispel is
determined by rolling 2D6 in the case of a Priest’s Incantation,
and 3D6 in the case of a High Priest. Note that these are not
power dice, and are not affected by things that affect power
dice. Also, these totals cannot be modified (either up or down),
except for the Staff of Mastery (see page 39).”
“The rules for irresistible force and miscasts do not apply to
Incantations. Also, they are cast even if the total rolled for the
casting value is less than 3. In all other respects, Incantations
are treated as normal spells. For example, they can be destroyed
by enemy magic items, spells, etc. that destroy spells, which
would affect the Liche Priest making him unable to use that
Incantation for the rest of the game.”
Add “The rules for Incantations also apply to ‘My Will be
Done’ and ‘The Light of Death’ powers. In the enemy Magic
phase, Priests and High Priests can dispel normally, just like
other Level 1 and 3 Wizards, and can Dispel with irresistible
force.”
Page 35 – Incantations
Add “With the exception of the Incantation of Vengeance (which
is a magic missile), all Incantations are treated as Augment
spells.”
Page 35 – Horekhah’s Incantation of Righteous Smiting
Ignore “There is no combat resolution, but if enough casualties
are caused the enemy unit must take a Panic test.”