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USSRxAZ

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  1. дабл сингл элиминейшн? или типа лига где каждый с каждым играет и по очкам?
  2. ну допустим я сделаю турнир 2на2 без каких либо призов по сс наберется ли нормальное количество команд для него?
  3. без призов устроить турнир по дову1 довольно просто
  4. ! Предупреждение: порой даже теги не помогают, арди будь осторожен, лидтеку и твилайту грозит ридонли, юрику в след такой пост пред, Не хотите думать прежде чем писать - тема скоро закроется
  5. i Уведомление: Товарищи если тема конфликтная это не значит что можно писать что угодно. Постарайтесь в каждом постуубедительно и доказательно выражать свою точку зрения, не придираться к мелочам и не провоцировать товарищей. За темой следят модераторы и прочитав последние несколько страниц у меня возникло положительное стремление заставить людей думать обьективно путем предупреждений Теперь по теме. Я как бы принимаю сторону почитателей дов1 коих порой стремятся назвать фанатиками и за***тами. По большей части позиция почитателей дов1 выглядит гораздо милее и безобиднее, за что их еще и умудряются укорять. Люди говорят что дов2 неплох но дов1 значительно лучше он много потеряли и так далее, тем не менее все понимают что дов1 умирает - поэтому мы играем дов2 вспоминая дов. "Сторонники" второго дова за всей горой доказательств превосходства сиквела умудряются слегка оскорблять любителей дов1. Я не понимаю в чем дов1 тупее, как игра, как тактика. Игра очень глубокая многовариантная и что важно динамичная. Тактика понятие широкое. В первом дове при так называемой важности микры думалка тоже могла играть очень большую роль. Порой она составляла стиль игрока. Как сейчас вспоминаю о том как начинал в дк играть нитрон. Терял кучу отрядов, нападал там где казалось бы не стояло нападать а все изза того что в тылу огромными шагами близился тир3 :D - это была тактика. Конечно были и тупые спамы и игры но это отдельные неудачи определенных версий. И еще я не забуду те чувства равноправной борьбы в игре с топ игроками (к примеру фз) когда решала каждая мелочь и мозг думал раз в 6 напряженее чем в бете сиквела. теперь о дов2 Мне он в приципе понравился, есть веселые моменты - люблю шторм эльдарский. Играл с удовольствием постепенно осознавая что у каждого отряда надо максимально эффективно использовать каждую его возможность (абилку). Мне сразу понравился реализм (не бэковость а реализм) - это придает игре немного стиля. Но со временем игра постепенно стала надоедать Вся тактика сводилась почти к тому же как бы за***ству как в первой части только в меньших масштабах. Ее нужно разнообразить и сделать интереснее. потому что пока что мне кажется что она надоедает гораздо быстрее оригинального дова. Да это бетка но тем не менее есть ощущение недоделанности самой структуры игры. Хотя бы то что нет возможности приказать отряду вести дальний бой как то не хорошо. Графика конечно хорошо но геймплей намного важнее. Борьба за виктори поинтс - вот весь смысл мультиплеера В итоге я мой ответ таков Дов1 конечно же ушел, и не надо загонять туда его почитателей Но дов2 по моему личному мнению мог бы быть намного лучше как новая веха жанра и даже как тактическая ртс Есть над чем работать - хотя основа уже положена. моя оценка пока что слабая 4 тогда как ванила с первого взгляда брала максимальную оценку. хотя это конечно же бета и т д но кардинально уже ничего не изменится еще раз повторюсь, будьте адекватнее в теме
  6. на это внимание тоже стоит обратить - Open DoW Winter Cup :)
  7. Вот уже близится выход Dawn of War II, но турниры по первой части знаменитой стратегии все еще продолжаются. Регистрация на грядущий Cyberplay Open DoW Winter Cup уже открыта и будет продолжатся вплоть до полуночи воскресенья следующей недели (15. 02. 09). Затем участники будут распределены по таблице по системе Double Elimination. Каждый желающий принять участние в турнире должен указать в профиле какой либо эффективный способ связи с ним(желательно icq) , иначе он исключается из списка зарегистрировавшихся на турнир. Начало игр планируется на понедельник следующей недели (16 февраля). На проведение каждого раунда соперникам будет выделено несколько дней в зависимости от общего числа участников. Для победы в матче как всегда нужно будет одержать две победы над оппонентом (исключение - финал , матч между победителем верхней и нижней сеток, где последнему нужно будет одержать 4 фактических победы). Кроме того во всех сыгранных матчах обязательно должны присутствовать реплеи (демки) игр. Кроме того рады сообщить, что призовой фонд сего мероприятия составит 5000 Рублей. Партнеры Бука - спонсор турнира. Азбука - спонсор турнира. RUW и USSR - организаторы турнира. Журнал «Навигатор игрового мира» - официальный информационный партнер турнира. CyberPlay.ru - Технический партнер турнира. Журнал "Игромания" - информационный партнер Чемпионата Журнал "Фантастика" - информационный партнер Чемпионата Ссылка на турнир - http://www.cyberplay.ru/game/dow/index.php...=14100&Next=478 Подробные правила - http://www.cyberplay.ru/index.php?name=Pages&op=page&pid=67 Оригинал новости - http://www.cyberplay.ru/game/dow/index.php...rticle&sid=2290
  8. вчера тока на генах видел урон стал меньше значительно но все же неплох
  9. лорд норм, банши такс тока еси нужны реально д пушка зверь, ренджеры ваще норм
  10. все норм я не понял про призму can now reverse
  11. i Уведомление: Тему переместил, дов1 есть дов1 все таки
  12. вообще то такие вещи явно не тут обсуждаются
  13. Да ты не переживай, критика еще никому не навредила
  14. просто если добавить еще пару слов то краткий обзор станет немножечко полнее :)
  15. мало о геймплее пару строчек о том что мы по прежнему управляем юнитами которые жрут кап, все получают уровни и имеют манну для абилок
  16. ошибся, извиняюсь имунитет к сапрешн и увеличение урона
  17. причем тут врата, есть абилка варлока - сержа гвардов
  18. с сегодня до 5ого числа - первый раунд
  19. Готова сетка на кубок 1на1 http://www.esl.eu/ru/dow2/news/76793/
  20. конференция из мирки Эбберт и обитатели сайта довде » Нажмите, для отображения текста « EugenusMaximus: First of all, thanks for being with us. You are the next relic employ who has the chance to speak our community after Jonathan Dowdeswell, Biffy and Mark Noseworthey. Before we start, could you introduce yourself to the community? Jonny Ebbert: I'm . I'm the lead designer on Dawn of War II EugenusMaximus: Hehe, ok. Let's get to the serious questions. Will there be an observer in the gold version of Dawn of War 2? If yes, what can we expect from this observer mode? Jonny Ebbert: We desperately wanted to get observer mode in by gold, but we're going to have to patch it in later =\ EugenusMaximus: What did you plan for the premium content? Jonny Ebbert: as in DLC? EugenusMaximus: Yes Augenzwinkern Jonny Ebbert: We have some really cool Free DLC planned out for the coming months. I can't go into detail just yet, but the goal is to keep rewarding people for playing our game Jonny Ebbert: We also have Paid DLC that is coming out this year, too EugenusMaximus: How representative is the current beta for the gold version regarding the online lobby, number of units etc.? Jonny Ebbert: the beta version represents what you'll get on Day 1, minus the bug fixes and balance changes we're putting in right now EugenusMaximus: Including the current replay system, missing lobby channels etc.? Jonny Ebbert: Ja Jonny Ebbert: we're planning to build that functionality into the game as we continue to build the franchise EugenusMaximus: So we can't use passwords for our custom matches and have to rename our temp recs to create a replay from day 1? Jonny Ebbert: DoW II is a platform just like the original Jonny Ebbert: and we're going to keep building on it Jonny Ebbert: no Jonny Ebbert: we disabled replays in the beta Jonny Ebbert: and you guys found a workaround Augenzwinkern EugenusMaximus: hehe Imbaer: pwned EugenusMaximus: Are you going to release further patches already during the beta? Jonny Ebbert: but in your defense Jonny Ebbert: we shouldn't have disabled replays in the first place EugenusMaximus: I agree to that Augenzwinkern EugenusMaximus: Are you going to release further patches already during the beta? Jonny Ebbert: If everything goes to plan, the next balance changes will go in this week...otherwise you'll have to wait for release Jonny Ebbert: please underline "if everything goes to plan" Augenzwinkern EugenusMaximus: Will Dawn of War 2 require Steam in any way? Jonny Ebbert: yes Jonny Ebbert: we like the functionality steam offers EugenusMaximus: Can you explain this to us a little bit more detailled? Jonny Ebbert: you don't need a disc to play the game Jonny Ebbert: if you lose your disc you can re-download the game Jonny Ebbert: and you can install it on as many machines as you want Jonny Ebbert: and you can play offline as much as you'd like Jonny Ebbert: also makes patching the game much easier for us EugenusMaximus: When will the beta end? Jonny Ebbert: definitely by the time the game hits the shelves...but we haven't decided the exact day yet EugenusMaximus: Hybris asks if we ever be able to create DoW2 unique nicknames, or new nicknames at all except from using the standard GfW account names? Jonny Ebbert: We haven't planned to build workarounds like that into the system, and I'm not 100% sure Microsoft would allow that Jonny Ebbert: we'll have to see how many of you demand the right to go smurfing :P EugenusMaximus: Zunge raus EugenusMaximus: Will there be detailed, correct working statistics for the ingame ladders? Jonny Ebbert: we're currently putting in the new leaderboard right now, and if we pass cert, you'll have them on Day 1 Jonny Ebbert: the functionality we're adding is the ability to sort by multiple columns (not just trueskill) Jonny Ebbert: and we've fixed some bugs on the statistics themselves Jonny Ebbert: should be easier to read now, too EugenusMaximus: An addition to "if thing go as we plan" I guess Augenzwinkern but sounds good. How many maps will be in the Gold Version? Jonny Ebbert: you'll get it Jonny Ebbert: but right now we're crushing ourselves to get it in for Day 1 Jonny Ebbert: which is why I'm at the office right now Augenzwinkern Jonny Ebbert: so if things don't go "according to plan" you'll get the new leaderboards a few weeks after launch EugenusMaximus: Will there be specialized 2on2 maps or will those have to be played on 3on3 maps? Jonny Ebbert: we're releasing 2 new maps at launch or within a week of launch (all contingent on "the plan") Jonny Ebbert: we're currently looking at making a 2on2 map. We' Jonny Ebbert: re trying to assess demand right now Jonny Ebbert: and seeing which type of maps people want the most (more 3on3, more 1on1 or new 2on2) Jonny Ebbert: if you could run some polls, we'd love to see the data Jonny Ebbert: we'll definitely be running a poll on our own sites EugenusMaximus: We will but it'll be hard to ask as long as they didn't have the chance to play 2on2 on a proper mao. Anyway, next question by nyyti: Might there be any chance for an option to disable auto-seek cover for units? Jonny Ebbert: we're evaluating this right now EugenusMaximus: In the beta .sga archives there are 3 1on1 maps. The urban themed 1on1 map is deactivated ingame - whats the reason for that? Jonny Ebbert: we're definitely going to wait until the game matures a bit before we decide one way or the other Jonny Ebbert: cover based combat is fairly new to many of our fans, and we want them to get more familiar with it before we poll them on wheterh they want to turn off auto-seek Jonny Ebbert: it's a retailer exclusive map EugenusMaximus: Question by LeftWing from the modding community: Why exactly will the community that has supported DoW since the start not get access to let's say: A Object Editor? Complexity of a tool is not an issue due to some us already knowing how to get the CoH OE working, so it's entirely possible to just release it as it is whilst it still requires a network enviroment Jonny Ebbert: we're looking at releasing modding tools Jonny Ebbert: and how much work it would entail Jonny Ebbert: we didn't have the resources to do it for gold Jonny Ebbert: but that doesn't rule out the possibility of doing it in the future Jonny Ebbert: by any means Jonny Ebbert: I'll definitely be looking at that when we finally finish the patch we're working on EugenusMaximus: Same for the map editor? Jonny Ebbert: making the map editor available would be the first priority EugenusMaximus: Regarding to this, did you plan to include any fun maps? Jonny Ebbert: object editor and attribute editor would be the next steps Jonny Ebbert: our plan has always been to make maps that suck Imbaer: xD EugenusMaximus: lol Jonny Ebbert: we didn't make a lot of maps for a reason EugenusMaximus: I mean like DotA or something like that Zunge raus Jonny Ebbert: we wanted to see what you guys did with the maps we gave you Imbaer: DoWtA Jonny Ebbert: and figure out what makes an awesome map Jonny Ebbert: we learned a lot watching the beta Jonny Ebbert: and the two maps you're getting at launch will definitely be improvements Jonny Ebbert: and the maps we release after that should be even better Jonny Ebbert: in the past we'd make 20 maps Jonny Ebbert: 3 of which wouldn't suck by sheer chance EugenusMaximus: yeah, that wasn't a shoot to the quality of the current maps but a question if maps will get included which play different... for example bunker awars, tower defense etc. Augenzwinkern Jonny Ebbert: I know...I'm just being a punk Augenzwinkern Imbaer: like Toaster Toaster: Zunge raus Jonny Ebbert: but we're definitely looking at alternate play modes EugenusMaximus: you're mean... but we can be too Zunge raus Jonny Ebbert: I like to think of you guys as "tough but fair" großes Grinsen EugenusMaximus: nice to hear. Do you have an update for us considering the auto map download if you join a match which map you don't have? EugenusMaximus: tough yes... fair would be new to me Augenzwinkern Jonny Ebbert: hahah Jonny Ebbert: hmmm Jonny Ebbert: I'm going to add that to the list Jonny Ebbert: depends on how often people are joining matches and are missing maps Jonny Ebbert: but with our auto-patching system Jonny Ebbert: I'm not sure how big of an issue it will be Jonny Ebbert: if we start getting popular player-made maps Jonny Ebbert: then we definitely need to get that in there BoNeCrUsHeR: Well, it only will be an issue if the mapeditor is released ^^ Jonny Ebbert: si! Imbaer: so dont release it and you dont have the problem Imbaer: ! EugenusMaximus: What exactly was the reason for your decision to disable custom badges? Jonny Ebbert: penises, middle fingers, swastikas etc EugenusMaximus: Where do you see dawn of war 2 from an esports point of view like to know Turrican Jonny Ebbert: I want it to be an esport Jonny Ebbert: compelling multiplayer is what gives your game longevity Jonny Ebbert: and the multiplayer community is what grows the franchise over time Jonny Ebbert: so I took your feedback on what's needed to make DoW II an e-sport very seriously when I was over there recently EugenusMaximus: Good to hear. Augenzwinkern Why did you make it so difficult to create custom hot keys? Jonny Ebbert: Because we just couldn't all get along as a design team Jonny Ebbert: we had a lot of fights on the subject Jonny Ebbert: and our compromise ended up as a deformed cripple-kid of a hybrid EugenusMaximus: lol Jonny Ebbert: we just need to make a decision for grid keys Jonny Ebbert: imo... EugenusMaximus: ok EugenusMaximus: What do you think about Penny Arcades endorsement of the game? Jonny Ebbert: FYI if I stop typing suddenly it's because one of the other designers saw what I typed and knifed me from behind Imbaer: the designer is a spy Imbaer: gentlemen EugenusMaximus: Can you tell him that he should continue the live chat once he killed you? Jonny Ebbert: I'm sure he'd have the decency... EugenusMaximus: awsome Augenzwinkern Imbaer: Spy sappin mah Livechat xD Jonny Ebbert: he's in my base...ruining your hotkeys EugenusMaximus: [21:12] EugenusMaximus: What do you think about Penny Arcades endorsement of the game? smile Jonny Ebbert: It ranges somewhere between absolutely thrilled and holy-fuck ecstatic Jonny Ebbert: depending on my mood EugenusMaximus: What kind of headline would you like read about Dawn of War 2 in the upcoming reviews from the popular game magazines? Jonny Ebbert: Well Jonny Ebbert: I hope they like it Jonny Ebbert: but we did break the mold in some ways Jonny Ebbert: so I'm prepared for the fact that some of them may not like it EugenusMaximus: Could you tell us more about the rewards you get when you reach a new rank? does it just change the look of your units? Jonny Ebbert: but most of all I want them to be honest Jonny Ebbert: yes Jonny Ebbert: it's a visual upgrade Jonny Ebbert: because we don't want to do anything that would affect the balance of the game EugenusMaximus: Are you satisfied with the NAT system of gwfl so far? Jonny Ebbert: we want to reward you for playing our game Jonny Ebbert: I think it's a huge improvement over our other services in the past Jonny Ebbert: but I'm not satisfied with what we have Jonny Ebbert: I want to keep improving it Jonny Ebbert: and we're lookign at ways to do that right now EugenusMaximus: Baneboss asks: What and how many races are they considered for the first expansion? 1 or 2? Chaos, IG? smile Jonny Ebbert: races are a lot more expensive to make in this engine Jonny Ebbert: so I wouldn't expect 2 EugenusMaximus: Good news. Zunge raus Is there a detailed describtion how the trueskill systems in dow2 works? Because right now it seems to random some how. Jonny Ebbert: are you talking about how trueskill matches you with other people? Jonny Ebbert: or how it goes up and down based on victories? BoNeCrUsHeR: both Jonny Ebbert: there's a bug we're trying to run down with how it matches Jonny Ebbert: people with high trueskill are getting matched against low trueskill players too quickly Jonny Ebbert: as for how it's calculated Jonny Ebbert: I'm not sure MS has ever given us the exact formula Jonny Ebbert: but I can look into that EugenusMaximus: Would be nice to get some Information about that. When will the relic wiki be updated with Dawn of War 2 information? We got asked this a lot of times already in our forum Jonny Ebbert: I'm not 100% sure the Relic Wiki is an "official" thing Jonny Ebbert: I'll have to look into that Imbaer: seems like it is official unofficial Jonny Ebbert: but let us know what info you want updated, and I'll definitely look into getting it on our community site EugenusMaximus: Relic Wiki so far provided us with all damage and HP values of all units and its abilites. Next question: Some stuff in the interface, like the health bars in high resolutions, are pretty small right now. Can we expect any changes here? Jonny Ebbert: we're making a big list of features we want to add and patch in Jonny Ebbert: and alt functionality for individual health bars, larger decorators, decorators that make sense are on that list Jonny Ebbert: it's just a matter of when we can get to them EugenusMaximus: How do you try to balance the game? do you rely on a balance team, stastics or also on forum posts? Jonny Ebbert: all of the above Jonny Ebbert: the best information comes from seeing it played by the community Jonny Ebbert: and by talking to the top players and playing games with/against them Jonny Ebbert: you guys have helped identify many things that were mit Kaese ueberbacken Toaster: haha xD EugenusMaximus: LOL Imbaer: epic EugenusMaximus: that's very nice. Zunge raus EugenusMaximus: some last questions: EugenusMaximus: Are you somehow related to Lex Luthor or is it just coinciddence Imbaer: word filter is success Toaster: thats all melanies fault! Melanie_H: sorry Zunge raus Jonny Ebbert: I'm actually the nephew of Mr. Clean Jonny Ebbert: and Hitman is my second cousin Jonny Ebbert: I've never seen Lex at a family reunion Jonny Ebbert: but there's always that chance Imbaer: he has that weird Superman thing going on EugenusMaximus: nice. Zunge raus Quak0r wants to know if Relic will ever stop to make Sex to his eyes? Jonny Ebbert: sorry...but no Jonny Ebbert: it's what we do Augenzwinkern EugenusMaximus: Bogger wants to know if rumours are true that the balance is being hindered by stefan haine's quest for global domination. Jonny Ebbert: Stefan definitely doesn't want us to nerf his laming strats Imbaer: Was Britney Spears at your last family reunion? EugenusMaximus: lol Jonny Ebbert: she tried to get in Jonny Ebbert: but we're like "sorry...bald for lifers only...no posers" Imbaer: good to hear that EugenusMaximus: anyway^^ Let us get to an end. We would like to thank you very much for this and the last community day. We are very excited to see DoW 2 shipped and enjoy the beta. Some last words to the community? Jonny Ebbert: I'm the one who should be thanking you Jonny Ebbert: you guys have supported us through good times Jonny Ebbert: and through bad Jonny Ebbert: and seeing you guys get excited about what we make is the reason we do this EugenusMaximus: Ah, one last personal question. When will you announce Homeworld 3? Jonny Ebbert: I really appreciate you guys for taking the time to come talk to me EugenusMaximus: Zunge raus Jonny Ebbert: hahah Imbaer: id prefer to see the forester simulator tbh Jonny Ebbert: according to Eurogamer I've already announced it EugenusMaximus: ^^ EugenusMaximus: OK, then I'll believe in that smile Thanks though. We're done I guess Toaster: Thanks Jonny EugenusMaximus: now get back to work! Zunge raus Jonny Ebbert: hahah BoNeCrUsHeR: thanks Toaster: and now make it run on athlon xp proxessor großes Grinsen Jonny Ebbert: thanks everyone Melanie_H: thanks, jonny :-) Imbaer: you are sure mit Käse überbacken, Jonny Jonny Ebbert: hahah Imbaer: in a positive way BoNeCrUsHeR: ein bier, schnell! Toaster: lol Toaster: yeah that one was great xD Jonny Ebbert: did I break out the "Ich brauche ein bier, SCHNELL!" when you guys were there? Toaster: yes Imbaer: apparently you did BoNeCrUsHeR: yes you did Imbaer: it just add to your mit Käse überbackeness Imbaer: *adds Jonny Ebbert: the one essential phrase to know when in Germany
  21. USSRxAZ

    Warlock

    не совсем, на средней дистанции,атакой в дальнем бою с этим мечом он сталкивает с ног порой вражеские герои аля фк долго не могут подойти изза этого
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