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Mr Carloff

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Весь контент Mr Carloff

  1. "Раскрывающийся текст"
  2. Смотря для чего. Если командный, то копипаста лайткосила с кучей грифов. Если на сингл, то сложно выбрать - зависит от желания-умения играть теми или иными аспектами игры. Главное выполнять 2 задачи - иметь отряд для удержания центра и уметь убивать вражеские дефстары.
  3. "Чёт пригорел..."Фраза от Пинк Тако, кто есть Executive Board. И эти люди "запрещают нам ковыряться в носу..."
  4. Ага, до сих пор жалею что не купил вампира-пирата :)
  5. Не приведёт. Потому что кроме рандома, в системе есть нное количество факторов, на которые влияет игрок. Например движение 5", а человек решает вообще не ходить. :) Как в случае с ростерами, которые сейвят очки 4 года подряд.
  6. Всего лишь убрать унвелди и штраф за дальность у ганнеров-арбалетчиков. Может быть уберут, а может и нет.
  7. Таких богинь в любой "качалке" 5 рублей за пучок...
  8. Я исправлюсь и стану очень хорошим. И да, 9-тка отличная игра. Давайте снова играть Все вместе! "Канал блонди бира еще глянь."https://www.youtube.com/channel/UC1cKXjFVFcChyvKKpbGM_DQ
  9. Зря вы так - ребята уже 2 команды по 8 человек собирают на весну.
  10. Могу тебе ответить чатом из одной игры. - Why not double mortars? Are you from that USF Gay Rifle Lobby? - Why double mortars? Are you from USF Gay Mortar Bar?
  11. Для тех, кто интересуется отзывами о Херфорде.... ссылка
  12. "Врёти!"The current meta encourages deathstars or dual semi-deathstars for handling the "hold the center" scenario in particular. (and for at least drawing in the secure target scenario). If you can't beat your opponent's tough unit, you can't win. Empire doesn't do deathstars well and furthermore I don't think anyone wants them in the game. The "hold the center" scenario is very old-fashioned and should be retired in favour of new scenarios that require players to do more than march 12-18" onto the table middle with their deathstar. ....................................... The 30% character cap doesn't make sense and should be removed (or changed to 30ish % in all armies). ---------------------------------------- I talked to Tore Plennis at the tournament and he certainly wasn't satisfied with his list. The light spells are worse and very short-ranged. The tank is... with a suck table. The Sungriffins are 2+save = decent, but not hardcore and will die against dedicated combat armies. (Might stand a chance with several buff wagons - that you could afford after paying for subpar core, cannons etc. - and if the wagons didn't die or couldn't keep up if Empire wanted to go on the offense.) .......................................... The pistolmilitia is actually a cool, fun and decent unit. I hope it doesn't get changed.. ------------------------- Our core state troopers have a serious problem. They die in mad droves to the dedicated combat units out there. Being many and surviving an extra round doesn't win any games. Imperial guard is in this category as well, I'm afraid. "Core tax" is a weird concept and shouldn't exist. Units should be worth their points. As always, taking certain things in crazy high quantities makes them suddenly too good, since they reach the "critical mass" where opponent can't handle them. (such as 6 vanguarding night goblin heroes on str 6 squigs for 120pts apiece - one or two are cool and fun, 6 are skew). Don't make core units not worth their points - avoid spamming by capping them. ------------------------------ Also, haven't seen the detachment rules in play for about 3 editions (except as 5 man units for diverting). Maybe they could do sth. .................. The order system is cool, thematic and flexible, without being OP or too easy to use. Good job :) .................... By the way, please don't make cannons worse against monsters (such as always doing 3 wounds against flying monsters). That would remove part of the last thing they've got. Scare factor. But yes, they're unreliable.
  13. Подождите-подождите, это фильм про то, как робот борется с трусонюхом или с горничным в маске?
  14. В общем и целом командный ака победный ака революционный(сарказм) ростер набрал больше всего очков! "Молодец, стараюсь."Actually, this is the point, you disappoint players instead of fixing the issues they believed was there. 1.2 just poured more tea inside the cup of that kind of players. I thought this was a community driven game but it looks like "the game representatives, elected by the great majority of nothing" decide without the consent of the community any more. All changes should be approved by the community and it is possible to do so. There, you are acting like "we make the changes, deal with it". As an EoS player, i am overall disappointed by the change on characters, i liked heroes instead of "lords" system. I do not like "streamlined" systems, and you removed the flavor of the army (on my point of view). Rule-wise, 1.2 does not change that much except magic / codex streamlining with new army selections. I also do not understand the nerfbat on cannons... You should just have said 0-2 canon (including Steamtank) / 0-2 other types. Canon is part of the game, artillery is part of it. Cannons are random to kill something, it does not work like everybody states : I never killed a dragon or a monster creature with more than 4 HP with a cannon in 1.1 after more than 12 games. Artillery is rock/paper/scissor type of unit, it is not reliable for unlucky people. Now, i do not see anymore the point of taking one by just "wishing" that i would do that 3+ to hit and 2+ to wound without incident. And then i have 1D3+1 where you have a 1/3 chances of doing only 2 HP on the monster. Afterwise, some of them have Regeneration / Ward saves (Skaven abomination)... Those have a 50% chance of removing that damage. OKAY! Cannons are cheated. Even the Steamtank is just a "i'll protect my rear". Holy **** ? A steam tank staying in the back ? Come on, it should be a "pressure" point, not a hiding vehicule, acting as a more "resilient" canon (3 games in a tourney, 3 times my Steamtank is dead 1st round or is just noob in CC. I also got killed by rat-at-arms with spears... LOL! the guy just made 5x6 to wound my tank and killed it finger in the nose with those lethal Strikes (not talking about Toxic - Omg). Even KoE peasants can manage to kill a Steamtank quite easily :P. You nerf'ed our core infantry by removing the seasoned general : ok but you must streamline other cores too to be as weak as ours or put 4 (yes 2 pts on the old format) pts to have a spearman or swordsman because with statsline of ratmen with a worse init and mouvement, it would be ok. The cores are a damn joke when you see beastmens coming with only rare etc because they have only a 15% limitation on core... So awesome thinking. There is my feedback after thinking about this game over again and trying some 1.2 games. You have to start over again all the internal balance and it pisses us off to follow and act upon it without having been asked about it.
  15. Есть откуда-то 15-20 голов от лошадей драгон принцев. Отсыплю за ненадобностью.
  16. ГГ стали великими обыграв ППМВ, я не против :) Ничего-ничего. Бывает, отличный результат по факту. В следующий раз станешь великим!
  17. В пределах статистики. [не сарказм]
  18. А за донат картинок пришлют? Хде пруфы?
  19. Average score /game /AB after 5 games : Beast Herds 12,82 Daemon Legions 12,02 Sylvan Elves 11,48 Warriors of the Dark Gods 10,5 Dread Elves 10,34 Kingdom of Equitaine 10,32 Saurian Ancients 10,22 Ogre Khans 10,2 Vampire Covenant 10,06 The Vermin Swarm 9,86 Highborn Elves 9,76 Infernal Dwarves 9,2 Dwarven Holds 8,8 Empire of Sonnstahl 8,3 Orcs and Goblins 8,3 Undying Dynasties 7,86
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