"Have had a chance to skim the Cities of Sigmar (soup) book. Some basics:
-7 sets of allegiance abilities including unique items and command trait for each city, they are:
-Hammerhal
-Tempest's Eye
-Greywater Fastness
-Living City
-The Phoenicium
-Excelsis
-Anvilguard
Spells and prayers ect are shared + some generic command abilities for the different races (more on those later)
-Greywater Fastness unlocks battleline steam tanks
-No new endless spells, released warhammer fantasy watchtower as scenery. All cities get access to Stormcast so you can use their endless spells I guess
-none of the recently axed minis returning. The Warhammer Quest priest is back with his tiny griffhound
-All remaining models have been lumped into the following 7 factions: Freeguild, Dispossessed, Wanderers, Darkling Covens, Scourge Corsairs and Phoenix Temple. Dwarfs and Empire get their war machines back and shadow warriors are now Phoenix Temple (wtf)
No new models but several new options from existing sprues. Option for a gunmaster hero in a steamtank and on foot and a Guildsmarshal on demigriff. Longbeards effectively gone and models renamed Clanshields, generic dwarf warrior option?? Not familiar with the elf stuff so couldn't check what's changed
-Cities of Sigmar are like Stormcast and can ally with any Order.
-Beautiful model section in the book that basically encourages you to convert your minis and has four pages of conversion guides. Some really nice dwarves from the living city using sylvaneth bits
Overall more excited for the book than I previously was as a Dispossessedf*g, looking forward to getting some more time with it tomorrow. Let me know if you have any specific questions and I will try to answer them when I next get to see it
...
All units have the Cities of Sigmar keyword. Each mini faction gets its own special allegiance rule like skaven clans. Freeguild get detachments and Dispossessed get auto pass battleshock on a 1-3
Forgot to add: all Dispossessed infantry now has 2 wounds!!!"