Новые правила линка.
Firing - The creation of the Linking Pool System [something I made for Firestorm] has VASTLY improved the speed with which Attacks are calculated. In the new game Models don't Link - Weapons do..... this means that a player able to fire 4 weapons from a squadron at an enemy target no longer links with themselves to link later.
eg. 3x Augusta Frigates are at RB1 firing at a EoBS Battleship with DR6 and CR11
One August has suffered -1HP. The process works this this..
Choose 1 WEAPON to be the Lead Weapon [presumably one of the weapons on an undamaged vessel] = 4AD
Then build the Linking Pool by adding up all the other weapons firing, reducing EACH WEAPON that has suffered damage by the appropriate amount...... 4+ 4+4+ 3+3 = 18 AD..... now half the Linking Pool rounding up! and add it to the Lead Weapon 4+9=13AD.
Its fast and errs on the side of the Firer in terms of AD levels. This means more stuff gets blatted too!
There are a number of other changes regarding Indirect Fire, Munitions Types, the Linking of Mines, various special rules surrounding the esoteric weapons of each nation...... but its the Linking Mechanic that has revolutionised the DW2 gameplay.