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pr3rx

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Весь контент pr3rx

  1. Деление Хаоса на расы не планируется?по легионам
  2. как там с модом? еще одна просьба можеш сделать один режим игры чтобы максимальный лимит войск был хотя бы 300-400 а то 1000 или 2000 мой комп просто не осилит,А также без титанов... и лимит для асасинов,пилонов и тд,которые в лимит не идут...
  3. я скачал мод но он не запускается! бета 03 все вроде норм но в папке локал нету файлов или эт не главное
  4. Здравствуйте!можете помочь! не скажете где можно скачать хорошие карты размером 1025?
  5. Hi,+1 спасибо за обновление (и еще поставь старый лимит вышек,ибо 16 штук мало)
  6. давно таково не писал но всежэ...раздавать будеш? :D
  7. когда ждать новую версию мода?
  8. можно ссылку на мод и сеть в хамачи...
  9. в версие 5.00.00 ее небыло..это какие то обновления или уже новая версия мода...
  10. Дальность телепортации такая жэ?
  11. круто круто... а чтонибуть новое для других рас будет?например некроны
  12. 1.20...канешно DC я не такой тупой чтоб на SS ставить
  13. при игре по сети выходит ошибка синхронизации...раз 10 уже пробовал с разными настройками,карты менял игру даже переустановил...нифига сразу после ошибки синхронизации выходит ошибка игры непомню что написано..ток запомнил отправлять и не отправлять...вот посмотрел warnings.log скопировал последние может поможет...или это у меня чет не так... "Warnings.log"20:17:44.85 PeerState::ProcessConnected - result 7, message length 0 20:17:44.85 PeerState::ProcessConnected - failed to connect to the host res = 3, reason =0 20:17:44.85 Closing connection 7f755d0 20:17:44.87 GAME -- Closing session 20:17:44.87 Lobby - LOE_JoinHostResult received 20:17:48.81 SPOOGE -- 223.00MB available texture memory 20:17:48.81 SPOOGE -- 207.00MB available texture memory 20:17:49.35 Lobby - LIE_JoinGame received 20:17:49.35 Lobby - Joining game 95.59.61.19 20:17:49.35 GAME -- Creating session 20:17:49.35 PeerState - 2.133.212.109:6112 / 2.133.212.109:6112 20:17:49.35 PeerState::ConnectCallbackHost - connecting to host at 95.59.61.19:6112 20:17:49.35 PeerState::ProcessConnected - result 7, message length 0 20:17:49.35 PeerState::ProcessConnected - failed to connect to the host res = 3, reason =0 20:17:49.35 Closing connection 7f75658 20:17:49.37 GAME -- Closing session 20:17:49.37 Lobby - LOE_JoinHostResult received 20:17:50.40 Lobby - LIE_JoinGame received 20:17:50.40 Lobby - Joining game 95.59.61.19 20:17:50.40 GAME -- Creating session 20:17:50.40 PeerState - 2.133.212.109:6112 / 2.133.212.109:6112 20:17:50.40 PeerState::ConnectCallbackHost - connecting to host at 95.59.61.19:6112 20:17:50.54 PeerState::ProcessConnected - result 0, message length 63 20:17:50.54 PeerState::ProcessConnected - connected to the host 20:17:50.54 PeerState::HandleSessionDetailsEvent - received details for the session, 1 peers to connect to (including host) 20:17:50.54 PeerState - connection complete, connected to 1 peers including the host 20:17:50.62 PeerState::HandlePeerInSessionEvent - we have successfully joined the session 20:17:50.62 Session : We are now a Peer 20:17:50.64 Lobby - Join success 6653df45 20:17:50.64 Lobby - LOE_JoinHostResult received 20:17:51.06 Lobby -- Net WELCOME received 20:17:51.06 Lobby -- Setting up game with scenario Sky's Meteor Storm v1 (valid) 20:17:51.06 Lobby - LOE_GameUpdate received 20:17:51.06 Lobby - LIE_PlayerUpdate received 20:17:51.06 Lobby - Sending a request to the host for a player update message (1 - 6653df45 - Imperator 20:17:51.06 Lobby - LIE_ListPlayers received 20:17:51.06 Lobby - LIE_OnGameUpdate received 20:17:51.06 Lobby - LIE_OnPlayerUpdate received 20:17:51.06 Lobby - LOE_MapStatus received 20:17:51.07 Lobby -- Net UPDATE PLAYER information for player (1 - 6653df45 - Imperator) received 20:17:51.07 Lobby - LIE_OnPlayerUpdate received 20:17:52.87 Lobby - LIE_PlayerUpdate received 20:17:52.87 Lobby - Sending a request to the host for a player update message (1 - 6653df45 - Imperator 20:17:53.09 Lobby -- Net UPDATE PLAYER information for player (1 - 6653df45 - Imperator) received 20:17:53.09 Lobby - LIE_OnPlayerUpdate received 20:17:56.31 Lobby -- Net UPDATE PLAYER information for player (4 - 0 - ) received 20:17:56.31 Lobby - LIE_OnPlayerUpdate received 20:17:58.12 Lobby -- Net UPDATE PLAYER information for player (5 - f8e09e15 - ) received 20:17:58.12 Lobby - LIE_OnPlayerUpdate received 20:18:00.57 Lobby -- Net UPDATE PLAYER information for player (6 - f8e09e15 - ) received 20:18:00.57 Lobby - LIE_OnPlayerUpdate received 20:18:03.67 Lobby -- Net UPDATE PLAYER information for player (7 - f8e09e15 - ) received 20:18:03.67 Lobby - LIE_OnPlayerUpdate received 20:18:03.73 Lobby - LIE_PlayerUpdate received 20:18:03.73 Lobby - Sending a request to the host for a player update message (1 - 6653df45 - Imperator 20:18:03.93 Lobby -- Net UPDATE PLAYER information for player (1 - 6653df45 - Imperator) received 20:18:03.93 Lobby - LIE_OnPlayerUpdate received 20:18:06.10 Lobby -- Net UPDATE PLAYER information for player (5 - f8e09e15 - ) received 20:18:06.10 Lobby - LIE_OnPlayerUpdate received 20:18:06.10 Lobby -- Net UPDATE PLAYER information for player (6 - f8e09e15 - ) received 20:18:06.10 Lobby - LIE_OnPlayerUpdate received 20:18:06.10 Lobby -- Net UPDATE PLAYER information for player (7 - f8e09e15 - ) received 20:18:06.10 Lobby - LIE_OnPlayerUpdate received 20:18:06.10 Lobby -- Net UPDATE PLAYER information for player (0 - f8e09e15 - NURYMZHAN) received 20:18:06.10 Lobby - LIE_OnPlayerUpdate received 20:18:18.26 Lobby -- Net GAMESTARTING received 20:18:18.26 Lobby - LIE_GameStarting received 20:18:18.26 Lobby - LOE_GameStarting received 20:18:18.26 Lobby - loading badge 'chaos_marine_race/chaos_khorne_bloody_badge' for player (1) 20:18:18.26 Lobby - loading banner 'chaos_marine_race/chaos_khorne_banner' for player (1) 20:18:18.26 Lobby - Sending badge for player (1) 20:18:21.21 Lobby - Badge received from net player f8e09e15 for 0, 3 left 20:18:23.89 Lobby - Badge received from net player f8e09e15 for 5, 2 left 20:18:25.45 Lobby - Badge received from net player f8e09e15 for 6, 1 left 20:18:28.53 Lobby - Badge received from net player f8e09e15 for 7, 0 left 20:18:28.53 Lobby -- Local player sending ready to start 20:18:28.64 Lobby -- Net GAME START received 20:18:28.64 Lobby - LOE_GameStart received 20:18:28.64 Skirmish - loading badge 'chaos_marine_race/chaos_khorne_bloody_badge' for player (1) 20:18:28.64 Skirmish - loading banner 'chaos_marine_race/chaos_khorne_banner' for player (1) 20:18:31.64 APP -- Game Start 20:18:31.64 GAME -- Ending FE 20:18:31.64 GAME -- Shutdown play 20:18:31.64 GAME -- Beginning multi-player mission 'Sky's Meteor Storm v1' (2 Humans, 3 Computers, 0 Observers) 20:18:31.64 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 20:18:31.64 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 20:18:31.64 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 20:18:31.64 GFx -- loading file DATA:ART\UI\SWF\Font_glyphs.gfx 20:18:31.64 GAME -- Recording game 20:18:31.64 GAME -- Initializing sync checking... 20:18:31.68 GAME -- Initializing FX Manager... 20:18:31.71 GAME -- Initializing Rendering Systems... 20:18:31.73 GAME -- Initializing NISLets... 20:18:31.82 GAME -- Initializing World Blueprints... 20:18:31.84 GAME -- Initializing Scene Graph... 20:18:31.85 GAME -- Initializing MOD systems... 20:18:33.50 GAME -- Initializing Session... 20:18:33.50 GAME -- Initializing Players... 20:18:33.53 GAME -- Initializing SCAR (Pre-Sim) systems... 20:18:34.39 MOD -- Loading Win Condition(DATA:Scar/WinConditions/DESTROYHQ.SCAR) 20:18:34.40 GAME -- Initializing Team Colour Systems... 20:18:53.50 GAME -- Preloading all models... 20:18:53.50 Error: D3DERR_INVALIDCALL Desc: Invalid call Code: 2156, Facility: 2166, Severity: 1 Call: [m_pStdTexture->LockRect( mip_level, &lockRect, &rect, flags )] 20:19:16.84 GAME -- Applying Team Colours... 20:19:17.81 GAME -- Remote peer (NURYMZHAN, f8e09e15) finished loading (266b630c) 20:19:17.81 GAME -- Loading, still waiting on 6653df45 20:19:17.81 GAME -- Initializing UI... 20:19:17.82 GAME -- Initializing LUA... 20:19:17.84 GAME -- Initializing SCAR (Post SIM)... 20:19:47.85 GAME -- Precaching Events... 20:19:47.87 GAME -- Initializing Sim-Vis Handlers... 20:19:48.18 GAME -- Initializing music... 20:19:49.81 GAME -- Initializing AI... 20:19:49.81 GAME -- Initializing SCAR... 20:19:50.40 GAME -- Preparing Sim-Vis... 20:19:51.15 SIM -- Setting SyncErrorChecking level to Low 20:19:51.15 GAME -- Local player (Imperator, 6653df45) finished loading (266b630c) (79 seconds) 20:19:51.15 GAME -- Starting mission... 20:19:51.45 MOD -- (CHEAT) player 1000 added 9999999.00, 0.00 20:19:51.45 MOD -- (CHEAT) player 1000 added 0.00, 9999999.00 20:19:51.45 MOD -- (CHEAT) player 1000 revealed fow 20:21:00.00 GAME -- Sync error detected, frame 530 (current frame 541), local peer (Imperator, 6653df45) - Checksum: A5917F4C != E9F170A9 20:21:00.00 SIM -- Dumping SyncErrorlog for frame 529 20:21:00.00 SIM -- Dumping SyncErrorlog for frame 530 20:21:00.00 Session : We are destroyed 20:21:00.00 SIM -- Dumping SyncErrorlog for frame 529 20:21:00.00 SIM -- Dumping SyncErrorlog for frame 530 20:21:12.28 GAME -- Closing session 20:21:12.28 GAME -- Ending mission (?) 20:21:12.28 GAME -- Resetting SIM... 20:21:12.28 MOD -- Shutting down Mod 'zms'... 20:21:12.53 SPOOGE -- 207.00MB available texture memory 20:21:12.53 SPOOGE -- 207.00MB available texture memory 20:21:13.06 Application closed without errors
  14. блин перепробовал много раз по разному вводил нифига..неправильный пароль
  15. Незнаю почему..но почемуто неправильно
  16. как можно увеличить численность отряда при появлении?
  17. Всем привет..один вопрос как открыть все рассы для игры по сети?...пробовал унклокеров..патч.рег создавать ничего не помагает..
  18. sorri за часто задаваемый вопрос. на счет вышек да!а то мало
  19. Как можно в warhammer 40k Soulstormе увеличить далбность камеры?и увеличит кол-во вышек?
  20. а там разве есть МОГИЛЬНЫЙ ОХОТНИК ?если есть в каком здание?
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