И маленько ВНЕЗАПНЫХ отличий.
"Ралли тест"Rally Tests
At the start of the Compulsory Moves subphase,
each fleeing friendly unit must take a Leadership Test (in an order
chosen by the Active Player). Units that are at 25% or less of their starting number (unit size on army list), including
joined Characters, must take this Leadership Test at half their Leadership (round fractions up) .
"Фли"Flee Moves
If fleeing models move through enemy models or Impassable Terrain, they must take a Dangerous Terrain (3) test .
"Реформ"After the Reform, no single model can be further away from its starting position (before the reform) than twice its Movement
Characteristic. A unit that has Reformed cannot shoot in the Shooting Phase.
"Спеллы РиП"Remains in Play
If the caster of the spell is slain, the spell's effects are automatically dispelled at the first possible moment
the spell could normally have been dispelled (see Magic Phase Sequence).