Independent Character:
Independent Characters can join other units. They cannot, however, join units that
contain vehicles or Monstrous Creatures. They can join other Independent Characters
While an Independent Character is part of a unit, he counts as part of the unit for all rules
purposes
Reserves
During deployment, when deciding which units are kept as Reserves, you must specify if
any of the Independent Characters in Reserve are joining a unit, in which case they must
arrive together. Similarly, you must specify if any units in Reserve are embarked upon
any Transport vehicles in Reserve, in which case they will arrive together. In either case,
when making a Reserve Roll (see below) for a combined unit, roll a single dice for the
unit and/or its Independent Character/Transport vehicle
INDEPENDENT CHARACTERS &TRANSPORTS
If an Independent Character (or even more than one) and a unit are both embarked upon
the same vehicle, they are automatically joined, just as if the Independent Character was
within 2" of the unit. If either an Independent Character or a unit is already in a vehicle,
the other may join them by embarking too (assuming, of course, that there is enough
space). The unit and the Independent Character(s) can, in a later Movement phase,
disembark together as a single unit. Alternatively, they can separate by either the unit or
the Independent Character(s) disembarking while the others remain on board. They can
even separate by disembarking at the same time, so long as they end their moves more
than 2" away from each other.
итак, этап выбора резервов, варианты: 1) Яррик джойнится к Тигре, идут в ЛР, получаем юнит СМ в ЛР
2) Тигра джойнится к Яррику, идут в ЛР, получаем юнит ИГ в ЛР
3) Тигра идет в Лендак, туда лезет Яррик, джойнится к Тигре, получаем юнит СМ в ЛР
4) Яррик идет в Лендак, туда лезет Тигра, джойнится к Яррику, получаем юнит ИГ в ЛР
вышли из резерва, из ЛР либо выбегают два индепа как два разных юнита, либо тот юнит, который там и был