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zeffid

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  1. Легионеры нужны были точно. Хунта не изъявляла желания ехать?
  2. 1. Scoty 2. Carloff 3. Poison 4. Bigfinger 5. Olkiar 6. Anglais 7. Sergzerg 8. Droger 9. Zeffid 10. Revenant 11. Silver То есть нас две команды и капитан, так? Или мы гуманитарную помощь оказываем? Антон, опредли нас уже? Бенжи не едет?
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  5. Забыл сказать, что позвонил Антону и все уже улажено ;) а вообще я сразу так и понял
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  13. 1.How does the doctrine attribute of the Stealth Lore , when one of the character models is part of a unit that is located in close combat ? It can be used normally. 2.How does the doctrine attribute of the Stealth Lore , when one of the character models , the unit to which it would exchange can not connect because it is forbidden by special rules? It can not be used. 3rd How are losses removed properly in melee if the unit suffers losses , with several opponents in contact ? When removing the models are 4 conditions are met: 1 Evenly on both sides 2 Thus, the possible number of enemy models fight 3 Thus, the maximum number of own models fight 4 So stay the maximum number of units in close combat If not all Bedinungen can be met , they are sequentially except into account ( starting with 1 ) . 4 Are you allowed in each combat phase " Out of the way " use or only in the first ? The rule may be used at the beginning of each combat phase . 5.Darf you displace by " Out of the way " models of the commando unit from the first link ? Yes. 6 What happens when an already switched off model of the commando unit is revived by special rules , and his place was taken in the first term of a character model? It displaces a character in the first term . 7.What is allowed to perform a single model as part of a reformation in melee everything in maneuvers ? In addition to the obvious itself from the rule book restrictions the following shall apply : There must be umformieren so that all models that previously could beat on it that can still do. 8.What is allowed to perform a unit of several models as part of a reformation in melee everything in maneuvers ? In addition to the obvious itself from the rule book restrictions the following applies : You must be umformieren so that all models that previously could beat on them , can do still . 9th counting scouts with the established units when determining who receives +1 to start throwing ? No. 10.Wird regeneration overridden when a wound is prevented by fire attacks yet by protecting litters ? No. 12.Mьssen war machines are geared towards their goal ? If so, when ? Yes , in the firing phase. If it can not be aligned to the target can not be shot . 13.Darf a Todbringer (or any other model , but that as a KM KM is no shooting ) shoot after turning yet ? Yes. 14.Wird the Charmed Shield of example the soul robbery or other attacks , not intentionally cause the hits enabled? No. 15 If a unit re-forming in close combat , the command models are then allowed to take the places of normal models and thus expel them from the melee ? Yes. 16 a) Gives the iron curse icon protection against attack by war machines like weapons (eg Ironblaster or Todbringer ) ? b) Provide protection against melee attacks such models ? c) Provide protection against melee attacks from war machine crews ? a) Yes b) No c ) No Similar as war machines shall for the purposes of this question the Deathbringer , the Ironblaster that Scraplauncher , the skull gun , salamanders, Arachnarok with net spin , sky sailors, runners chariot Seelenzermalmer , Stegadons and the steam tank. 17: How to be maximized at a multiple attack of the contact? It must first of as many custom models are brought to contact, and as long as this is guaranteed, even as many enemy . 18 : Can you conjure spells in melee , if this is not explicitly allowed? No. 19 Transfers to the effect of a magic item of a character model to a monster -ridden by him when the article the words " model " is used (for example, +1 Resistance +1 life point Rьsung DE ) ? No. 20 Can an assassin the Screaming Bell / Plague the displace into second place ? No. 22 Can a model whose KG drops to 0 or strike ? Yes , it hits 5 + . 23 What happens when a unit from several sources, the special rules " always first to Beats " (ASF ) and " always Suggests to last " (ASL ) has ? In general, ASL and ASF no special rules to add the . Each model has in fact so only once , regardless of how many sources it would get them. So if both rules are as they have no effect according to the rule book , but not disappear. 24 Which base sizes are allowed for models ? Only on which they currently sell or older ? All base sizes on which a model up to and including 6 Edition was available are permitted , except for flight bases. 25 What details of an army list must the opponent will be announced before the game ? All , with the following exceptions : magic items , runes magic items , Daemonic Gifts , Breton virtues Assassins (incl Goblin Slasher ) , Fanatics , Big Names of the ogres , chaos gifts of Beastmen 26 Does the effect of the article "The Other Trickster Shard " even if the model that strikes straight with several ( similar ) models of an enemy unit in contact , all of which are not affected by the shard ? Yes. 27 Does a unit that was involved in a multiple melee , at the end of phase but has no more enemies, take a Break test ( or lose life points if unstable ) if their side has lost the combat? No. 28 Can magic swirls are so magic that they touch a melee ? yes 29 How can models of that fire as a KM , but a limited field of view have , shoot at models that they can not see at the beginning of the shot phase ? No, these models are the subject focused on their goal to shoot at it can , but the goal must be at the beginning of the shot phase in its 90 ° field of view have found 30 Can the Steam Tank are aligned in front of the shooting with the steam gun ? No, the tank can only fire straight ahead (the shot is perpendicular to the front edge of the base , starting from the middle of this edge ) 31 Can benefit character models of magical items that they do not actually " use " can be due to a combat situation? No, a model with two-handed sword could thus ends the Auspicious sign not use in close combat , and a Breton with a magical sword and lance would not benefit from the special rules / bonuses in the combat phase in which it engages . 32 What is a " reasonable" size for the hearth stone ? Appropriateness of each rectangular or round base that can be placed within a circle of 5 '' diameter. 33 Can models of predator -stick special rule also generate additional attacks, if they support ? Yes , all executed attacks with this special rule can do that 34 Profit Impact Hits of special rules (such as flame attacks, Armour Piercing , ...)? Yes. 35 If the MW of the Generals is used this must then be modified ( darkness of despair , Diszisplinstandarte etc.) ? yes 36 May also be a magician in the same unit as the general use its modified MW ? yes 37 Expires the Auspicious sign when a character with a two-handed weapon suffers the first hit in melee ? no 38 Allows the Blutkessel effect only in melee repeating Verwundungswьrfen ? Yes. 39 Have Dark Elves against all models in the army book high elves hate. Yes. 40 If the orientation of a model amended by the harpoon of the runners chariot ? No. 41 Uses the betrayal of Tzeentch the moral value of mounts ? No. 42 Can a model with ASF against a model with ASF and ASL botched hit rolls due to the ASF repeat ? No. 43: Can a train several character models from a unit out attack ? Yes. 44 If in the determination of whether a single model in front / side / back is , used the majority of the base (analogous ETC FAQ ) , or throwing dice , if the model is in more than one of the zones ? It is one of the base area . 45 Allows the Timewarp aircraft movements of 40 inches ? No, flyer with Timewarp can not move more than 20 inches. 46 Can a model with random movement , ignore the 1'' - zone own units or terrain piece during its rotation , as long as it ends the movement outside this ? Yes. 47 Can a model with random movement , ignore the 1'' zone of enemy units during its rotation , as long as it ends the movement outside this ? Only when it attacks . 48 Can a model with random movement , ignore ignore the 1'' - zone own or enemy forces or terrain piece during its straight movement as long as it ends the movement outside this ? Only when it successfully attacks an opponent . Otherwise, it gets stuck at this point. 49 Wass happens when a model with random movement contacted during its rotation an enemy unit . It attacks them , even if they are not touched with his front. The attacking model is then pushed back as far as that it takes a koreckte Positon .
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  18. 100% кто-то поедет ночным поездом. Мое предпочтение - сапсан в 6 с чем-то утра субботы. Так что у тебя выбор есть ;) Про армию - к капитанам.
  19. Еще ест FAQ: http://www.tabletopwelt.de/forum/showpost....amp;postcount=2 Ссылка на турнирную страницу: http://www.tabletopturniere.de/t3_tourname...1&tid=11118
  20. Я вот тут перевел правила турнира (помимо компы). Из важного. Паринги (тут все как обычно): Выставли по армии Выставили по 2 - выбрали Повторили Оставшиеся играют между собой. Ростеры надо отправить до 14го!!! Листы открытые. Расписание: Friday, 28/03/2013 From 17:00 clock the arrival date. SOCIALIZING DAY ! ( everyone is invited to the evening with us to gamble a round / Barbecue / chatting etc.! We would appreciate the structure is then even done  . ) Saturday, 29/03/2013 Saturday, 29/03/2013 08:30 clock inlet about 09:15 clock welcome 09:30 clock - 12:45 clock Game 1 13:15 clock - 16:30 clock Game 2 17:00 clock - 20:15 clock Game 3 (Game over 195 minutes may be played to the end ) Sunday, 03/30/2013 09:00 clock inlet 09:15 clock - 12:30 clock Game 4 - Selection of the most beautiful army - 13.15 clock - 16:30 clock Game 5 about 17.00 clock ceremony ( degradation occurs through organization ! ) Rating: It can be achieved per team for the entire tournament a maximum of 450 points. (5x 70 points through the games + 5x 10 points by the Bemalwertung + 5x 10 points for timely payment and delivery list ) Case of a tie , the victory points difference decides . 50 очков за неизвестное слово - это покрас, имейте ввиду! Вот это тоже важно: Victory Point Matrix: 0-220 10:10 11:9 221-440 12:8 441-660 13:7 661-880 881-1100 14:6 1101-1320 15:5 1321-1540 16:4 1541-1760 17:3 1761-1980 18:2 1981-2200 19:1 2200 + 20:0
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