Lights of the Warp - это мод стремящийся приблизить геймплей Dawn of War: Dark Crusade к настольной версии игры Warhammer 40.000 увеличивая число доступных юнитов и тактик в игре. Фактически Lights of the Warp основан на различных модах, но значительно превосходит их из-за множества нововведений. Данный мод затрагивает все расы доступные для игры в Dawn of War: Dark Crusade.
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2. Форум
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5. Аддон Apocalypse v0.3.0
Что нового:
» Change log «
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v1.5.1
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. General:
- Included the "Heroes" Mod (v1 & v2). Original Version by Cuttershane & DoWAI's team. French traduction
and Lights of the Warp Compatibility by the LotW Team.
* Squad now gain experience in combat.
- Added a new victory condition: "Extermination".
* Eliminatr all enemy units and buildings. Give no quarters.
- Mod now fully compatible with DC 1.2
- Game menus have been partially redone.
- You are no longer able to play skirmish or multi player while under Lights of the Warp CMP.
- You are no longer able to play campaign while under Lights of the Warp.
- Numerous balance changes.
. Space Marines:
- Devastator's Plasma Cannon now require the second HQ Addon.
- Bikes' speed have been doubled.
- Bikes are no longer able to capture SPs but can still recapture them.
. Chaos Space Marines:
- Horrors Squad can no longer be reinforced.
. Imperial Guard:
- Kasrkin Strike Team (new unit).
* Available at Aerial Command.
* Five Kasrkins geared with Plasma Guns, Aerial Assault's specialists.
- Slightly decreased the Grey Knights' cost (60r/30p instead of 60r/60p).
- Flamers now require a Tactical Control.
- Meltagun now require a Company HP.
- Execution ability have been extended to the whole IG Infantry (including Ogryns and Special Weapons).
- Strip Soul's damage have been increased to their previous value (250 -> 300) and restored its
15% backfire chances.
. Eldars:
- Harlequin Troupe
* New icons for the Troupe, the Troupe Master, the Shadow seer and the "minor" Harlequins.
* Doubled the Ranged Damage of the Death Jesters.
* Troupe Master now detect infiltrated units.
- Doubled the Dark Reapers Ranged Damages.
- Greatly increased the ranged damages of the Fire Dragons.
- Rangers' squad size is now from 1 to 10.
. Orks:
- The previous version's AI Bug has been fixed.
- Randomized Nobz, Shoota Boyz and Slugga Boyz (by Medes).
. Tau:
- Krootox and Devilfish's Hardcap Removed.
. Necrons
- Destroyer Lord.
* Fully reworked.
* 2200 HP instead of 1250.
* Hardcap: 1.
* Actually uses the Hero UI.
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Known Bugs
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- No capture_idle anim on the Guard Lieutenant Model
- Some FX bugs.
- A weird color bleed issue on Space Marines skins.
- Some units do not Level Up in the Heroes Mod.
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v1.4.0
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. Imperial Guard:
- Shadow sword Titanicus (Thanks to Zany Reaper)
- Increased Inquisitor's and High Commander's HP.
- Execution reintroduced into the High Command.
- Some units can now be called directly from the Aerial Command.
- Servo Skull Squadrons now detect infiltrated units.
- Almost icon bugs fixed.
. Space Marines
- Space Marines Bikes (Thanks to Mudflaps)
- Space Marines Veterans*
- Almost icon bugs fixed.
- Venerable Dreadnought's weapons bugs have been fixed.
- Removed Whirlwind's Hardcap.
- Increased Inquisitor's HP.
- Land Raider Prometheus*
- Devastator Squad*
. Chaos Marines
- Mark of Khorne
- Chaos Lieutenant*
- Kharn the Betrayer (model isn't really TT wise)
- Almost icon bugs fixed.
- Khorne Terminators*
- New Berserks*
. Tau Empire
- Army Painter extended
- Stealth Teams replaced with:
* XV15 Stealth Team (5 members, 3 upgrades)
* XV25 Stealth Team (3 Members)
- Crisis Squad now have a squad cap of 3 members.
. Eldars
- Army Painter extended
- Spear of Khaine
- Harlequin Troup (replace the old Triad)
. Necrons
- Army Painter extended
.Miscellaneous:
- AI now use new units along with vanilla ones.
- Various bug fixes (very long work on upgrades)
- Intro musics diversified.
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v1.3.7
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- Added a campaign mode allowing you to play the Dark Crusade Campaign along with the Lights of the Warp mod.
Just activate "Lights of the Warp CMP" mod in your Game manager.
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V1.3.5
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. Imperial Guard:
- Conscript Platoon
- Inquisitor and Retinue
- Servo-Skulls Squadron
- High Command
- Platoon Command Squad (include new Lieutenant model by Havoc)
- Leman Russ Vanquisher, Exterminator, Conqueror, Demolisher + upgrades to standard Leman Russ*
- Anti-Aircraft Tanks Hydra (model by Zany Reaper & Havoc)
- Aerial Command (deep striking Valkyrie animations by Closer to Codex Models Team)
- Allied Grey Knights
- Commissars: . Execution extended to more troops and officers
* New ability: "It is for your own Good"
* Limit 5.
- New upgrades for Guardsmen and Kasrkins*
. Space Marines
- Randomized Marines*
- Command Squad
- New Rhino*
- Land Speeder Squadron
- Inquisitor and Retinue
- Vindicare Assassin
- Missile Vortex Bombardment
- Chaplain attachable.
- Venerable Dreadnought*
.Chaos
- Randomized Marines*
- Havocs*
- Icon Bearer*
- Heretic Librarian
- Rogue Psyker
- Chaos Terminators*
- Mark System not fully implemented: this version will only allow you to choose Chaos Undivided.
- Berserker Champion*
. Eldars
- Dire Avengers*
- Harlequin Triad
.Tau Empire
- Vespids limited to 3
- Shrines of Mont'Ka and Kauyon are no longer exclusives.
.All Races:
- Squad and Vehicle cap increased to 200 (300 for Ork Squad Cap).
- Includes improved version of The Clone's War gear Mod.
- Whole suppression of squad limits.
.Miscellaneous:
- Playable online (checked)
- Includes "DC Game Manager Enable"
- Army Painter extended for SM, CSM and Guard.
- Loading musics have been changed.
Апдейты:
Kroot fix (38 Кб)