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Новости относительно Blood Bowl 6.0


rad trooper

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Так как у Кубка Крови нет своего форума или даже подфорума то думаю пока темы про него будут здесь и если найдется хотя бы несколько постоянных игроков, то возможно у нас появится новый подфорум.

Недавно появилось вот такое заявление от ГВ

Games Workshop is concerned about the number of fantasy football miniature companies now showing up in the world. GW has also noted that several of the Star Players do not have official figures. They have agreed to allow them in at this time … however over the coming weeks (perhaps months) they do not want to see discussions (or worse released figures) from other miniatures companies about creating figures to fill in for missing star players. Miniatures released by any company should not be marketed online as being a great figure for such and such BB Star Players.

It was made very clear today that if GW sees such marketing happening … they will pull the LRB 6.0 (or modify it before it is officially posted) and remove all star players from the document that do not have an official BB figure effectively deleting the rules for that player from the game (and since LRB 6.0 will be the offical rules for many years to come … this will be a serious deletion). So not only would this erase all the LRB 6.0 stars added to balance out the game and team’s inducements. But many LRB 5.0 stars (Ramtut, Zara, Hemlock, Helmet, Ugroth, Spleenripper, etc. etc) would be deleted from the rulebook as well.

Примерный смысл данного объявления:

ГВ очень недовольно тем, что многие игроки используют для игры фигуры не от главного производителя, а от множества мелких кампаний. Поэтому оно готово пойти на крайние меры - задержка выхода рулбука 6.0 и удалений оттуда всех звездных игроков, у которых нет официальных ГВ фигур.

Так же в последнее время множество фансайтов по Кубку крови получили от ГВ письма с угрозами суда за использование в названии доменов торговых марок ГВ и тпд.

P.S. В ближайшее время я собираюсь создать тему со ссылками на независимых производителей фигурок для Фэнтази футбола.

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  • 2 недели спустя...
  • 2 недели спустя...

Пробуем играть в эти выходные )) если получится неплохо то будем мутить турнир)) и заказывать стартовик :rtfm:

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Так называемые правила 6.0 были выложены для скачивания

Ссылка

Правила пока представляют только текст без какой либо графики.

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  • 3 месяца спустя...

Вряд ли.

А вот список изменений:

General:

Knocked down Ballplayer:

Roll for armor and injury before Ball scatters.

Apothecary:

May also heal KO´d player. Player stays prone on field.

Kick-Off Table:

Get The Ref:

Each team receives 1 additional Bribe to use during this game.

Riot:

If receiving team´s turn marker is on turn 7 each turn marker is moved back one square.

If receiving team´s turn marker is on turn 0 each turn marker is moved foreward one square

Else, Roll 1D6. On 1-3 both turn markers are moved forward one square.

On 4-6 both turn markers are moved back one square.

Inducements:

Bribe:

Cost for Goblins: 50.000 gps. For all others 100.000 gps.

Skills:

Skills may only be taken once per player.

Animosity:

On Hand-Off or Pass to a player of different race roll 1D6. On 1 player refuses to hand-off/pass.

But may still hand-off/pass to player of same race.

Blood Lust:

On failed Blood Lust roll player does not lose declared action. May move instead of Block action.

May pass, hand-off or score after feeding successfully. Casualty on Thrall is only Badly Hurt.

Bombardier:

May use Hail Mary Pass.

Decay:

A successful Regeneration roll will heal both results.

Diving Catch:

+1 to any catch roll from an accurate pass targeted to his square.

On failed catch ball bounces from player´s square.

Dump-Off:

Can be Pass Blocked

Horns:

Always adds +1 ST on a Blitz even if not moved before Block.

Pass Block

May not be used for thrown bombs

Must reach a legal destination square.

May be used against Dum Off passes.

Safe Throw:

If player fumbles a pass on any roll other than a natural 1 then he keeps hold of the ball.

Shadowing:

Dodging player rolls 2D6 + own movement – Shadowing players movement.

On 7 or less shadowing player successfully follows dodging player.

Stab:

On successful Stab roll for Injury, ignore all modifiers -including Niggling injuries.

Stunty:

As usual but armor roll of 9 = Badly Hurt.

Tentacles:

Dodging player rolls 2D6 + own strength – Tentacle players strength.

On 5 or less the dodging player is held firm and his action ends.

Teams:

Dwarf Team:

Death Roler: + Loner Skill.

Re-Roll: Cost: 50.000 gps.

Goblin Team:

Bombardier: Delete No Hands

Looney: Delete No Hands

Pogoer: Delete Dirty Player, Secret Weapon. Cost: 70.000 gps.

Halfling Team:

Treeman: Delete Loner

Khemri Team:

Skeletons: + Thick Skull. Cost: 40.000 gps.

Tomb Guardians: 4 5 1 9, Decay, Regeneration. Cost: 100.000 gps. (Replace Mummies)

Skaven Team:

Rat Ogre: Cost: 150.000 gps

Undead Team:

Skeletons: + Thick Skull. Cost: 40.000 gps.

Mummies: Cost: 120.000 gps.

Wood Elf Team:

Catcher: MA 8, + Sprint.

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