Daddymoroz Опубликовано 5 ноября, 2008 Жалоба Поделиться Опубликовано 5 ноября, 2008 Greetings! Here's today's round of hot fixes: Capital Cities * The entrance requirements to the officer rooms in both guild taverns have been adjusted. You must now be an officer or the leader of a rank 16 guild or higher to enter. Combat and Careers Bright Wizard * Scintillating Energy: Fixed an issue that was causing the stun component of this ability not to function. Content * Chests located in Dark Elf chapter 14 will no longer try to attack players. * Silversong Bladesingers: These NPCs were not intended to drop any coin or loot items, but were doing so anyway. This issue has been fixed. * The warcamp guards at Kargrund’s Stand have been adjusted to be the desired difficulty level. Items * Might: This Engineer epic quest reward item has been fixed to have the appropriate stat bonuses. * Bonus effects granted by certain weapons will no longer persist after the weapon is removed, or stack when zoning. Quests & Public Quests * Falling Stars: Fixed an issue that prevented players from obtaining this quest after abandoning it. * Fragile Light: Lithsantis Valewarden will now respawn properly * Wyrmbreaker: Fixed an issue that could prevent players from obtaining this quest after abandoning it. * Out of Favor: Fixed an issue that could in some cases prevent players from being able to complete this quest. * A Question of Digestion: Fixed some missing waypoints in this quest. * Power Hungry: Fixed an issue that was preventing players from completing this quest. * Cleaning Up Saphery: Fixed an issue that was causing players to become stuck on the quest. * Hallenfurt's Appeal: Fixed a missing waypoint in this quest. * Blood on the Steps: The Bloodherd Guardians for this Bastion Stair dungeon quest will now once again spawn. * Cleanin' Up Kadrin: Yorri Bristlebeard will now give players the items that they need to complete the quest. * Strike Them Blind: Use of the "Force Assignments" quest item will now step the quest properly. * Vermin High Elf: This quest will no longer automatically complete itself automatically without offering a rewards window. * Arkaneth Vermin: This quest will no longer automatically complete itself automatically without offering a rewards window. * Ascension: This quest will no longer automatically be abandoned if players use the incorrect quest item. * Dance of Bones: This Public Quest no longer progresses automatically in the first stage due to ambient monster behavior. * The Cliffs of Vaul: Fixed an issue that caused the counter on the first stage of the Public Quest to de-increment when a monster killed a non-player. The counter now only de-increments when players are killed. Интересно, что это за сундуки такие, которые атаковали игроков? :? Ссылка на комментарий Поделиться на другие сайты Поделиться
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