DarthVal Опубликовано 4 февраля, 2008 Жалоба Поделиться Опубликовано 4 февраля, 2008 Недавно поставил себе реал ИП и столкнулся с траблой-при заходе в ВХ тупо отключается впн соединение-как следствие падает интернет. Впринципе это решается альт+табом и переподключением тырнета,но все равно неприятно....Никто не знает,с чем это связано,и как это решить? Заранее-фаервол,брендмауэр,антивирь все отключено. ПС-поставил демку соулсторма-та же фигня. [Добавлено позже] » Нажмите, для отображения текста « 20:15:13.76 DARKCRUSADE started at 2008-01-30 20:15 20:15:13.76 OS NT 5.1, 2048MB Physical Memory 20:15:13.76 RUN-OPTIONS 20:15:13.76 WORKING-DIR E:\Games\Dawn of War - Dark Crusade 20:15:13.76 USER Вал 20:15:13.76 20:15:15.68 MATHBOX -- Version=5, Cpu=AMD Athlon 64:f=15,m=11, Mode=SSE 20:15:15.68 FILESYSTEM -- filepath failure, path does not exist 'Engine\Locale\english\Data' 20:15:15.68 GAME -- Warning: Failed to map folder 'Engine\Locale\english\Data'. 20:15:15.68 GAME -- Warhammer, 1.2, Build 96815 20:15:15.68 GAME -- Available memory: 2047MB RAM, 3380MB Pagefile 20:15:15.68 State::State - set socket send buffer to 131072 20:15:15.68 State::State - set socket receive buffer to 131072 20:15:15.68 HostState - 172.18.25.39:6112 / 172.18.25.39:6112 20:15:15.68 Session : Now Host 20:15:15.68 Session : We are now a Host 20:15:15.68 PeerState - 172.18.25.39:6112 / 172.18.25.39:6112 20:15:15.68 PeerState::ConnectCallbackHost - connecting to host at 255.255.255.255:6112 20:15:15.68 GSTransport::Connect - GT2AddressError 20:15:15.68 SPOOGE - Driver[Dx9 : Hardware TnL] on adapter[0], version[4,32] 20:15:15.68 SPDx9 -- Driver Name = nv4_disp.dll Device = \\.\DISPLAY1 Desc = NVIDIA GeForce 8600 GTS 20:15:15.68 SPDx9 -- Driver Vendor = 0x10DE Device = 0x0400 SubSys = 0x043810DE Rev = 0x00A1 20:15:15.68 SPDx9 -- Driver Version Product = 0x0006 Version = 0x000E SubVersion = 0x000B Build = 0x1AF8 (6904) 20:15:15.68 SPDx9 -- Driver GUID = {D7B71E3E-4740-11CF-9669-332400C2CB35} 20:15:15.68 SPOOGE -- 609.00MB available texture memory 20:15:15.68 SPOOGE -- 609.00MB available texture memory 20:15:15.68 GAME -- Beginning FE 20:15:15.71 MOVIE -- Opening movie 'movies:dxp_relic_intro.lua' 20:15:17.26 MOVIE -- Closing movie 'movies:dxp_relic_intro.lua' 20:15:17.26 MOVIE -- Opening movie 'movies:nvidia_logo.lua' 20:15:17.46 MOVIE -- Closing movie 'movies:nvidia_logo.lua' 20:15:17.46 MOVIE -- Opening movie 'movies:dow_intro.lua' 20:15:17.64 MOVIE -- Closing movie 'movies:dow_intro.lua' 20:15:17.64 FE -- Loading front end. 20:15:17.64 FE -- Cursor hidden. 20:15:19.60 MOD -- Initializing Mod dxp2, 1.0 20:15:19.60 MOD -- Warning: Failed to load archive 'W40k\W40kDataGOTY.sga' 20:15:19.60 MOD -- Warning: Failed to open folder 'DXP2\Locale\english\Data'. 20:15:19.60 MOD -- Warning: Failed to open folder 'DXP2\Data_Shared_Textures\Full'. 20:15:19.60 MOD -- Warning: Failed to open folder 'DXP2\Data_Sound\Full'. 20:15:19.60 MOD -- Warning: Failed to open folder 'DXP2\Data_Music'. 20:15:19.60 MOD -- Warning: Failed to open folder 'DXP2\Data_Whm\High'. 20:15:19.60 MOD -- Warning: Failed to open folder 'W40k\Locale\english\Data'. 20:15:19.60 MOD -- Warning: Failed to open folder 'W40k\Data_Shared_Textures\Full'. 20:15:19.60 MOD -- Warning: Failed to open folder 'W40k\Data_Sound\Full'. 20:15:19.60 MOD -- Warning: Failed to open folder 'W40k\Data_Whm\High'. 20:15:21.18 GAME -- Using player profile [FA]Ace 20:15:38.78 Lobby - LOE_LobbySystemConnectionResult received 20:15:44.87 SPOOGE -- 613.00MB available texture memory 20:15:44.87 SPOOGE -- 609.00MB available texture memory 20:15:44.89 Lobby - LIE_ValidateNickName received 20:15:44.89 Lobby - LOE_NickNameValidation received 20:15:54.28 Lobby - LIE_Initialise received 20:15:54.28 GSPeer::Logon - 7 [FA]Ace 20:15:54.28 GAME -- Creating session 20:16:03.59 SPOOGE -- 613.00MB available texture memory 20:16:03.59 SPOOGE -- 605.00MB available texture memory 20:16:06.90 GSPeer::Dispatch::OnChatConnect 1, '[FA]Ace-thq' 20:16:07.17 GSPeer::Dispatch::OnCDAuthenticate - 1 20:16:07.17 GSPeer::Dispatch::OnCDAuthenticate - Authenticated 20:16:07.17 Lobby - LOE_LogInResult received 20:16:07.17 Lobby - LIE_CheckForPatch received 20:16:07.17 GSPatcher::CheckForPatch before 20:16:07.17 GSPatcher::CheckForPatch after 20:16:08.65 Lobby - received patch check result from gamespy 0, , 20:16:08.65 Lobby - LOE_PatchQueryResult received 20:16:08.65 Lobby - LIE_ListPlayers received 20:16:08.65 Lobby - LIE_TA_Invitable received 20:16:08.65 Lobby - LIE_ListPlayers received 20:16:08.65 Lobby - LIE_PatchQueryResult received 20:16:08.65 Lobby - LIE_ListRooms received 20:16:08.65 Lobby - LIE_GetNews received 20:16:09.15 Lobby - LOE_News received 20:16:09.18 Lobby - LOE_Download_Complete received 20:16:09.18 Lobby - LIE_UpdateSpamConfig received 20:16:09.25 Lobby - LIE_JoinRoom received 20:16:09.67 Lobby - LOE_Download_Complete received 20:16:09.85 Lobby - LOE_RoomJoinResult received 20:16:10.32 Lobby - LOE_PlayerCompleteStats received 20:16:12.07 SPOOGE -- 610.00MB available texture memory 20:16:12.07 SPOOGE -- 602.00MB available texture memory 20:16:13.32 Lobby - LIE_StopAutoMatch received 20:16:13.32 Lobby - LIE_QuitGame received 20:16:13.32 GSPeer::SessionGetList() 20:16:13.32 GAME -- Closing session 20:16:13.32 GSPeer::SessionCancel 20:16:13.32 GSPeer::OnServerClear 20:16:24.04 Lobby - LIE_ListPlayers received 20:16:24.04 Lobby - LIE_StartAutoMatch received 20:16:24.04 GAME -- Closing session 20:16:24.04 GAME -- Creating session 20:16:24.04 GSPeer::OnServerClear 20:16:24.04 GSPeer::AutoMatchStatus - Searching before 20:16:24.04 Lobby - LOE_PlayerCompleteStats received 20:16:25.78 AutoMatch compare options 20:16:25.78 Automatch report variant key= 1.0dxp2 20:16:25.78 GSPeer::AutoMatchStatus - Waiting before 20:16:26.56 AutoMatch compare options 20:16:26.56 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:26.56 AutoMatch matched successfully 20:16:28.21 Automatch report variant key= 1.0dxp2 20:16:28.21 SPOOGE -- 607.00MB available texture memory 20:16:28.21 SPOOGE -- 599.00MB available texture memory 20:16:28.25 AutoMatch compare options 20:16:28.25 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:28.25 AutoMatch matched successfully 20:16:29.06 GSPeer::AutoMatchStatus - Searching before 20:16:31.50 Automatch report variant key= 1.0dxp2 20:16:31.50 GSPeer::AutoMatchStatus - Waiting before 20:16:31.65 AutoMatch compare options 20:16:31.65 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:31.95 Lobby - LIE_StopAutoMatch received 20:16:31.95 Lobby - LIE_QuitGame received 20:16:31.95 GAME -- Closing session 20:16:31.95 Lobby - LIE_JoinRoom received 20:16:32.60 Lobby - LOE_RoomJoinResult received 20:16:32.71 Lobby - LOE_PlayerCompleteStats received 20:16:33.73 Lobby - LIE_StopAutoMatch received 20:16:33.73 Lobby - LIE_QuitGame received 20:16:33.73 GSPeer::SessionGetList() 20:16:33.73 GAME -- Closing session 20:16:33.73 GSPeer::SessionCancel 20:16:33.73 GSPeer::OnServerClear 20:16:34.96 Lobby - LIE_ListPlayers received 20:16:34.96 Lobby - LIE_StartAutoMatch received 20:16:34.96 GAME -- Closing session 20:16:34.96 GAME -- Creating session 20:16:34.96 GSPeer::OnServerClear 20:16:34.96 GSPeer::AutoMatchStatus - Searching before 20:16:34.96 Lobby - LOE_PlayerCompleteStats received 20:16:35.81 AutoMatch compare options 20:16:36.39 Automatch report variant key= 1.0dxp2 20:16:36.39 GSPeer::AutoMatchStatus - Waiting before 20:16:39.14 Automatch report variant key= 1.0dxp2 20:16:39.14 AutoMatch compare options 20:16:39.14 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:39.14 AutoMatch matched successfully 20:16:39.81 GSPeer::AutoMatchStatus - Staging before 20:16:39.81 GSPeer::AutoMatchStatus - Ready before 20:16:42.20 GSPeer::AutoMatchStatus - Complete before 20:16:42.20 AutoMatch: Start Join 20:16:42.20 Lobby - LIE_JoinGame received 20:16:42.20 Lobby - Joining game 20:16:42.20 PeerState - 194.143.137.227:6112 / 172.18.25.39:6112 20:16:42.20 NAT Negotiation - Starting negotiation, cookie is 543521213 20:16:42.42 NAT Negotiation - Progress - initialise acknowledged 20:16:56.25 Lobby - LIE_StopAutoMatch received 20:16:56.25 Lobby - LIE_QuitGame received 20:16:56.25 GAME -- Closing session 20:16:57.12 Lobby - LIE_StartAutoMatch received 20:16:57.12 GAME -- Closing session 20:16:57.12 GAME -- Creating session 20:16:57.12 GSPeer::OnServerClear 20:16:57.12 GSPeer::AutoMatchStatus - Searching before 20:16:58.29 Automatch report variant key= 1.0dxp2 20:16:58.29 GSPeer::AutoMatchStatus - Waiting before 20:16:58.48 AutoMatch compare options 20:16:58.48 AutoMatch compare options 20:16:58.48 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:58.48 AutoMatch compare options 20:16:58.48 Automatch variant key= 1.0dxp2; 1.0dxp2 20:16:58.48 AutoMatch matched successfully 20:16:59.14 GSPeer::AutoMatchStatus - Staging before 20:16:59.14 GSPeer::AutoMatchStatus - Ready before 20:17:00.54 GSPeer::AutoMatchStatus - Complete before 20:17:00.54 AutoMatch: Start Join 20:17:00.54 Lobby - LIE_JoinGame received 20:17:00.54 Lobby - Joining game 20:17:00.54 PeerState - 194.143.137.227:6112 / 172.18.25.39:6112 20:17:00.54 NAT Negotiation - Starting negotiation, cookie is 964865385 20:17:00.76 NAT Negotiation - Progress - initialise acknowledged 20:17:09.39 AutoMatch: handle net fail 20:17:09.39 Lobby - LIE_QuitGame received 20:17:09.39 GAME -- Closing session 20:17:09.39 GAME -- Closing session 20:17:09.39 GAME -- Creating session 20:17:09.39 GSPeer::OnServerClear 20:17:09.40 GSPeer::AutoMatchStatus - Searching before 20:17:11.00 Automatch report variant key= 1.0dxp2 20:17:11.00 GSPeer::AutoMatchStatus - Waiting before 20:17:12.82 AutoMatch compare options 20:17:12.82 AutoMatch compare options 20:17:12.82 Automatch variant key= 1.0dxp2; 1.0dxp2 20:17:13.60 Automatch report variant key= 1.0dxp2 20:17:13.62 Automatch report variant key= 1.0dxp2 20:17:13.70 Automatch report variant key= 1.0dxp2 20:17:13.76 Automatch report variant key= 1.0dxp2 20:17:13.84 Automatch report variant key= 1.0dxp2 20:17:15.54 GSPeer::AutoMatchStatus - Staging before 20:17:15.54 GSPeer::AutoMatchStatus - Ready before 20:17:15.54 AutoMatch: Start Host 20:17:15.54 Lobby - LIE_HostGame received 20:17:15.54 GAME -- Closing session 20:17:15.54 Lobby -- hosting on port 6112 20:17:15.54 GAME -- Creating session 20:17:15.54 HostState - 194.143.137.227:6112 / 172.18.25.39:6112 20:17:15.54 Skirmish - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:17:15.54 Skirmish - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:17:15.54 Lobby - LIE_PlayerUpdate received 20:17:15.54 Session : Now Host 20:17:15.54 Session : We are now a Host 20:17:15.56 Lobby - Host created 2f14fc3d 20:17:15.56 Lobby - LOE_JoinHostResult received 20:17:15.56 AutoMatch: Succeed hosting, Send Start Game 20:17:15.56 Lobby - Ignoring New Peer for local player 20:17:15.56 GSPeer::AutoMatchStatus - Complete before 20:17:16.25 HostState::ProcessConnectAttempt - accepting connection for HiddenDreams 20:17:16.25 HostState - Starting connection 20:17:16.34 HostState::HandlePeerDoneConnectingEvent - peer (HiddenDreams) connected to all peers 20:17:16.35 Lobby -- Welcoming remote player (HiddenDreams) (8e07c676) (2) 20:17:16.35 Lobby - LIE_OnPlayerUpdate received 20:17:16.59 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (HiddenDreams) 20:17:16.59 Lobby - LIE_OnPlayerUpdate received 20:17:16.59 AutoMatch: Everyone are ready, request start game 20:17:16.59 Lobby - LIE_StartGame received 20:17:16.59 Lobby -- Starting game, setting joinable to false 20:17:16.59 Lobby - LIE_GameStarting received 20:17:16.59 Lobby - LOE_GameStarting received 20:17:16.59 Lobby - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:17:16.59 Lobby - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:17:16.59 Lobby - Sending badge for player (0) 20:17:17.82 Lobby - Badge received from net player 8e07c676 for 1, 0 left 20:17:17.82 Lobby - 2f14fc3d Ready to start game, 1 now left 20:17:18.20 Lobby - 8e07c676 Ready to start game, 0 now left 20:17:18.20 Lobby - LOE_GameStart received 20:17:18.20 AutoMatch: Starting game 20:17:18.20 Lobby - LIE_StopAutoMatch received 20:17:18.20 Lobby - LIE_TA_Invitable received 20:17:18.90 APP -- Game Start 20:17:18.90 GAME -- Ending FE 20:17:18.90 GAME -- Shutdown play 20:17:18.90 GAME -- Beginning multi-player mission '2P_BATTLE_MARSHES' (2 Humans, 0 Computers, 0 Observers) 20:17:18.90 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 20:17:18.90 GFx -- loading file DATA:ART\UI\SWF\LOADINGSCREEN.gfx 20:17:18.90 GFx -- loading file DATA:ART\UI\SWF\FontBody.gfx 20:17:18.90 GAME -- Recording game 20:17:18.90 GAME -- Initializing sync checking... 20:17:18.92 GAME -- Initializing FX Manager... 20:17:18.92 GAME -- Initializing Rendering Systems... 20:17:18.93 GAME -- Initializing NISLets... 20:17:18.96 GAME -- Initializing World Blueprints... 20:17:18.96 GAME -- Initializing Scene Graph... 20:17:18.98 GAME -- Initializing MOD systems... 20:17:19.32 GAME -- Initializing Session... 20:17:19.32 GAME -- Initializing Players... 20:17:19.32 GAME -- Initializing SCAR (Pre-Sim) systems... 20:17:19.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR) 20:17:19.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 20:17:19.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 20:17:19.71 GAME -- Initializing Team Colour Systems... 20:17:23.56 GAME -- Preloading all models... 20:17:29.04 GAME -- Applying Team Colours... 20:17:29.35 GAME -- Initializing UI... 20:17:29.35 GAME -- Initializing LUA... 20:17:29.37 GAME -- Initializing SCAR (Post SIM)... 20:17:38.25 GAME -- Precaching Events... 20:17:38.26 GAME -- Initializing Sim-Vis Handlers... 20:17:38.32 GAME -- Initializing music... 20:17:38.32 GAME -- Initializing AI... 20:17:38.32 GAME -- Initializing SCAR... 20:17:38.40 GAME -- Preparing Sim-Vis... 20:17:38.42 SIM -- Setting SyncErrorChecking level to Low 20:17:38.42 GAME -- Local player ([FA]Ace, 2f14fc3d) finished loading (8395d90c) (20 seconds) 20:17:38.42 GAME -- Loading, still waiting on 8e07c676 20:17:59.37 GAME -- Remote peer (HiddenDreams, 8e07c676) finished loading (8395d90c) 20:17:59.37 GAME -- Starting mission... 20:17:59.68 P2PNET -- no sync command for some time 20:20:09.45 P2PNET -- no sync command for some time 20:20:46.34 P2PNET -- no sync command for some time 20:25:33.12 P2PNET -- no sync command for some time 20:32:38.26 APP -- Game Stop 20:32:38.26 GAME -- Closing session 20:32:38.26 HostState::ProcessConnectionClosed - reason 0 20:32:38.26 HostState::ProcessConnectionClosed - not someone we knew about 20:32:38.26 GAME -- Ending mission (Abort) 20:32:38.26 GAME -- Resetting SIM... 20:32:38.26 Lobby - LIE_StopGame received 20:32:38.26 GAME -- Beginning FE 20:32:38.26 Lobby - LIE_Back2FE received 20:32:40.06 Lobby - LIE_ListPlayers received 20:32:40.06 Lobby - LIE_TA_Invitable received 20:32:40.06 Lobby - LIE_ListPlayers received 20:32:40.06 Lobby - LIE_StopAutoMatch received 20:32:40.06 Lobby - LIE_QuitGame received 20:32:40.06 GAME -- Closing session 20:32:40.06 Lobby - LIE_ListRooms received 20:32:40.06 Lobby - LIE_JoinRoom received 20:32:40.06 Lobby - LIE_GetNews received 20:32:40.06 Lobby - LOE_News received 20:32:40.06 Lobby - LOE_PlayerCompleteStats received 20:32:40.68 Lobby - LOE_RoomJoinResult received 20:32:40.81 Lobby - LOE_PlayerCompleteStats received 20:33:43.79 SPOOGE -- 602.00MB available texture memory 20:33:43.79 SPOOGE -- 594.00MB available texture memory 20:33:48.46 Lobby - LIE_StopAutoMatch received 20:33:48.46 Lobby - LIE_QuitGame received 20:33:48.46 GSPeer::SessionGetList() 20:33:48.46 GAME -- Closing session 20:33:48.46 GSPeer::SessionCancel 20:33:48.46 GSPeer::OnServerClear 20:33:49.78 Lobby - LIE_ListPlayers received 20:33:49.78 Lobby - LIE_StartAutoMatch received 20:33:49.78 GAME -- Closing session 20:33:49.78 GAME -- Creating session 20:33:49.78 GSPeer::OnServerClear 20:33:49.78 GSPeer::AutoMatchStatus - Searching before 20:33:49.78 Lobby - LOE_PlayerCompleteStats received 20:33:51.10 Automatch report variant key= 1.0dxp2 20:33:51.10 GSPeer::AutoMatchStatus - Waiting before 20:33:53.65 Automatch report variant key= 1.0dxp2 20:33:53.71 Automatch report variant key= 1.0dxp2 20:33:53.75 Automatch report variant key= 1.0dxp2 20:33:53.87 Automatch report variant key= 1.0dxp2 20:33:55.75 GSPeer::AutoMatchStatus - Staging before 20:33:55.75 GSPeer::AutoMatchStatus - Ready before 20:33:55.75 AutoMatch: Start Host 20:33:55.75 Lobby - LIE_HostGame received 20:33:55.75 GAME -- Closing session 20:33:55.75 Lobby -- hosting on port 6112 20:33:55.75 GAME -- Creating session 20:33:55.75 HostState - 194.143.137.227:6112 / 172.18.25.39:6112 20:33:55.75 Skirmish - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:33:55.75 Skirmish - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:33:55.75 Lobby - LIE_PlayerUpdate received 20:33:55.75 Session : Now Host 20:33:55.75 Session : We are now a Host 20:33:55.76 Lobby - Host created 3745b184 20:33:55.76 Lobby - LOE_JoinHostResult received 20:33:55.76 AutoMatch: Succeed hosting, Send Start Game 20:33:55.76 Lobby - Ignoring New Peer for local player 20:33:55.76 GSPeer::AutoMatchStatus - Complete before 20:33:56.46 HostState::ProcessConnectAttempt - accepting connection for sacredl 20:33:56.46 HostState - Starting connection 20:33:56.65 HostState::HandlePeerDoneConnectingEvent - peer (sacredl) connected to all peers 20:33:56.67 Lobby -- Welcoming remote player (sacredl) (cb607a8c) (2) 20:33:56.67 Lobby - LIE_OnPlayerUpdate received 20:33:57.20 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (sacredl) 20:33:57.20 Lobby - LIE_OnPlayerUpdate received 20:33:57.20 AutoMatch: Everyone are ready, request start game 20:33:57.20 Lobby - LIE_StartGame received 20:33:57.20 Lobby -- Starting game, setting joinable to false 20:33:57.20 Lobby - LIE_GameStarting received 20:33:57.20 Lobby - LOE_GameStarting received 20:33:57.20 Lobby - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:33:57.20 Lobby - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:33:57.20 Lobby - Sending badge for player (0) 20:34:00.25 Lobby - Badge received from net player cb607a8c for 1, 0 left 20:34:00.25 Lobby - 3745b184 Ready to start game, 1 now left 20:34:00.25 Lobby - cb607a8c Ready to start game, 0 now left 20:34:00.25 Lobby - LOE_GameStart received 20:34:00.25 AutoMatch: Starting game 20:34:00.25 Lobby - LIE_StopAutoMatch received 20:34:00.25 Lobby - LIE_TA_Invitable received 20:34:00.93 APP -- Game Start 20:34:00.93 GAME -- Ending FE 20:34:00.93 GAME -- Shutdown play 20:34:00.93 GAME -- Beginning multi-player mission '2P_FALLEN_CITY' (2 Humans, 0 Computers, 0 Observers) 20:34:00.93 GAME -- Recording game 20:34:00.93 GAME -- Initializing sync checking... 20:34:00.95 GAME -- Initializing FX Manager... 20:34:00.96 GAME -- Initializing Rendering Systems... 20:34:00.98 GAME -- Initializing NISLets... 20:34:01.00 GAME -- Initializing World Blueprints... 20:34:01.01 GAME -- Initializing Scene Graph... 20:34:01.03 GAME -- Initializing MOD systems... 20:34:04.06 GAME -- Initializing Session... 20:34:04.06 GAME -- Initializing Players... 20:34:04.07 GAME -- Initializing SCAR (Pre-Sim) systems... 20:34:04.32 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR) 20:34:04.32 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 20:34:04.32 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 20:34:04.32 GAME -- Initializing Team Colour Systems... 20:34:08.28 GAME -- Preloading all models... 20:34:14.48 GAME -- Applying Team Colours... 20:34:14.81 GAME -- Initializing UI... 20:34:14.81 GAME -- Initializing LUA... 20:34:14.82 GAME -- Initializing SCAR (Post SIM)... 20:34:24.89 GAME -- Precaching Events... 20:34:24.89 GAME -- Initializing Sim-Vis Handlers... 20:34:24.95 GAME -- Initializing music... 20:34:24.95 GAME -- Initializing AI... 20:34:24.96 GAME -- Initializing SCAR... 20:34:25.07 GAME -- Preparing Sim-Vis... 20:34:25.09 SIM -- Setting SyncErrorChecking level to Low 20:34:25.09 GAME -- Local player ([FA]Ace, 3745b184) finished loading (8395d90c) (24 seconds) 20:34:25.09 GAME -- Loading, still waiting on cb607a8c 20:34:30.14 GAME -- Remote peer (sacredl, cb607a8c) finished loading (8395d90c) 20:34:30.14 GAME -- Starting mission... 20:35:26.37 P2PNET -- no sync command for some time 20:37:02.15 P2PNET -- no sync command for some time 20:37:23.56 P2PNET -- no sync command for some time 20:37:55.60 P2PNET -- no sync command for some time 20:38:02.84 P2PNET -- no sync command for some time 20:38:36.23 P2PNET -- no sync command for some time 20:39:27.67 P2PNET -- no sync command for some time 20:40:06.28 P2PNET -- no sync command for some time 20:40:26.40 P2PNET -- no sync command for some time 20:41:11.07 P2PNET -- no sync command for some time 20:42:06.09 P2PNET -- no sync command for some time 20:43:57.18 HostState::ProcessConnectionClosed - reason 1 20:43:57.18 Closing connection 6f99388 20:43:57.18 HostState::ProcessConnectionClosed - (sacredl) (cb607a8c) InSession, sending a kick 20:43:57.18 HostState - posting DestroyPeerEvent for (sacredl) (cb607a8c) - reason Connection was lost 20:43:57.21 GAME -- Remote peer CB607A8C disconnected at frame 4503 (disconnected) 20:43:57.21 P2PNET -- Lost connection to peer cb607a8c 20:43:57.21 P2PNET -- Starting consolidation for peer cb607a8c 20:43:57.21 P2PNET -- Voting for consolidation of cb607a8c (frame 4505) 20:43:57.21 P2PNET -- Consolidation for cb607a8c is completed 20:43:57.46 GAME -- peer cb607a8c scheduled for destruction on frame 4507 (current 4505) 20:43:57.46 GAME -- sim player 1001 scheduled for destruction on frame 4507 20:43:57.59 GAME -- Frame 4507 - SimKillPlayer - Destroying SimPlayer 1001 20:43:57.59 MOD -- Player sacredl has been killed (4)(frame 4507) 20:43:58.04 MOD -- Game Over at frame 4510 20:44:01.51 APP -- Game Stop 20:44:01.51 GAME -- Closing session 20:44:01.51 GAME -- Ending mission (Game over) 20:44:01.51 GAME -- Resetting SIM... 20:44:01.51 Lobby - LIE_StopGame received 20:44:01.51 GSPersist::Report 20:44:01.51 GAME -- Beginning FE 20:44:01.51 Lobby - LIE_Back2FE received 20:44:03.70 Lobby - LIE_ListPlayers received 20:44:03.70 Lobby - LIE_TA_Invitable received 20:44:03.70 Lobby - LIE_ListPlayers received 20:44:03.70 Lobby - LIE_StopAutoMatch received 20:44:03.70 Lobby - LIE_QuitGame received 20:44:03.70 GAME -- Closing session 20:44:03.70 Lobby - LIE_ListRooms received 20:44:03.70 Lobby - LIE_JoinRoom received 20:44:03.70 Lobby - LIE_GetNews received 20:44:03.70 Lobby - LOE_News received 20:44:03.70 Lobby - LOE_PlayerCompleteStats received 20:44:04.39 Lobby - LOE_RoomJoinResult received 20:44:04.51 Lobby - LOE_PlayerCompleteStats received 20:44:05.07 Lobby - LIE_GetPlayerCompleteStats received 20:44:05.31 Lobby - LOE_PlayerCompleteStats received 20:44:06.32 Lobby - LIE_ListPlayers received 20:44:06.46 Lobby - LOE_PlayerCompleteStats received 20:45:48.78 SPOOGE -- 594.00MB available texture memory 20:45:48.78 SPOOGE -- 588.00MB available texture memory 20:45:50.67 Lobby - LIE_GetPlayerCompleteStats received 20:45:50.95 Lobby - LOE_PlayerCompleteStats received 20:45:51.92 Lobby - LIE_ListPlayers received 20:45:52.12 Lobby - LOE_PlayerCompleteStats received 20:45:55.96 Lobby - LIE_StartAutoMatch received 20:45:55.96 GAME -- Closing session 20:45:55.96 GAME -- Creating session 20:45:55.96 GSPeer::OnServerClear 20:45:55.96 GSPeer::AutoMatchStatus - Searching before 20:45:57.54 Automatch report variant key= 1.0dxp2 20:45:57.54 GSPeer::AutoMatchStatus - Waiting before 20:46:00.06 Automatch report variant key= 1.0dxp2 20:46:00.09 Automatch report variant key= 1.0dxp2 20:46:00.20 Automatch report variant key= 1.0dxp2 20:46:01.67 GSPeer::AutoMatchStatus - Staging before 20:46:01.67 GSPeer::AutoMatchStatus - Ready before 20:46:01.67 AutoMatch: Start Host 20:46:01.67 Lobby - LIE_HostGame received 20:46:01.67 GAME -- Closing session 20:46:01.67 Lobby -- hosting on port 6112 20:46:01.67 GAME -- Creating session 20:46:01.67 HostState - 194.143.137.227:6112 / 172.18.25.39:6112 20:46:01.67 Skirmish - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:46:01.67 Skirmish - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:46:01.67 Lobby - LIE_PlayerUpdate received 20:46:01.67 Session : Now Host 20:46:01.67 Session : We are now a Host 20:46:01.68 Lobby - Host created 8ed65546 20:46:01.68 Lobby - LOE_JoinHostResult received 20:46:01.68 AutoMatch: Succeed hosting, Send Start Game 20:46:01.68 Lobby - Ignoring New Peer for local player 20:46:01.68 GSPeer::AutoMatchStatus - Complete before 20:46:02.40 HostState::ProcessConnectAttempt - accepting connection for MovingBojler 20:46:02.40 HostState - Starting connection 20:46:02.51 HostState::HandlePeerDoneConnectingEvent - peer (MovingBojler) connected to all peers 20:46:02.53 Lobby -- Welcoming remote player (MovingBojler) (ca423f12) (2) 20:46:02.53 Lobby - LIE_OnPlayerUpdate received 20:46:02.87 Lobby -- Net REQUEST SEND PLAYER INFO received for player (1) (MovingBojler) 20:46:02.87 Lobby - LIE_OnPlayerUpdate received 20:46:02.87 AutoMatch: Everyone are ready, request start game 20:46:02.87 Lobby - LIE_StartGame received 20:46:02.87 Lobby -- Starting game, setting joinable to false 20:46:02.87 Lobby - LIE_GameStarting received 20:46:02.87 Lobby - LOE_GameStarting received 20:46:02.87 Lobby - loading badge 'chaos_marine_race/BlackLegion' for player (0) 20:46:02.87 Lobby - loading banner 'chaos_marine_race/BlackLegion' for player (0) 20:46:02.87 Lobby - Sending badge for player (0) 20:46:03.95 Lobby - Badge received from net player ca423f12 for 1, 0 left 20:46:03.95 Lobby - 8ed65546 Ready to start game, 1 now left 20:46:04.48 Lobby - ca423f12 Ready to start game, 0 now left 20:46:04.48 Lobby - LOE_GameStart received 20:46:04.48 AutoMatch: Starting game 20:46:04.48 Lobby - LIE_StopAutoMatch received 20:46:04.48 Lobby - LIE_TA_Invitable received 20:46:05.18 APP -- Game Start 20:46:05.18 GAME -- Ending FE 20:46:05.18 GAME -- Shutdown play 20:46:05.18 GAME -- Beginning multi-player mission '2P_BATTLE_MARSHES' (2 Humans, 0 Computers, 0 Observers) 20:46:05.18 GAME -- Recording game 20:46:05.18 GAME -- Initializing sync checking... 20:46:05.20 GAME -- Initializing FX Manager... 20:46:05.20 GAME -- Initializing Rendering Systems... 20:46:05.21 GAME -- Initializing NISLets... 20:46:05.23 GAME -- Initializing World Blueprints... 20:46:05.25 GAME -- Initializing Scene Graph... 20:46:05.26 GAME -- Initializing MOD systems... 20:46:05.60 GAME -- Initializing Session... 20:46:05.60 GAME -- Initializing Players... 20:46:05.60 GAME -- Initializing SCAR (Pre-Sim) systems... 20:46:05.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/ANNIHILATE.SCAR) 20:46:05.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/CONTROLAREA.SCAR) 20:46:05.71 MOD -- Loading Win Condition(DATA:Scar/WinConditions/STRATEGICOBJECTIVE.SCAR) 20:46:05.71 GAME -- Initializing Team Colour Systems... 20:46:08.06 GAME -- Preloading all models... 20:46:12.60 GAME -- Applying Team Colours... 20:46:12.93 GAME -- Initializing UI... 20:46:12.93 GAME -- Initializing LUA... 20:46:12.95 GAME -- Initializing SCAR (Post SIM)... 20:46:20.04 GAME -- Precaching Events... 20:46:20.04 GAME -- Initializing Sim-Vis Handlers... 20:46:20.10 GAME -- Initializing music... 20:46:20.10 GAME -- Initializing AI... 20:46:20.12 GAME -- Initializing SCAR... 20:46:20.20 GAME -- Preparing Sim-Vis... 20:46:20.23 SIM -- Setting SyncErrorChecking level to Low 20:46:20.23 GAME -- Local player ([FA]Ace, 8ed65546) finished loading (8395d90c) (15 seconds) 20:46:20.23 GAME -- Loading, still waiting on ca423f12 20:46:21.95 GAME -- Remote peer (MovingBojler, ca423f12) finished loading (8395d90c) 20:46:21.95 GAME -- Starting mission... 21:02:35.43 HostState::ProcessConnectionClosed - reason 1 21:02:35.43 Closing connection 753c1c0 21:02:35.43 HostState::ProcessConnectionClosed - (MovingBojler) (ca423f12) InSession, sending a kick 21:02:35.43 HostState - posting DestroyPeerEvent for (MovingBojler) (ca423f12) - reason Connection was lost 21:02:35.45 GAME -- Remote peer CA423F12 disconnected at frame 7787 (disconnected) 21:02:35.45 P2PNET -- Lost connection to peer ca423f12 21:02:35.45 P2PNET -- Starting consolidation for peer ca423f12 21:02:35.45 P2PNET -- Voting for consolidation of ca423f12 (frame 7788) 21:02:35.45 P2PNET -- Consolidation for ca423f12 is completed 21:02:35.67 GAME -- peer ca423f12 scheduled for destruction on frame 7790 (current 7788) 21:02:35.67 GAME -- sim player 1001 scheduled for destruction on frame 7790 21:02:35.78 GAME -- Frame 7790 - SimKillPlayer - Destroying SimPlayer 1001 21:02:35.78 MOD -- Player MovingBojler has been killed (4)(frame 7790) 21:02:36.82 MOD -- Game Over at frame 7798 21:02:40.59 APP -- Game Stop 21:02:40.59 GAME -- Closing session 21:02:40.59 GAME -- Ending mission (Game over) 21:02:40.59 GAME -- Resetting SIM... 21:02:40.59 Lobby - LIE_StopGame received 21:02:40.59 GSPersist::Report 21:02:40.59 GAME -- Beginning FE 21:02:40.59 Lobby - LIE_Back2FE received 21:02:43.31 Lobby - LIE_ListPlayers received 21:02:43.31 Lobby - LIE_TA_Invitable received 21:02:43.31 Lobby - LIE_ListPlayers received 21:02:43.31 Lobby - LIE_StopAutoMatch received 21:02:43.31 Lobby - LIE_QuitGame received 21:02:43.31 GAME -- Closing session 21:02:43.31 Lobby - LIE_ListRooms received 21:02:43.31 Lobby - LIE_JoinRoom received 21:02:43.31 Lobby - LIE_GetNews received 21:02:43.31 Lobby - LOE_News received 21:02:43.31 Lobby - LOE_PlayerCompleteStats received 21:02:43.82 Lobby - LOE_RoomJoinResult received 21:02:43.98 Lobby - LOE_PlayerCompleteStats received 21:03:50.96 SPOOGE -- 591.00MB available texture memory 21:03:50.96 SPOOGE -- 583.00MB available texture memory 21:03:52.67 Lobby - LIE_GetPlayerCompleteStats received 21:03:52.90 Lobby - LOE_PlayerCompleteStats received 21:03:53.82 Lobby - LIE_ListPlayers received 21:03:53.98 Lobby - LOE_PlayerCompleteStats received 21:03:54.71 Lobby - LIE_StopAutoMatch received 21:03:54.71 Lobby - LIE_QuitGame received 21:03:54.71 GSPeer::SessionGetList() 21:03:54.71 GAME -- Closing session 21:03:54.71 GSPeer::SessionCancel 21:03:54.71 Lobby - LIE_TA_Invitable received 21:03:56.07 GAME -- Ending FE 21:03:56.07 GAME -- Shutdown quit 21:03:56.07 MOD -- Shutting down Mod 'dxp2'... 21:03:56.17 SPOOGE -- 581.00MB available texture memory 21:03:56.17 SPOOGE -- 583.00MB available texture memory 21:03:56.18 Application closed without errors DxDiag.txt Ссылка на комментарий Поделиться на другие сайты Поделиться
DarthVal Опубликовано 9 февраля, 2008 Автор Жалоба Поделиться Опубликовано 9 февраля, 2008 Блин уже несколько раз тупо незасчитывалась игра из за этого глюка((( сукс( Ссылка на комментарий Поделиться на другие сайты Поделиться
tolken Опубликовано 10 февраля, 2008 Жалоба Поделиться Опубликовано 10 февраля, 2008 А как можно избавится от этой проблемы. Надо же быть решение. Ссылка на комментарий Поделиться на другие сайты Поделиться
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