da_ZuBR Опубликовано 25 ноября, 2006 Жалоба Поделиться Опубликовано 25 ноября, 2006 (изменено) Патч до версии 1.2 http://www.ag.ru/files/patches/warhammer_mark_of_chaos/19663 http://www.3dgamers.com/dlselect/games/war...ch_1-2.exe.html Изменения: [+] Добавлена поддержка мини-дисплея на клавиатуре Logitech G15. [+] Добавлена кнопка "Отступление". [+] Теперь можно передавать предметы от героя к герою. [!] Кнопка "Распустить отряд" заменена кнопкой "Продать отряд". [+] 6 новых мультиплеерных карт. [!] Улучшены визуальные эффекты (в т.ч. крови). [!] Доработана анимация ряда юнитов. Изменено 25 ноября, 2006 пользователем S2_da ZuBR Ссылка на комментарий Поделиться на другие сайты Поделиться
Главный Администратор da zIBiT Опубликовано 30 ноября, 2006 Главный Администратор Жалоба Поделиться Опубликовано 30 ноября, 2006 -------------------------------------------------- Warhammer: Mark of Chaos - Patch 1.3 Release Notes -------------------------------------------------- ----- Fixes ----- - Text fixes in all language versions. - Fixed a crash that occured after the second mission in Empire Chapter 1. - Fixed a crash that occured after loading games in the single player campaign. -------------------------------------------------- Warhammer: Mark of Chaos - Patch 1.2 Release Notes -------------------------------------------------- ------------ New Features ------------ - Added some cool readouts for the Logitech G15 keyboard. - Added a Flee button for the Command Panel to force flee your units any time. This involves the removal of the Attack button. - Added item trade feature to the Tactical Map. Now you can drag and drop items from one hero to the other at the Alchemist. Usage: Drop the selected item to the hero's portrait. - Replaced Disband button with a Sell button in the Barracks. Now you get half the gold when you sell a unit. Allows players to reconfigure their army easier and to make more gold early in the game. -------- New Maps -------- - Emerge: 2v2 multiplayer reinforcements battle map. - Hightower: 1v1 multiplayer siege battle map. - Stielstand: 1v1 multiplayer siege battle map. - Struggle: 1v1 multiplayer reinforcements battle map. - Two Hills: 1v1 multiplayer reinforcements battle map. - Watch over Ford: 1v1 multiplayer normal battle map. ------------ Improvements ------------ - Added blood splash varieties and fixed some related bugs. - Right-clicking on an offscreen unit banner jumps the camera to the unit. - Improved many visual effects. - Improved or fixed animations for the following units: Bloodletters, Daemon Prince, Dragon, Dwarf Stone Thrower, Giant, Griffon, Orc Boyz, Orc Warboss, Silver Helms, Troll, Warriors of Chaos Khorne, and Warriors of Chaos Undivided. - Smaller UI fixes. - Updated some sound. - Updated some text. - AI updates to units in single player mission. - General game optimization (fog of war, Sky Globe, texture drawing and mesh) - General tuning on maps to make them a tad more challenging - General gold balancing for single player missions --------------- Balance Changes --------------- General - Adjusted the price of many items. This was done for a couple reasons, first was to balance the economy some, and the other is to make overpowered champions cost prohibitive in the multiplayer sessions. Empire - Knightly Orders attack speed increased by 10%. - Greatswords armor increased by 1. - Greatswords attack speed increased by 10%. - Pistoliers chance to hit increased. - Pistoliers attack range increased by 2. - Elector on Griffon now has mounted hero armor (vulnerable to ranged attacks). - Elector on Griffon gold cost increased to 4000. Chaos - Wyrdspawn attack speed increased. - Wyrdspawn attack range increased. - Spawn of Chaos attack speed increased. - Knights of Chaos gold cost increased to 200. - Marauder Chieftain gold cost reduced to 60. - Warriors of Chaos gold cost increased to 65. Skaven - Rat Ogre health points decreased by 2. - Ringing the Bell: Discordant Tolling siege damage decreased to 33%, and cooldown reduced to 30 seconds. - Gutter Runners morale decreased to 100. - Rat Ogre morale reduced to 120. High Elves - Ellyrian Reavers gold cost decreased to 130. - High Elf Archers fire arrow skill do less morale damage. - Prince on Dragon now has mounted hero armor (vulnerable to ranged attacks). Orcs - Troll healt points decreased by 2. - Goblins gold cost increased to 15. - Night Goblins morale increased to 88. - Night Goblin Spearthrowers morale increased to 88. - All goblin units weapon and armour upgrade cost increased. We is gonna stomp da universe flat and kill anyfink that fights back. we're da Orks, and was made ta fight and win. © Ghazghkull Mag Uruk Thraka, (Codex: Orks (4th Edition), p. 106) Ссылка на комментарий Поделиться на другие сайты Поделиться
da_ZuBR Опубликовано 1 декабря, 2006 Автор Жалоба Поделиться Опубликовано 1 декабря, 2006 Warhammer: Mark of Chaos - Patch 1.3 ------------------------------------------------------ ------------------------------------------------------ Список изменений: Warhammer: Mark of Chaos - Patch 1.3 Исправления - Внесены изменения и исправления в переводах. - Исправлен баг, который возникал в кампании за империю во втрой миссии - Исправлен баг, который приводил к падению игры во время загрузки в синглплеерной кампании ------------------------------------------------------ ------------------------------------------------------ Ссылки: http://www.vgpro.com/file/20058_Warhammer_...ch_1.3.exe.html http://www.gamearena.com.au/files/details/...os-eu-patch-v13 Ссылка на комментарий Поделиться на другие сайты Поделиться
da_ZuBR Опубликовано 22 декабря, 2006 Автор Жалоба Поделиться Опубликовано 22 декабря, 2006 (изменено) Warhammer: Mark of Chaos - Patch 1.3 ------------ New Features ------------ - Added Flanking and Charge feedback. - Added indication in the Multiplayer Lobby on list of players of which ones are in a game. ----- Fixes ----- - Fixed several crash, out of sync and other bugs during replays. - Fixed a bug where the Credits did not load after completing a Campaign. - Fixed issues in the Tutorial where triggers were broken. - Fixed a crash in the Multiplayer lobby. - Fixed a freeze that occured after clicking on the Cancel button in the Create Army menu after playing a Ladder game. - Fixed a crash that occured when you attempted to move Gutterunners out of bounds via their Tunnel ability. - Fixed minor user interface bugs. - Music volume balance. - Fixed a bug where players attempting to join a multiplayer game already started remained attempting indefinitely. - Fixed a bug where the Move Speed value was displayed incorrectly in the game. - Fixed a bug where some army bonuses were not displayed. - Changed the orientation of the tower cannons on the Hightower multiplayer map. - Changed the location of the rally point of the reinforcement camp in the center of the Village in Squeeze map. ----------------------- General Balance Changes ----------------------- - Ranged units hit heroes more likely. - Heroes now suffer additional damage when attacked from behind by melee units. - Heroes can escape harder from pursuing units. - Fixed a bug which caused heroes to level up faster than intended. - Armor upgrade prices for units generally lowered. - Level upgrade cost for artillery units increased. --------------------- Skill Balance Changes --------------------- The Empire - Prayers of Sigmar - Increases the lifetime of Strength of Sigmar by 2 sec (instead of 1). - Strength of Sigmar - Lifetime increased from 10 seconds to 15. - Strength of Sigmar - Cooldown reduced from 60 seconds to 45. - Strength of Sigmar - Power cost reduced from 300 to 150. - Fireball - Base chance to hit for area component increased from 10 to 11. - Fireball - Bonus chance to hit by skill ranks for area component lowered from 5% to 2.2%. - Fireball - Tooltip corrected. Bonus chance to hit to target is 10%. - Master of Aqshy - Chance to hit reduced from 5% to 1.4% for every rank of the skill. - Conflagration of Doom - Cooldown and power cost increased from 45 seconds and 225 power to 60 seconds and 300 power. - conflagration of Doom - Inner area damage reduced from 3 to 2 hit points. - Conflagration of Doom - Inner area base chance to hit increased from 30% to 35%. - Conflagration of Doom - Outer area base chance to hit increased from 10% to 15%. - Conflagration of Doom - Outer area bonus chance to hit decreased from 5% to 3%. - Herald of the Storm - Cooldown and power cost decreased from 30 seconds and 150 power to 20 seconds and 100 power. - Herald of the Storm - Bonus chance to hit reduced from 10% to 8%. - Herald of the Storm - Now jumps up to 5 targets at the base rank of the skill. - Earthlord - Chance to hit increased from 0.2% per skill level to 0.4%. Hordes of Chaos - Wind of Death - Cooldown and power cost increased from 50 seconds and 250 power to 55 seconds and 275 power. - Lord of Shadow - Fixed skill to the tooltip. This will cause an overall 19% area radius decrease to the current state of the skill. - Infernal Storm - Chance to hit decreased from 5% to 4% per skill level. - Sumptuous Pestilence - Cooldown and power increased from 30 seconds and 150 power to 40 seconds and 200 power. Skaven - Warpbombs - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. - Warpbombs - Area reduced from 3.0 to 2.5. - Warpstone Shower - Damage reduced from 2 to 1. - Whirling Doom - Cooldown and power cost decreased from 60 seconds and 300 power to 35 seconds and 175 power. - Whirling Doom - Chance to hit reduced from 40% to 15%. - Whirling Doom - Chance to hit upgrade reduced from 8% to 3% per level. High Elves - Asuryan's Chosen - Cooldown and power cost reduced from 50 seconds and 250 power to 40 seconds and 200 power. - Asuryan's Chosen - Base number of wisps reduced from 7 to 5. - Asuryan's Chosen - Duration increased from 15 seconds to 20 seconds. - Asuryan's Chosen - Base chance to hit increased from 5% to 10%. - Wrath of Khaine - Damage to target increased from 1 to 2. - Wrath of Khaine - The based skill already included the +50% chance to hit to the target. This has been corrected to the tooltip. - Wrath of Khaine - Added 1% bonus per skill level to the chance to hit of the area component of the spell. - Master of Hoeth - Magic resistance reduced is changed from 2 per skill level to 1. - Flames of the Phoenix - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. Orcs and Goblins - Brain Bursta - Cooldown and power cost increased from 20 seconds and 100 power to 35 seconds and 175 power. - Brain Bursta - Base chance to hit reduced from 15% to 10%. - Brain Bursta - Bonus chance to hit reduced from 3% per level to 2%. - Fists of Gork - Cooldown and power cost increased from 50 seconds and 250 power to 60 seconds and 300 power. - Fists of Gork - Base number of fists increased from 7 to 10. - Buzzin Swarm - Morale damage reduced from 50 to 25 and bonus per level reduced from 10 to 5. ------------ Item Changes ------------ - Fixed function of damage reflection of Armor of Retribution. - Magical infusion potions' price increased to 150-250-350 gold (minor-. - Power Stones' price increased to 250-500-750 gold. - The cooldown of scrolls increased from 30 seconds to 60. - Elixir of Invigoration is on a 10 minutes cooldown. - Potion of Fortitude price increased to 400 gold. скачать можно здесь: Европейская версия: http://www.vgpro.com/file/20166_warhammer_...ch_1.6.exe.html МУИ: http://www.vgpro.com/file/20145_Warhammer_...ch_1_6.exe.html Изменено 22 декабря, 2006 пользователем S2_da ZuBR Ссылка на комментарий Поделиться на другие сайты Поделиться
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