Marauders are same as now you pay for all their gear in addition, you start with a naked dude.
A unit of 3 skullcrushers w/ lances at under 250 points puts out 9 S 6 attacks, 9 S6 magical attacks and 3 S 5 magical attacks, have a 1+ armour save
Chaos knights stay the same, Command are normalized, and marks are per model, must buy EWs.
A naked Chaos warrior is 6.25% cheaper, shield same, additional hand weapon same, halberd 300% increase, Great weapon 150% increase.
[Dragonogres] Same stat line 30% less for great weapons, halberds cost the same as Great weapons
[puppet] Gone, like my dad
Выяснилось, что алтарь таки даёт вард, но не 4+, а усиливает существующий вард на 1. Можно кастовать несколько раз.
Tzeentch lore...
d6 s6 hits is sig
treason; is no IP or Hold your ground
Bolt of change is d6+ (3 or 4) pierces ranks, no armour
Gateway is 2d6 hits at 2d6 S, on s10+ it does 3d6 hits, remove unit is gone
Can't remember the other 3, I recall being impressed by every spell in all 3 decks.