Доброго вечера. вижу тема больше не актуальна, и как заявил предыдущий коментатор про гробокопательство. Но я не знаю куда обратиться. мод я скачал тут и в определенный момент он начал выдавать ошибку. не где чёткого ответа не нашел да и форум реликов перекрыли. выложу под спойлер сам лог  
 "лог"
-- Starting Mission SCAR -- 
FOUND CAMPAIGN QUEST 
PC: Mission added.	 
QUEST: QuestType: 	 
QUEST: Quest is Primary.	 
QUEST: We dont have primary yet... Setting this one to primary	 
QUEST: Quests:SetupPlayers()	 
QUEST: Using default player setup for quest:	 
SGroup_Create: Group with name actorgroup_elena already exists, be very careful! 
SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful! 
SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful! 
SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful! 
SGroup_Create: Group with name actorgroup_avitus already exists, be very careful! 
SGroup_Create: Group with name actorgroup_techmarine already exists, be very careful! 
SGroup_Create: Group with name actorgroup_librarian already exists, be very careful! 
QUEST: Quests:Initial()	 
PC: scar is go	 
SCAR Init: Setting Up Regions 
PC: Initialize Regions starting	 
QUEST: GetMarkerName	 
PC: Looking for player markers 	mkr_x11_Start1	 
PC: CHECK 1: N = 0	 
PC: Region:	city	Assigned to enemy	 
QUEST: Quests:InitializeRegions()	 
PC: Discovery system initiating.	 
PC: Initialize Regions complete	 
SCAR Init: Searching for Stratagems 
World Entities: 3643 
Found Stratagem: ebps\world_objects\ice_objects\gameplay\stratagem_psyker 
Found Stratagem: ebps\world_objects\ice_objects\gameplay\stratagem_intel 
SCAR Init: Starting Quests 
QUEST: Quests:Start()	 
ENCOUNTER: Building Encounter	 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	0	28.196710586548	99.999938964844	1	1	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	35	-295.00329589844	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	35	-285.00329589844	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	23	-276.00329589844	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	23	-291.00329589844	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	50	-195.8032989502	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	50	-287.00329589844	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	41	-170.00329589844	99.999938964844	1	2	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
data 
	{ 
	}, 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	41	-178.00329589844	99.999938964844	1	2	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
data 
	{ 
	}, 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	51	-244.8032989502	99.999938964844	1	2	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	27	-241.8032989502	99.999938964844	1	2	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	27	-227.20329284668	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
ENCOUNTER: Spawning Encounter	 
ENCOUNTER: CreateSBP	27	-201.3032989502	99.999938964844	1	20	 
Assign Wargear 
sgcount: 1 
SGroup: sg_encounter_1 
SCAR Init: Populating Encounters 
ENCOUNTER: mkr_Chaff11	 
ENCOUNTER: ChooseEncounter(	table: 87A5BF10	chaos_marines	region	table: 87A5BEE8	)	 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
ENCOUNTER: FilterEncounters() markerType = 	X04SideEntrance	 maxRadius = 	15	 nearestEncounter = 	0	 
ENCOUNTER: Marker is too close to another	 
ENCOUNTER: mkr_Chaff28	 
ENCOUNTER: ChooseEncounter(	table: 87A73510	chaos_marines	region	table: 87A5BEE8	)	 
ENCOUNTER: FilterEncounters() markerType = 	x04smlRangedChaff	 maxRadius = 	10	 nearestEncounter = 	71.270973205566	 
ENCOUNTER: Encounter	x04smlRangedChaff	does NOT exist.	 
ENCOUNTER: mkr_Chaff47	 
ENCOUNTER: ChooseEncounter(	table: 87A73588	chaos_marines	region	table: 87A5BEE8	)	 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
World_Pos has generated a position outside the world and was clamped. 
ENCOUNTER: FilterEncounters() markerType = 	X11medRangedChaff	 maxRadius = 	15	 nearestEncounter = 	230.53340148926	 
ENCOUNTER: 1	encounter definitions found.	 
-- FATAL SCAR Error! -- 
World_GetRand: Invalid parameters. min 1 must be less than or equal to max 0 
  Lua             Procedural-Functions.scar      Ln   68 (PC_Rand) 
  Lua             Encounters.scar                Ln  346 (ChooseEncounterByWeight) 
  Lua             Encounters.scar                Ln  298 (ChooseEncounter) 
  Lua             Encounters.scar                Ln   65 (SpawnChaffUnits) 
  Lua             ProceduralBackend.scar         Ln  420 (Rule_Populate) 
  Lua             ProceduralBackend.scar         Ln  290 (Rule_StartMeUp) 
  Lua             ProceduralBackend.scar         Ln  130 ((null)) 
 
 
-- FATAL SCAR Error! -- 
FATAL Scar Error calling init function <>.  Execution has been terminated! 
-- Shutting Down Mission SCAR -- 
 
ну и дополнение 
 "лог2"20:14:56.59    -- DOW2 Warnings Log --
20:14:56.59    F:\Steam\steamapps\common\Dawn of War 2\dow2.exe started at 2019-09-12 20:14 
20:14:56.59    OS NT 6.2, 8127 MB Physical Memory, 4488 Mb Physical Available, 3306 Mb Virtual Available 
20:14:56.59    RUN OPTIONS: -logs -applaunch 15620 -dev  
20:14:56.59    WORKING DIR: 'F:\Steam\steamapps\common\Dawn of War 2' 
20:14:56.59    USER: 'dron8' 
20:14:56.64    MOD -- Initializing mod 'DOW2', version '2.6.0', locale 'russian'. 
20:14:57.17    APP - Multi-threading Enabled 
20:14:57.17    XTHREAD: Detected 12 core(s) with 12 hardware thread(s) 
20:14:57.18    ParentalControls: Games Explorer found. 
20:14:57.18    ParentalControls: Module found. 
20:14:57.18    ParentalControls: Dawn of War II IGameExplorer::VerifyAccess() call succeeded (0x00000000). 
20:14:57.18    ParentalControls: Dawn of War II access granted. 
20:14:57.20    NetworkManager::Create - creating network manager 
20:14:58.23    WorldwideLoginService::WorldwideLoginService - initializing 
20:14:58.23    WinTransport - CreateSocket exclusive broadcast socket was available. 
20:14:58.23    WinTransport - CreateSocket listening for broadcasts on default port 
20:14:58.23    RLink::WorldwideLoginService::LongPoller::ThreadFunction - Entering network thread function... 
20:14:58.23    WinTransport - Host Name: DESKTOP-SO836FB, aliases: , type=AF_INET, len=4 
20:14:58.23    WinTransport - Host IP Address #0: 192.168.0.103 
20:14:58.23    WinTransport - Interface #0: ip:127.0.0.1, broadcast:127.0.0.1, flags=IFF_UP IFF_LOOPBACK IFF_MULTICAST  
20:14:58.23    WinTransport - Interface #1: ip:192.168.0.103, broadcast:192.168.0.103, flags=IFF_UP IFF_BROADCAST IFF_MULTICAST  
20:14:58.23    Transport::OpenInternal request to WINaddr:255.255.255.255:6112; 
20:14:58.23    SessionManager - Peer Header Size = 15 bytes 
20:14:58.23    SessionManager - Game Data overhead = 4 bytes 
20:14:58.23    SessionManager - Proxy overhead = 7 bytes 
20:14:58.23    AutomatchInternal: Instantiating 
20:14:58.23    MessageInternal::CreateChannel: Created channel fffffffe 
20:14:58.23    MessageInternal::CreateChannel: Created channel fffffffb 
20:14:58.23    MessageInternal::CreateChannel: Created channel fffffffd 
20:14:58.23    RLink::ThreadFunction - Entering network thread function... 
20:14:58.23    NetworkManager::Create - creating network manager 
20:14:58.23    SteamService: region is RU 
20:14:58.23    Net::ThreadFunction - Entering network thread function... 
20:14:58.23    MessageInternal::CreateChannel: Created channel 00000053 
20:14:58.23    GAME -- Dawn of War 2, EXE Version: 2.6, Build 10243 
20:14:58.54    Detected Device Vendor:0x10DE DeviceID:0x1C82, Product:0x0017, Version:0x0015, Subversion:0x000D, Build:8813 
20:14:58.56    ShaderDatabase : shader [DATA:Shaders\TERRAINOVERLAY.SHADER] specifies an undefined inputlayout terrainbasemesh. 
20:14:58.59    VIDEO -- Driver Name = nvldumd.dll  Desc = NVIDIA GeForce GTX 1050 Ti 
20:14:58.59    VIDEO -- Driver Vendor = 0x10DE  Device = 0x1C82  SubSys = 0x86261043  Rev = 0x00A1 
20:14:58.59    VIDEO -- Driver Version  Product = 0x0017  Version = 0x0015  SubVersion = 0x000D  Build = 0x226D (8813) 
20:14:58.59    VIDEO -- Driver GUID = {D7B71E3E-5FC2-11CF-9E51-2BA61BC2DA35} 
20:15:01.25    VIDEO -- Detected Display Video Memory [4095 MB] 
20:15:01.25    VIDEO -- 64bit OS Detected 
20:15:01.31    VIDEO - NVIDIA card version [65552], memory, dedicated [4096 MB], system [0 MB], shared [4063 MB] 
20:15:01.31    VIDEO -- Dedicated Video Memory [4096 MB] 
20:15:01.31    VIDEO -- Graphics Card Memory [4095 MB] Texture Memory Available [4071 MB]. 
20:15:01.31    RTREF - Creating RenderTarget <worldscene render target> 
20:15:01.31    RTREF - Found Reservation 
20:15:01.31    RTREF - Creating RenderTarget <depth pre-pass render target> 
20:15:01.31    RTREF - Found Reservation 
20:15:01.31    RTREF - Creating RenderTargetTexture worldscene render target texture 
20:15:01.31    RTREF - Found RTT Reservation 
20:15:01.31    RTREF - Creating RenderTargetTexture post process bright pass texture 
20:15:01.31    RTREF - Found RTT Reservation 
20:15:01.31    RTREF - Creating RenderTargetTexture depth pre-pass render target texture 
20:15:01.31    RTREF - Found RTT Reservation 
20:15:01.31    VIDEO - Using shader profile 'sm3' 
20:15:01.37    SHADER -- variable [g_bPostProcessingEnabled] declared in [effectpool.shader] but not in .fx. 
20:15:01.37    SHADER -- variable [g_useTerrainLightmap] declared in [effectpool.shader] but not in .fx. 
20:15:01.40    SHADER -- variable [textureSize] declared in [terrain_splatongeometry.shader] but not in .fx. 
20:15:01.56    VIDEO -- Texture Memory Start Device Reset: Video  [4095MB] Total [4071MB] Available [4038MB] Used [33MB]. 
20:15:01.58    VIDEO -- Texture Memory End Device Reset: Video  [4095MB] Total [4071MB] Available [4034MB] Used [37MB]. 
20:15:01.75    RTREF - Creating RenderTarget <shadow texture dummy> 
20:15:02.36    SOUND -- FMOD System Initializing... 
20:15:02.40    SOUND -- Speaker output configuration set to Stereo 
20:15:02.44    SOUND -- FMOD System Initialized on device . 
20:15:02.58    SOUND -- SIR Filter 1 initialized 
20:15:02.58    SOUND -- SIR Filter 2 initialized 
20:15:02.58    SOUND -- Initializing ... 
20:15:02.59    SOUND -- 96 voices selected, using 96 LOD settings 
20:15:02.71    SOUND -- Initialization completed! 
20:15:02.78    1 GameObj::m_loadState = LOAD_None 
20:15:02.78    GAME -- Beginning FE 
20:15:02.84    starting fe 
20:15:02.84    ScaleformFrontEnd - Loading Front End 
20:15:04.51    starting fe done 
20:15:04.51    APP -- Resetting fp control word. 
20:15:04.63    Requesting ticket 
20:15:04.63    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.68    SteamLoginService::SetConnected: Steam connection established 
20:15:04.68    OnConnect: successful connection established, enabling reconnect 
20:15:04.69    LastStandManager -- not connected / Deactivate. 
20:15:04.69    OnConnect: this wasnt a reconnect, no need for autologin 
20:15:04.69    OnLogin: no previous login, auto selecting profile not required 
20:15:04.69    Profile [01100001:04b8d057] selected on controller#0 
20:15:04.69    LastStandManager -- Connect/SelectProfile -- Begin Loading. 
20:15:04.69    SteamGetUserTitleData::OnComplete: result=0, length=3872 
20:15:04.69    LastStandManager -- Begin GetUserTitleData. 
20:15:04.69    LastStandManager -- Processing. 
20:15:04.69    LastStandManager -- UserTitleData Event Successful. 
20:15:04.69    LastStandManager -- Load UserTitleData Success. 
20:15:04.69    LastStandManager -- End GetUserTitleData. 
20:15:04.76    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.84    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.86    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.87    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.88    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.88    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.89    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.89    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.90    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.90    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.90    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.90    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.91    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.92    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.92    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.92    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.92    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.92    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.93    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.94    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.95    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.96    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.99    SteamAuthManager::GetAuthToken state ID : 1 
20:15:04.99    OnRequest app ticket returned N 
20:15:04.99    SteamAuth received ticket at t=6765 
20:15:04.99    SteamAuthManager::GetAuthToken state ID : 2 
20:15:05.20    LastStandManager -- Load StatsData Success. 
20:15:05.20    LastStandManager -- Load RankData Success. 
20:15:06.00    Found 1 profiles for account /steam/76561198039486551 
20:15:06.00    Found profile: /steam/76561198039486551 
20:15:15.81    LastStand -- Adding heroPBG sbps\core\race_eldar\survive\farseer_hero at index 0. 
20:15:15.81    LastStand -- Adding heroPBG sbps\core\race_ork\survive\mekboy_hero at index 1. 
20:15:15.81    LastStand -- Adding heroPBG sbps\core\race_marine\survive\tactical_marine_hero at index 2. 
20:15:15.81    LastStand -- Adding heroPBG sbps\core\race_tyranid\survive\hive_tyrant_hero at index 3. 
20:15:15.81    LastStand -- Adding heroPBG sbps\core\race_chaos\survive\chaos_sorcerer_hero at index 4. 
20:15:19.69    PBGM Loaded in 10.664001 seconds. 
20:15:20.18    NetworkManager::DispatchEvents() - Warning - Time between calls was 11178 ms 
20:15:20.19    GAME -- Using player profile DESKTOP-SO836FB 
20:15:22.88    NetworkManager::DispatchEvents() - Warning - Time between calls was 2691 ms 
20:15:24.86    FactoryT - CreateForm transition_movie 
20:15:24.89    FactoryT - CreateForm main_menu 
20:15:24.89    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3991MB] Used [80MB]. 
20:15:25.00    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3995MB] Used [76MB]. 
20:15:25.02    RTREF - Creating RenderTarget <worldscene render target> 
20:15:25.02    RTREF - Found Reservation 
20:15:25.02    RTREF - Reservation is available, allocating 
20:15:25.02    RTREF - Creating RenderTargetTexture WorldScene render target texture 
20:15:25.02    RTREF - Found RTT Reservation 
20:15:25.02    RTREF - RTT Reservation is Avaliable! Allocating! 
20:15:25.02    RTREF - Creating RenderTargetTexture FronEndVis render target 
20:15:25.02    RTREF - Creating RenderTargetTexture Post Process bright pass texture 
20:15:25.02    RTREF - Found RTT Reservation 
20:15:25.02    RTREF - RTT Reservation is Avaliable! Allocating! 
20:15:25.02    RTREF - Creating RenderTargetTexture Post Process blur texture 1 
20:15:25.02    RTREF - Creating RenderTargetTexture Post Process blur texture 2 
20:15:25.02    RTREF - Creating RenderTargetTexture Post Process blur texture 3 
20:15:25.02    RTREF - Creating RenderTargetTexture Post Process blur texture 4 
20:15:25.27    FactoryT - CreateForm news 
20:15:25.47    RTREF - Creating RenderTarget <depth pre-pass render target> 
20:15:25.47    RTREF - Found Reservation 
20:15:25.47    RTREF - Reservation is available, allocating 
20:15:25.47    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture 
20:15:25.47    RTREF - Found RTT Reservation 
20:15:25.47    RTREF - RTT Reservation is Avaliable! Allocating! 
20:15:39.52    MessageInternal::CreateChannel: Created channel 0000004e 
20:15:40.17    FactoryT - CreateForm campaign_selection_form 
20:15:41.47    MessageInternal::DestroyChannel: Destroyed channel 0000004e 
20:15:41.48    MessageInternal::CreateChannel: Created channel 0000004e 
20:15:41.96    starting online hosting 
20:15:41.96    SlotManager::GetStringFromSlots: compressed = 23 bytes / 92 bytes 
20:15:42.18    BT! - SockInit: SOCK_FD_SET_SIZE = 64 
20:15:42.19    DBG - SockConnect: 0/s->stHandle=4064 
20:15:42.19    DBG - SockConnect: 0/4064 connect deferred (in progress) 
20:15:42.34    DBG - SockAnimateAll: socket 0/4064 connection complete. 
20:15:42.49    battleserverrelay - Connected:  
Connection [ 1/ 1] - local=192.168.0.103:51184, remote=52.71.52.61:27021, type=CONNECT, timeTookToConnectMS=308, silentTimeMS=0, lastSockError=0 
 
20:15:42.51    Session::Initialize - info, initializing session object, using threads. 
20:15:42.51    SessionManager::RegisterSession - Registering RL_NEW session 0f5aef50 
20:15:42.52    Created Matchinfo for sessionID 4933896 
20:15:42.52    OnJoinAdvertisementSuccess - joined online match, server leave notification required 
20:15:42.53    starting local hosting 
20:15:42.53    Transport::OpenInternal request to WINaddr:255.255.255.255:6112; 
20:15:42.53    Allocated route ID=0 for PeerID 1 at WINaddr:192.168.0.103:6112; 
20:15:42.53    Transport::OpenInternal request to WINaddr:192.168.0.103:6112; 
20:15:42.53    Session::Host sid = 4B4908, hostURL = , local addresses = WINaddr:192.168.0.103:6112; 
20:15:42.53    Session::GetState - info, session [4933896]'s state changed to [2:STATE_CONNECTING]. 
20:15:42.53    ValidateCustomData: called with 353 bytes of custom data 
20:15:42.54    Host accepted Peer 1 into the match at address list=WINaddr:192.168.0.103:6112;, routes=WINaddr:192.168.0.103:6112; 
20:15:42.54    WorldwideAdvertisementService::Process - EVENT_NEWPEER 
20:15:42.54    Session::GetState - info, session [4933896]'s state changed to [3:STATE_CONNECTED]. 
20:15:42.54    Session Connection Event - ReasonID: 0 ReasonDebug: SessionOperationInfo::SUCCESS 
20:15:42.54    HostAsync - got operation info 0:SessionOperationInfo::SUCCESS 
20:15:42.54    hosting - Session is connected 
20:15:42.54    Sending matchinfo change #3 
20:15:42.54    HostAsync - completed with HostResult = 0 
20:15:42.54    WorldwideAutomatchService::OnHostComplete - automatcher is no longer active - stopPollPending 0 automatchPollID 18446744073709551615 
20:15:42.54    SlotManager::GetStringFromSlots: compressed = 35 bytes / 92 bytes 
20:15:42.56    FactoryT - CreateForm campaign_save_game_selection_form 
20:15:42.56    local host PeerID 1 LOCL ack=  0 (  0ms~0) unack=  3, retry=  0, highwaterOOS=0 (ip=WINaddr:192.168.0.103:6112;), pending=0, dead=0, RS#=0/2 
20:15:42.56    MessageCounts: inval=0/0, seek=0/0, join=1/0, ichk=0/0, sk_r=0/0, deny=0/0, Padd=1/0, Pdel=0/0, drop=0/0, data=1/0, mdat=0/0, voip=0/0, rchk=0/0, nudg=0/0, Thdr=0/0, Peer=2/0, PPrx=1/0, ping=0/0, Pfrg=0/0, rely=2/0, lb_p=0/0, lb_c=0/0, cast=0/0, cdat=0/0, sorq=0/0, sorp=0/0, acto=0/0, spob=0/0 
20:15:42.67    FactoryT - CreateForm campaign_party_panel 
20:15:42.67    FactoryT - CreateForm chat_panel 
20:15:42.72    Session - rcv'd Join request - address noaddr/relay/PID=CD7D262ACE8039FD in use by existing peer (ignoring) 
20:15:42.72    Session::PollTransportEvents AddPeerMessage ignored, peer 1 already in m_peers 
20:15:42.80    SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        262, transmitAckLastTimeMS      44575 | Peer ---E- M#00000000 Sack00000001 NSack00000000 (C0.0% S:0.0) [  ] 
20:15:42.83    Rejecting packet type 0 that claims to come from ourself 
20:15:43.07    SENDING FORCED ACK from Peer 1 to Peer 1 - timeSinceLastAckMS        264, transmitAckLastTimeMS      44839 | Peer ---E- M#00000000 Sack00000002 NSack00000000 (C0.0% S:0.0) [  ] 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Found Reserved RenderTarget by Name <worldscene render target> 
20:15:49.63    RTREF - Found Matching RenderTarget, ref count is <2> 
20:15:49.63    RTREF - Releasing Matching RenderTarget 
20:15:49.63    RTREF - Found Reserved RTT By Name <worldscene render target texture> 
20:15:49.63    RTREF - Found Matching RTT, ref count is <2> 
20:15:49.63    RTREF - Releasing Matching RTT 
20:15:49.63    RTREF - Found Reserved RTT By Name <post process bright pass texture> 
20:15:49.63    RTREF - Found Matching RTT, ref count is <2> 
20:15:49.63    RTREF - Releasing Matching RTT 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Releasing RenderTarget 
20:15:49.63    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target> 
20:15:49.63    RTREF - Found Matching RenderTarget, ref count is <2> 
20:15:49.63    RTREF - Releasing Matching RenderTarget 
20:15:49.63    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture> 
20:15:49.63    RTREF - Found Matching RTT, ref count is <2> 
20:15:49.63    RTREF - Releasing Matching RTT 
20:15:49.63    MessageInternal::CreateChannel: Created channel 00000055 
20:15:49.77    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3830MB] Used [241MB]. 
20:15:49.85    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3983MB] Used [88MB]. 
20:15:49.85    NetworkManager::DispatchEvents() - Warning - Time between calls was 4384 ms 
20:15:57.01    APP -- Game Start 
20:15:57.01    MessageInternal::CreateChannel: Created channel 00000050 
20:15:57.01    MessageInternal::DestroyChannel: Destroyed channel 00000055 
20:15:57.03    GAME -- Ending FE 
20:15:57.03    ScaleformFrontEnd - Unloading Front End 
20:15:57.43    GAME -- *** Beginning mission snow_iceworks (1 Humans, 7 Computers) *** 
20:15:57.64    GameLoadPanel::Activate(true) 
20:15:57.64    2 GameObj::m_loadState = LOAD_Game 
20:15:57.64    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3976MB] Used [95MB]. 
20:15:57.66    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3982MB] Used [89MB]. 
20:15:57.88    GAME -- Precaching Action 
20:15:58.00    Transport::Update median kBPS [highest/current] sent = 0/0, recvd = 0/0, total = 0/0, max unsent 0, version mismatches 0 and blocked 0 
20:15:58.40    GAME -- Loading Animators 
20:15:59.00    Transport - median kBPS [hi/cur] sent = 0.0/0.0, recvd = 0.0/0.0, #p/sec[s/r] = 0.0/0.0, max unsent 0, version err 0, merge 0 
20:16:04.53    NetworkManager::DispatchEvents() - Warning - Time between calls was 3285 ms 
20:16:17.56    ImpassMap Load CRC 
20:16:17.56      :  1056964608 
20:16:17.56      :  1059892375 
20:16:17.56      :  1053609165 
20:16:17.56      :  0 
20:16:17.56      g: 425632575 
20:16:17.56      f: 425632575 
20:16:18.62    NetworkManager::DispatchEvents() - Warning - Time between calls was 7440 ms 
20:16:18.62    MessageInternal::CreateChannel: Created channel 00000043 
20:16:18.97    Regenerating CanBuildMap data... 
20:16:19.03    Generating PathSectorMap... 
20:16:19.21    Finished GeneratePathfinding... 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_objects\industrial\urban_post_30m_big) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:19.26    Error: trying execute a Health command but the entity (ebps\world_objects\ice_terrain\cliffs\breakingcracks_05) doesn't have a HealthExt 
20:16:20.29    MessageInternal::CreateChannel: Created channel 0000004d 
20:16:20.31    MOD UI - Error loading key bindings file settings:keydefaults.lua 
20:16:22.11    GAME -- Loading completed (24 seconds) 
20:16:22.11    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3987MB] Used [84MB]. 
20:16:22.31    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3987MB] Used [84MB]. 
20:16:22.31    SIM -- Setting SyncErrorChecking level to None 
20:16:22.31    GameLoadPanel::SetPressAnyKey 
20:16:22.31    3 GameObj::m_loadState = LOAD_Wait 
20:16:22.86    4 GameObj::m_loadState = LOAD_Done 
20:16:22.87    7 GameObj::m_loadState = LOAD_None 
20:16:22.87    RTREF - Creating RenderTargetTexture Water render target texture 
20:16:22.87    RTREF - Creating RenderTarget <worldscene render target> 
20:16:22.87    RTREF - Found Reservation 
20:16:22.87    RTREF - Reservation is available, allocating 
20:16:22.87    RTREF - Creating RenderTargetTexture WorldScene render target texture 
20:16:22.87    RTREF - Found RTT Reservation 
20:16:22.87    RTREF - RTT Reservation is Avaliable! Allocating! 
20:16:22.87    RTREF - Creating RenderTarget <depth pre-pass render target> 
20:16:22.87    RTREF - Found Reservation 
20:16:22.87    RTREF - Reservation is available, allocating 
20:16:22.87    RTREF - Creating RenderTargetTexture Depth Pre-Pass Render Target Texture 
20:16:22.87    RTREF - Found RTT Reservation 
20:16:22.87    RTREF - RTT Reservation is Avaliable! Allocating! 
20:16:22.87    RTREF - Creating RenderTargetTexture Post Process bright pass texture 
20:16:22.87    RTREF - Found RTT Reservation 
20:16:22.87    RTREF - RTT Reservation is Avaliable! Allocating! 
20:16:22.87    RTREF - Creating RenderTargetTexture Post Process blur texture 1 
20:16:22.87    RTREF - Creating RenderTargetTexture Post Process blur texture 2 
20:16:22.87    RTREF - Creating RenderTargetTexture Post Process blur texture 3 
20:16:22.87    RTREF - Creating RenderTargetTexture Post Process blur texture 4 
20:16:22.87    PerformanceRecorder::StartRecording for game size 8 
20:16:22.87    GAME -- Starting mission... 
20:16:22.90    RTREF - Creating RenderTargetTexture MiniMapScene render target texture 
20:16:24.33    LOAD_DEBUG_TEMP 0 -- SimulationController SimulateInternal 
20:16:24.33    LOAD_DEBUG_TEMP 0 -- UWWGC 
20:16:24.35    LOAD_DEBUG_TEMP 1 -- SimulationController SimulateInternal Complete 
20:16:24.35    LOAD_DEBUG_TEMP 1 -- SimulationController SimulateInternal 
20:16:24.35    LOAD_DEBUG_TEMP 1 -- UWWGC 
20:16:24.36    LOAD_DEBUG_TEMP 2 -- SimulationController SimulateInternal Complete 
20:16:24.63    LOAD_DEBUG_TEMP 2 -- SimulationController SimulateInternal 
20:16:24.63    LOAD_DEBUG_TEMP 2 -- UWWGC 
20:16:38.99    PerformanceRecorder: Not enough game time to update profile history 
20:16:38.99    GetMaxFrameTimeFromProfile: players=8 expected FPS=19.119625, bars=5, max avg=0.033, sd=0.020, 5 samples =  0.05 0.05 0.01 0.01 0.03 
20:16:38.99    PerformanceRecorder::EndRecording - game size=8, max average=0.000000, worst frame=0.052302 
20:16:38.99     Recording: No [8 players] 
 
20:16:38.99     Performance Test Mode 
 
20:16:38.99     Total frame time: 16.12 sec 
 
20:16:38.99     Total frame count: 1750 
 
20:16:38.99     Max/Avg: 0.00, 0.00 sec (fps=0.00, 0.00) (-1 samples) 
 
20:16:38.99     Bars: 0 
 
20:16:38.99    Profile Max Performance[8 players] =  0.05 0.05 0.01 0.01 0.03 
20:16:38.99    Profile Avg Performance[8 players] =  0.05 0.05 0.01 0.01 0.02 
20:16:38.99    ReportMatchStats - Campaign game, nothing to do 
20:16:38.99    ReportSimStats - storing simulation results for match 0:0 
20:16:39.02    GameApp::ShutFrontEnd 
20:16:39.02    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3673MB] Used [398MB]. 
20:16:39.11    VIDEO -- Texture Memory Before Shrink Memory: Video  [4095MB] Total [4071MB] Available [3979MB] Used [92MB]. 
20:16:39.11    GameObj::ShutdownGameObj 
20:16:39.11    GAME -- Ending mission - 'Game In Progress' 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Found Reserved RenderTarget by Name <worldscene render target> 
20:16:39.12    RTREF - Found Matching RenderTarget, ref count is <2> 
20:16:39.12    RTREF - Releasing Matching RenderTarget 
20:16:39.12    RTREF - Found Reserved RTT By Name <worldscene render target texture> 
20:16:39.12    RTREF - Found Matching RTT, ref count is <2> 
20:16:39.12    RTREF - Releasing Matching RTT 
20:16:39.12    RTREF - Found Reserved RTT By Name <post process bright pass texture> 
20:16:39.12    RTREF - Found Matching RTT, ref count is <2> 
20:16:39.12    RTREF - Releasing Matching RTT 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Releasing RenderTarget 
20:16:39.12    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target> 
20:16:39.12    RTREF - Found Matching RenderTarget, ref count is <2> 
20:16:39.12    RTREF - Releasing Matching RenderTarget 
20:16:39.12    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture> 
20:16:39.12    RTREF - Found Matching RTT, ref count is <2> 
20:16:39.12    RTREF - Releasing Matching RTT 
20:16:39.20    MessageInternal::DestroyChannel: Destroyed channel 0000004d 
20:16:39.55    SOUND -- Flushing cache ... 
20:16:39.60    SOUND -- Flush complete! 
20:16:39.60    CRCBlockManager Max Count: 1 
20:16:39.60    MessageInternal::DestroyChannel: Destroyed channel 00000043 
20:16:40.31    MessageInternal::DestroyChannel: Destroyed channel 0000004e 
20:16:40.31    LastStandManager -- Deactivated. 
20:16:40.31    SOUND -- Shutting down ... 
20:16:40.31    SOUND -- Sim Thread - calling stop all sounds ... 
20:16:40.35    SOUND -- Shark Thread - stop all sounds received and called by update()... 
20:16:40.35    SOUND -- Shark Thread - stop all sounds returning properly... 
20:16:40.35    SOUND -- Sim Thread - stop all sounds returned ... 
20:16:40.35    SOUND -- Sim Thread - Killing shark thread ... 
20:16:40.40    SOUND -- Shark Thread - Shutdown received 
20:16:40.40    SOUND -- Sim Thread - shark thread killed ... 
20:16:40.40    SOUND -- Sim Thread - Sound manager shutting down ... 
20:16:40.40    SOUND -- Sim Thread - Sound manager shutdown successful ... 
20:16:40.40    SOUND -- Shutdown completed! 
20:16:40.45    SOUND -- FMOD System released. 
20:16:40.45    RTREF - Releasing RenderTarget 
20:16:40.51    RTREF - Releasing RenderTarget 
20:16:40.51    RTREF - Releasing RT <worldscene render target> ref count <1> 
20:16:40.51    RTREF - Releasing RenderTarget 
20:16:40.51    RTREF - Found Reserved RenderTarget by Name <worldscene render target> 
20:16:40.51    RTREF - Found Matching RenderTarget, ref count is <1> 
20:16:40.51    RTREF - Releasing Matching RenderTarget 
20:16:40.51    RTREF - Releasing RT <depth pre-pass render target> ref count <1> 
20:16:40.51    RTREF - Releasing RenderTarget 
20:16:40.51    RTREF - Found Reserved RenderTarget by Name <depth pre-pass render target> 
20:16:40.51    RTREF - Found Matching RenderTarget, ref count is <1> 
20:16:40.51    RTREF - Releasing Matching RenderTarget 
20:16:40.51    RTREF - Releasing RTT <worldscene render target texture> ref count <1> 
20:16:40.51    RTREF - Found Reserved RTT By Name <worldscene render target texture> 
20:16:40.51    RTREF - Found Matching RTT, ref count is <1> 
20:16:40.51    RTREF - Releasing Matching RTT 
20:16:40.51    RTREF - Releasing RTT <post process bright pass texture> ref count <1> 
20:16:40.51    RTREF - Found Reserved RTT By Name <post process bright pass texture> 
20:16:40.51    RTREF - Found Matching RTT, ref count is <1> 
20:16:40.51    RTREF - Releasing Matching RTT 
20:16:40.51    RTREF - Releasing RTT <depth pre-pass render target texture> ref count <1> 
20:16:40.51    RTREF - Found Reserved RTT By Name <depth pre-pass render target texture> 
20:16:40.51    RTREF - Found Matching RTT, ref count is <1> 
20:16:40.51    RTREF - Releasing Matching RTT 
20:16:40.65    ActionDatabase : [2269] global actions, [13] failed actions. 
20:16:40.66    MessageInternal::DestroyChannel: Destroyed channel 00000050 
20:16:40.66    NetworkManager::Destroy - exit allocation counts Network (cur/max) = 956 / 1379, Session = 15 / 25 
20:16:40.66    SessionID : 4b4908 - Disconnect called with reasonID 116 - NetworkManagerInternal::Uninitalize() 
20:16:40.66    SetVisible called while !IsConnected 
20:16:41.34    Session::SchedulePeerRemove - Scheduling peerID: 1 to disconnect, reasonCode:116, reason:NetworkManagerInternal::Uninitalize()  
20:16:41.34    Session Destroy Peer Event - ReasonID: 116 ReasonDebug: NetworkManagerInternal::Uninitalize() 
20:16:41.34    Session::GetEvent DestroyPeer success Peer 1 removed, reasonCode 116, reasonDebug NetworkManagerInternal::Uninitalize() 
20:16:41.34    Session::DestroyPeer - deallocating peer 1 
20:16:41.34    Session - Requested Disconnect for connectionID 1 
20:16:41.34    Deallocated route ID=2 for PeerID 1 at WINaddr:192.168.0.103:6112; 
20:16:41.34    Session - Requested Disconnect for connectionID 2 
20:16:41.34    Closed route 2<>2 for PeerID 1 at WINaddr:192.168.0.103:6112; 
20:16:41.34    WorldwideAdvertisementService::Process - EVENT_DESTROYPEER 
20:16:41.34    peerremove - peerIDRemoved=[00000000:009d0209], reasonID=116, reason debug hint - NetworkManagerInternal::Uninitalize() 
20:16:41.34    Session::GetState - info, session [4933896]'s state changed to [1:STATE_DISCONNECTED]. 
20:16:41.34    PeerRemoveAll - flushing local session peer data 
20:16:41.34    Session::Reset with reason WorldwidePartyService::PeerRemoveAll 
20:16:41.34    LeaveSessionInternal - no action taken, needLeave=0, service=0 
20:16:41.34    Destroyed Matchinfo 
20:16:41.34    DBG - _SockFree: socket 0/4064 sending graceful shutdown request. reason: SockCollection::DisconnectAll forceFree 
20:16:41.34    DBG - _SockClose: socket 0/4064 initiating close 
20:16:41.34    DBG - _SockClose: socket 0/4064 close complete. debugReason SockCollection::DisconnectAll forceFree 
20:16:41.34    DBG - _SockFree: socket 0/4064 _SockFree complete 
20:16:41.45    BT! - SockUnInit - sending shutdown notification & close with linger for all 0 active sockets 
20:16:41.45    SessionManager::UnregisterSession - Unregistering session 0f5aef50 
20:16:41.45    OnDestroyPartyNotification - partyID = [00000000:004b4908], prevID = [ffffffff:ffffffff] 
20:16:41.45    Transport - Largest sent is now 8 
20:16:41.45    Transport - Largest received is now 8 
20:16:41.45    MessageInternal::DestroyChannel: Destroyed channel fffffffd 
20:16:41.45    AutomatchInternal: Fade to black 
20:16:41.45    SessionManager::~SessionManager - uninitializing 
20:16:41.46    RLink::ThreadFunction - Returning from the network thread function... 
20:16:41.46    Transport::~Transport - shutting down transport 
20:16:41.46    Transport::~Connection - closing WINaddr:255.255.255.255:6112;,WINaddr:255.255.255.255:6112; 
20:16:41.46    Transport::~Connection - closing WINaddr:192.168.0.103:6112;,WINaddr:192.168.0.103:6112; 
20:16:41.46    AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job LogoutAsync is still running 
20:16:41.46    WorldwideLoginService::~WorldwideLoginService - uninitializing 
20:16:41.52    RLink::WorldwideLoginService::LongPoller::ThreadFunction - Returning from the network thread function... 
20:16:41.53    AsyncJobDriver::~AsyncJobDriver() - dynamically allocated job HttpRequestAsync is still running 
20:16:41.53    NetworkManager::Destroy - destroying network manager 
20:16:41.53    Net::ThreadFunction - Returning from the network thread function... 
20:16:41.53    CallManager - terminating all server calls in progress (0 in progress) 
20:16:41.53    Datastore -- uninitialize complete 
20:16:41.53    MOD -- (mod manager) shutting down