Флавия Эриох
27 лет, рост средний, телосложение среднее, шатенка.
Родилась в роду потомственных военных данной планеты. Ее отец погиб, а кроме нее детей не было, поэтому именно ей пришлось продолжать семейную традицию и записаться в "Кобры", чему поспособствовала память командования о папе. Старается не посрамить доброе имя клана и одновременно мечтает когда-нибудь выйти в отставку и создать собственную семью. Звезд с неба не хватает, но и взысканий ни разу не получала.
Ws 30
Bs 40+20=60 (100+250+500+750 опыта)
S 40
T 40
Agility 30+10=40 (100+250)
Intellect 30
Per 30+10=40 (100+250)
Wp 30
Fel 20
Inf 25
FP 4
Аптитьюды: Agility, Ballistic Skill, Fieldcraft, Finesse, Perception, Fieldcraft(Т), Fieldcraft(S)
Скилы: Athletics, Command, Common Lore (Imperial Guard), Operate (Surface), Navigate (Surface), Stealth, Dodge, Awareness
Таланты: Weapon Training (Las, Low-Tech), Jaded, Mighty Shot, target selection, Nowhere to Hide
Черты: Survivor’s Paranoia, Sure Kill
Home World: мир смерти, Backgrounds: Imperial Guard, role: Assassin
Divination: Do not ask why you serve. Only ask how.
"Раскрывающийся текст"Home World Bonus
Survivor’s Paranoia: While a death world character is
Surprised, non-Surprised attackers do not gain the normal
+30 bonus to their Weapon Skill and Ballistic Skill tests
when targeting this character.
Home World Aptitude: Fieldcraft
Backgrounds: Imperial Guard
starting skills: Athletics, Command, Common Lore (Imperial Guard),
Operate (Surface), Navigate (Surface)
starting talents: Weapon Training (Las, Low-Tech)
baCkground bonus: Hammer of the Emperor: When attacking a target
that an ally attacked since the end of the
Guardsman’s last turn, the Guardsman can
re-roll any results of 1 or 2 on damage rolls.
baCkground aPtitude: Fieldcraft
Assassin
role aPtitudes: Agility, Ballistic Skill, Fieldcraft, Finesse, Perception
role talent : Jaded: The Acolyte’s wide travels have shown him both wonders and
horrors beyond the ken of most. The galaxy has thrown its worst
at him and he has yet to flinch. Mundane events, from death’s
horrific visage to xenos abominations, do not force him to gain
Insanity points or make Fear tests. Daemons, Warp manifestations,
and other unnatural effects still affect him normally.
role bonus
Sure Kill: In addition to the normal uses of Fate points, when an Assassin successfully hits with
an attack, he may spend a Fate point to inflict additional
damage equal to his degrees of success on the
attack roll on the first hit the attack inflicts.
купленные Skills: Stealth (100)
додж (200)
Awareness (100)
купленные Talents: Mighty Shot (600)
target seleCtion (400)
Nowhere to Hide (300)